Anthem

Anthem Dev Tracker




24 Feb

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Originally posted by DaDoviende

I can't tell if this is meant to reassure us or is a cry for help ;)

it is not a cry for help. :)

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This is my most favourite post on here. Thanks for sharing!

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Originally posted by afterdarkgtx

it usually happened when there is massive amount of combo bombs going on and you are the receiver.

maybe can relate what was going before the sound bug.

the fact they cant fix that probably points to an engine issue.

Nailed it. It's an engine issue (actually multiple). We have fixed two, one in early access and one in the day one patch. We have actually successfully trapped the worst one (yesterday!) and expect to have that one in one of the next patches. As well, frostbite gave us a preport of a fix for another instance with the reverb system.

So yeah, we know it sucks and are really unhappy with having to have shipped it - we just weren't able to repro this multi faceted bug quickly enough to fix all instances before ship. It will be addressed, if it's the last thing I do before I die :)

Sorry, and thanks for your patience.


23 Feb

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This is astonishing work /u/Kitsunekinder, absolutely amazing effort put into this. Great job Freelancer!

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We have temporarily disabled the special ability on the component “Gunslinger's Mark” as the buff granted by the component would stack much higher than intended. The special ability on this component will be turned back on once a full fix can be implemented.

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This is a known error that we're investigating. People aren't getting banned. Will update when once I have more info.

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Originally posted by terribleterrabyte

Any idea if the team knows about the no launch issue on PC? I’d really like to play today

My friend got that issue last night and I passed it along to our LiveOps team, they were already aware of it but thank you!

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Originally posted by HadoukenYourFace

I just wanted to point out that this issue still exists.

Yes this is still something we’re looking into. It was not fixed I the recent patches.

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Originally posted by Ocyon

Bug still happening. I start game this morning and no sound... No one sound... Restart, check audio property, all thing that already be saying for fix it, and no one clear the bug. I'm playing with no sound until this morning....

Yeah this should not be happening. Can you send me screenshots of your audio settings, both in game and in the windows control panel?

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Originally posted by dukenukem89

The total audio dropout bug is still happening even after the day one patch. I just played a Stronghold where I had no audio for half of the mission (quite annoying, considering the length of Strongholds).

Yep - we fixed one code path and actually yesterday trapped another! We should have it fixed and patched asap! Thanks for you patience!

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Thanks for the feedback, I'll kick this along to the folks looking at some of the QoL improvements! 😊

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Originally posted by VoxMendax

Ty for the reply. Hope the launch is going well for all of you! Any word on when we might see Masterwork support abilities? Also, the colossus component that increases ultra charge by 3600% on a multikill does not function at all... tested it for two hours on varying difficulties and only got one extra shot on one occasion.

Yeah the text string is a little misleading. It’s actually 36 Ult charge which is about 1/3 of the Ult bar meaning ~one extra shot. And we do know that we still currently have a gap with universal components and support abilities not having Masterworks. Nothing I can share yet though.

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Originally posted by [deleted]

[deleted]

Hey sorry it’s been a busy day. No Masterwork support abilities in currently. Same with universal components. The consumables is something I will pass on, ty for the feedback.

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Originally posted by echof0xtrot

paging u/BioCamden and u/Darokaz

Yes we’ve been looking into this. Thank you for the tag

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Originally posted by TheBlueTunicLink

Yes we think there are different compounding issues. We’ll update soon.

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Thanks now I know how I'll greet him on Monday :D

Great choice in colours