Apex Legends

Apex Legends Dev Tracker




18 Nov

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Originally posted by Theslashgamer64

So can we expect to get the fix on this soon?

Hoping to target next patch (which would be in January); no guarantees though!

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Just curious, but if you have a friend also in the game, do they see you shoot a bullet? Does the bullet still hit for them? Info on what another player sees would be super helpful! Thanks :)

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It just takes practice, lots and lots of practice. Good aim basically boils down to:

1) Understanding the recoil pattern of the weapon. Firing range helps a lot with this. Once you understand the recoil you can counter it while you fire to keep the bullets going as straight as possible.
2) Understanding your engagement distance and bullet drop off. Firing range helps with this as well. Knowing how far your enemies are and aiming higher to counteract the drop off so they land where you want.
3) Predicting player movements. If someone is running to your left and they jump, you can guesstimate where they will land and aim there instead of aiming directly on them. This gives you a split second to predict, aim, and shoot.
4) If you're up close, aim right below peoples necks, recoil makes your weapon kick upwards and you can get some headshots in.

That being said, you can have the best aim in the world and still consistently die, because like what others ...

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17 Nov


16 Nov

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    EA_Aljo on Forums - Thread - Direct

Hi there, @schreiner2011.

 

Progress doesn't transfer between platforms, unfortunately.

Aljo.png

15 Nov

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Originally posted by NewBliss

Love ya Hideouts for fighting the good fight but for gods sake sleep. It’s the weekend. You can ban more losers in the morning.

Yeah I’m turning in for the night, thank you for looking out for me <3


14 Nov

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I'm thinking this is a visual bug w/ the BP screen vs. an actual bug with progression. Unsure, tho, frankly, so looking into it.

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    /u/geobb on Reddit - Thread - Direct

Our bad on this! These didn’t have the proper material flags set for foliage, I fixed it this week. Should be in a patch soonish.

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    /u/geobb on Reddit - Thread - Direct

Originally posted by Puzzleheaded-Radio27

I had one with you the other day too, and also two other devs in another game. I was wondering the same thing, who did I play with? Who are the devs in the second picture? Fun to come across you guys in random games.

https://i.imgur.com/P7fr9N6.png

https://i.imgur.com/mUaaur2.png

Not sure who those other two are! Yeah, it’s fun playing with y’all :)

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    /u/geobb on Reddit - Thread - Direct

It’ll be back to a normal map rotation next week for unranked! Was just Olympus for 2 weeks since it’s a new map and for everyone to get used to it :).

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Originally posted by SuperToast32

Lmao

Thank you for breaking the “ new character is super underpowered” curse of apex

You have no idea how hard it was. People were terrified.

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Originally posted by Sargent379

Definitely a nice buff.

Only issue is, to my knowledge there's no damage indicators? Doesn't this mean the buff is only really gonna have an impact in "low skill" battles?

Thought the goal was to make him more viable in the higher tiers where enemies would presumably realize after 1-2 shots, thus not making a huge difference.

Nah the buff didn't target any skill levels. Mirage can never be viable at the highest of high levels without becoming super confusing and unfair for the low levels, and that's fine. It's okay for some legends to just never be played in the ALGS.


13 Nov

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https://nypost.com/wp-content/uploads/sites/2/2019/07/meme.gif

Seriously though, the health on decoys is not NOT a buff, right?

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"Another soft landing". Yeah, because you landed on HIS FACE