Apex Legends

Apex Legends Dev Tracker




playapex: ALGS Year 5 Split 1 Pro League | Match Day 1 | Americas | Groups A & B | Apex Legends — streaming for about 2 hours

02 Jul

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Originally posted by Jayfresh_Respawn

Aiming for around 10am for patch notes. Hang tight friends we're almost there.

Something good to watch in the meantime that came out this morning. My man Drew talks with other devs about game development challenges: https://www.youtube.com/watch?v=OJ8ibJ1jdCc

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Originally posted by ScreamForUs

Thanks! We can read them while downloading the patch?

Yep!

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Aiming for around 10am for patch notes. Hang tight friends we're almost there.


01 Jul

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Originally posted by UNInvalidateArgument

Hopefully they're really careful about false positives then, that's a big one to get hit with, even a day is like damn.

We'll be keeping an eye out for false positives, and have tools in place to react quickly if the system is too aggressive.

Hey friends,

Season 2 starts tomorrow! We're planning for the update to go live around 10:00am PST [we'll let you know if that changes]. We'll post update with patch notes once we've confirmed it's live. If you missed the trailers and info we've been dropping over the last few days here's a quick recap:

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Originally posted by qwertty769

Are you at all concerned about the Apex Predators become less competitive toward the end of the season? Basically, do you have a way of ranking the best Apex Predators so they have a reason to keep being on top of their game once they reach the top of the divisions “ladder”?

I mentioned this in another comment, but:

Yes, we are very aware that there is a danger for players to have "nothing to strive for" once they reach Apex Predator. We have some plans to address that, hopefully by the start of the next Ranked Series. As of right now, the Apex Predator badge will show your current RP score, so you can have a visual reminder of your continued progress.

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Originally posted by l7arkSpirit

Why not add a grace period? Such as you have to gain 0 RP for 10 games in a row before falling back to a different tier. I honestly don't think that having a "safe spot" in ranked is a good idea, but I do see your point where it should feel at least like you've achieved a milestone.

All the other alternatives we looked at with regards to a way to demote players out of tiers but offer some sort of protection seemed like they were more complicated than they were worth, e.g. having to communicate to the players what the system is, exactly how far they are away from being demoted or not, how much leeway is given back to you when you start winning again, etc. On top of that you'd have to keep track of and show what the player's highest rank achieved in the ranked series is. Removing the possibility for demotion out of a tier simplifies things a lot. Another major problem we saw for systems like that was that it introduces a lot of ladder anxiety that just stops players from playing. Say I just reached platinum and then go on a massive losing streak. If I knew that the next game was going to demote me out of platinum I would just stop playing ranked for the remainder of the series.

We understand that ranked players also want the assurance that the players t...

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Originally posted by YouLeftTheStoveOn

I imagine that you'll still have a reserve of RP from climbing to that level. If you lose enough to get into Silver I, for instance, you might only be paying for Silver matches. If you had enough of a hard time, you would eventually be back in Bronze, where it's free.

Either that, or you're playing free matches if you're at the bottom of your gold tier.

u/tangentiallogic, is this how it would work?

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It's shocking how much I love this ⚡😍

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Originally posted by Oniigiri

/u/Jayfresh_Respawn

/u/tangentiallogic

There is currently no demotion if you drop into a lower tier, so if you earn your way into Platinum IV, no amount of losses will demote you back to Gold I – you are guaranteed to finish that Series in Platinum.

Does this mean, theoretically, everyone can stay at Apex predator since they cannot demote from it? I feel like no demotions into the lower tier would spoil the merit of maintaining the rank, especially for the top players. Even if AP was an exception to the demotion rule, it seems like you can just boost friends by letting them finish an enemy after 99%'ing them, since the only basis for RP is kill count and placement. On the same note, at some point there should be consideration for damage output, too.

Yes, once you reach Apex Predator (or any major Ranked Tier) you won't fall out of it. I suspect it will be a lot harder than you think in practice to game it so that you 99% damage an enemy and let your teammate finish them off, especially at Apex Predator tier. :) At Apex Predator you are literally the best of the best at the game, and if you think your Apex Predator ranked opponent is going to simply comply with your plans I think you will be in for a rude surprise.

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Originally posted by [deleted]

[deleted]

Stay tuned for full patch notes tomorrow!

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Originally posted by Buff_Hominid

Yeah. Will be difficult without placement matches and everyone automatically being bronze. Are placement matches something you guys are considering for sequential seasons?

Yes, we are considering many options, and also open to community ideas, as always.

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Originally posted by Rando-namo

I think the cost is still whatever the cost is, it's just not subtracted from your total if you lose. Essentially it will cost you 0 if you get 0 kills and die immediately, but if you rank top 3 and have 4 kills the cost will be deleted subtracted from your winnings.

EDIT: Gold minimum is 280 RP with a cost of 2 RP to enter.

  • If you enter at 280 RP and die immediately without a kill your cost is refunded and you are still at 280 RP

  • If you enter at 280 RP and get three kills and die outside top ten, you will then have 281 RP. 3 kills = 3RP minus the 2RP for entry.

Yep, that's how the system is set up to work right now.

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Originally posted by oheyitsmatt

Will ranked games be played under "normal" rules or "elite" rules?

While we do plan on making changes to the circle speed/damage etc for Season 2 (see patch notes tomorrow for full details), there are currently no plans for there to be rules differences in Ranked versus Unranked, i.e. the circle will behave the same in Unranked versus Ranked at the start of Season 2. This is something we will be keeping under close observation and will make adjustments if necessary.

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Originally posted by Voyddd

> Ranked Leagues will require each player to be level 10 or higher to join

Way too low for cheaters.

Level 10 takes a normal player around 3-4 hours to reach. Hopefully that helps gate smurfs a bit and also stops total noobs from getting in over their heads. Cheaters need to be dealt with regardless of ranked play, and we're continuing our efforts on that front regardless.

If the level 10 cap is too low, we'll look at raising it later on. Expect lots of iteration to all aspects of ranked as the season plays out!

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Originally posted by wingspantt

Thanks Tangential. What I mean is, can you run out of RP? Like can you lose so much you go back to zero RP to spend, making you unable to enter ranked at all?

i.e. You're in gold, but you lost dozens of matches. You are still in Gold 4, but you have 0 RP. You cannot enter ranked matches because you can't pay the entry fee.

Ah right, I guess that wasn't clear. When we say you can't drop out of Gold, we mean you can't lose the RP to drop out of Gold.

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Originally posted by wingspantt

This is EXTREMELY fair.

My only concern is this: Let's say I rank into Gold early on due to luck, then I lose matches over and over and over. Can I eventually hit 0 RP? And if so, am I locked out of ranked for the entire season since I can no longer enter matches to gain more RP?

No, you can't fall out of Gold once you hit it. You can fall from Gold 3 back to Gold 4 however.

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Originally posted by heyfeefellskee

So is this a separate mode? Can I still just play "unranked" games?

Yes.