Apex Legends Dev Tracker


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Latest Patch NotesApex Legends โ€“ Fight or Fright Collection Event (16 days ago)

11 Oct


Originally posted by ikhanix

Hope we can bring multiple of the same character into the training would love to do crypto drone races!

Thereโ€™s no restrictions on dupe Legends, and oh god oh god please do this yes.

I would uninstall the game if this happened to me

Originally posted by squaff

Will there be fixes to FPS drops too? My FPS halved this season from 120 to 50-60

Are you on an AMD processor (which Ryzen family I am forgetting)? There was a major regression found, and as far as I'm aware, that was addressed.

Originally posted by xXPumbaXx

Could it be also possible one day to have a reconnect feature. It would make these crash a bit less frustrating

It's on a list. There is a lot of state and data synchronized throughout a match that is non-trivial to re-synchronize without having taken the same steps to get to that point. In some cases, this might fundamentally break the game or leave it in a worse state than not allowing the disconnect. There's a lot of these issues to work through to make it as perfect and safe as possible, as we found when hardening game saves in TF2.

Apex Devstream // Episode 001

Video
12 days ago - Apex Legends on Youtube - Thread - Direct

It's super frustrating for us too, to see this happening to players. We got a dump file from a community member that got this reliably. The problem has been identified and fixed. There's a process to get the client patch out to the world, which has been annoyingly long for the engineers involved in identifying and fixing the bug. I can't _promise_ a date, because it has moved twice on us now, but I'm told Monday.

@12sinneย 

ย 

Can you revert to the 431.86 driver set and let us know how you get on?

ย 

https://www.nvidia.com/download/driverResults.aspx/151050/en-us

ย 

Thanks.

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Engine Error "couldnt open file ui.rpak"

Comment
12 days ago - EA_Barry on Forums - Thread - Direct

@iamballmeatย @Nganjeraย 

ย 

Good news, glad this was relatively easy Standard smile

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Originally posted by nonmetallicoxide

how can there be bugs on a feature that was there since day 1?

Oh you sweet innocent child.

Despite what people might believe, we are always listening to your requests. And when we can, we try to fulfill them. Signed, the dev who did the work for this feature.

P.S. I know I'm totally going to regret posting this when 1. there's a million bugs with this feature and 2. this leads to everyone explicitly pinging me on every single request they want.

Season 3: Bug & Crash Megathread

Comment
13 days ago - /u/Scriptacus on Reddit - Thread - Direct

Originally posted by Kingznada

Actually working, no crashes since I changed the number of cores on my i7-9700k. Huuuge thanks

Edit 3 days after : only one crash/freeze since

You're welcome, though I apologise for you having to jump through silly hoops just to play. Don't forget to change it back when the patch is out.

10 Oct


Caustic too op

Comment
13 days ago - /u/Scriptacus on Reddit - Thread - Direct

Should be resolved next client patch, thanks for posting

Season 3: Bug & Crash Megathread

Comment
13 days ago - /u/Scriptacus on Reddit - Thread - Direct

Originally posted by nthoftype

any word on this? Hoping will be fixed by the long weekend!

Honestly not sure at this point. Given that I don't have an ETA, I'll throw out one idea that one user reported fixed their issue. He said even though -maxthreads didn't work, he changed the number of cores available to Windows to 4 (in the windows settings) and he said that it resolved the issue for him. If you're feeling ambitious, you might give it a try. Here's a link on how to do it: https://smallbusiness.chron.com/set-number-cores-windows-29171.htm...

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Inventory unable to open

Comment
13 days ago - EA_Atic on Forums - Thread - Direct

Sweet, if happens again let us know. Standard smileย @toxictraitsย 

ย 

/Aticย 

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Engine Error "couldnt open file ui.rpak"

Comment
13 days ago - EA_Barry on Forums - Thread - Direct

@iamballmeatย 

ย 

Try right clicking the game in Origin and then choose Repair.

ย 

Let that process finish and then retry playing.

ย 

Thanks.

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09 Oct


Hearing voice lines on the dropship

Comment
14 days ago - EA_Blueberry on Forums - Thread - Direct

@Psykotiqย 

ย 

The team is aware of this happening. You're able to hear other voices if they're using their quips while on the dropship. Had some games where players participated as if it was a conversation, but we've seen the spamming too.ย Thumbs up

/Blueberry

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Season 3: Bug & Crash Megathread

Comment
14 days ago - /u/Scriptacus on Reddit - Thread - Direct

Originally posted by pkl-thedoctor

i7 9700k. got the 800 ish mb patch. not sure if that was the fix for this or not. but I crash every other game or every game now and I cant climb. kinda sad. Is the fix coming guys?. I just wanna be able to play apex.

Nope, that wasn't the fix. We are still working on getting it out ASAP, but ran into a snag.

Bloodhound Tracker Bug

Comment
14 days ago - EA_David on Forums - Thread - Direct

Hey, I heard back this is being tracked to be fixed in an upcoming patch.ย 

Thanks for flagging it.

Upcoming event leaked trailer

Comment
15 days ago - /u/RSPN_Absurdist on Reddit - Thread - Direct

Originally posted by FrozenFroh

Never

Another Froh vid, another heard attack hahaha

08 Oct


Season 3: Bug & Crash Megathread

Comment
15 days ago - /u/Scriptacus on Reddit - Thread - Direct

Originally posted by TheIRavenl

Please push it out tomorrow, i can't take this shit anymore, I froze for 120+ games out of 260 games in season 3.

We're working on it and hoping for tomorrow, but we can't rush the update at the risk of introducing new issues. The "fix" isn't the kind where you find an obvious bug, change a few variables, and it works. This particular bug involves timing issues in the job/thread queue getting hung up, which is an extremely low level system; any changes to it need to be carefully vetted and tested across as many hardware configurations as possible, which takes time. Ideally we would have a way for players to opt-in to "beta" builds for fixes like this (like Steam has), but unfortunately we don't have that capability at present. I know none of this information helps you or anyone experiencing the issue to crash less, but I do hope the added context and clarity reduces your frustration with how long it's taking.

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