Ashes of Creation

Ashes of Creation Dev Tracker




11 Nov

Comment
    Vaknar on Forums - Thread - Direct
Noaani

Vaknar

Noaani

Vaknar

Noaani

Vaknar

Dygz

Best case scenario is that depletion does trigger actual Events.
And the region or entire server has to band to together to rectify that catastrophe.



I think you may be on to something here 😉



Cool, so, a developer initiated system by which I can put my guild to use to f*ck over dozens - or even hundreds - of players.

@Vaknar as has been said, this is the kind of thing that sounds like a good idea from a top level perspective - from the perspective of the handful of players that are managing players, this is fine.

From the perspective of individual players though, its absolute g...
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Comment
    Vaknar on Forums - Thread - Direct
Noaani

Vaknar

Noaani

Vaknar

Dygz

Best case scenario is that depletion does trigger actual Events.
And the region or entire server has to band to together to rectify that catastrophe.



I think you may be on to something here 😉



Cool, so, a developer initiated system by which I can put my guild to use to f*ck over dozens - or even hundreds - of players.

@Vaknar as has been said, this is the kind of thing that sounds like a good idea from a top level perspective - from the perspective of the handful of players that are managing players, this is fine.

From the perspective of individual players though, its absolute garbage game design.



I never said anything about de...
Read more
Comment
    Vaknar on Forums - Thread - Direct
Noaani

Vaknar

Dygz

Best case scenario is that depletion does trigger actual Events.
And the region or entire server has to band to together to rectify that catastrophe.



I think you may be on to something here 😉



Cool, so, a developer initiated system by which I can put my guild to use to f*ck over dozens - or even hundreds - of players.

@Vaknar as has been said, this is the kind of thing that sounds like a good idea from a top level perspective - from the perspective of the handful of players that are managing players, this is fine.

From the perspective of individual players though, its absolute garbage game design.



I never said anything about developer-initiated events. Events in Ashes of Creation will be activated by various means of d... Read more
Comment
    Vaknar on Forums - Thread - Direct
Hiya! We have plenty of AMD and Nvidia cards in our machines here in the office :wink:

Edit: Also a good mix of AMD and Intel CPUs :)

10 Nov

Comment
    Vaknar on Forums - Thread - Direct
Dygz

Best case scenario is that depletion does trigger actual Events.
And the region or entire server has to band to together to rectify that catastrophe.



I think you may be on to something here 😉
Comment
    Vaknar on Forums - Thread - Direct
Amist


Frequent content updates/patches and an active playerbase are my prerequisites for an enjoyable playing experience in MMO's



This is all I could ask for as a humble MMO gamer 🙏

28 Oct

Post
    Vaknar on Forums - Thread - Direct
Hello glorious community,

We’d like your feedback on the Alpha Two gathering system update and demo discussed during the October 2022 Development Update Livestream.

https://youtu.be/WyXMxhUK_p8

To help guide this conversation, here are a few thought starters:
[list]
[*] What aspects of the gathering system are important to you?
[*] How do you feel about the interaction between the surveying and gathering system?
[*] What are your thoughts regarding the land management system?
[*] Are there examples of gathering systems in other games that you feel are done well? If so, in what ways?
[*] Is there anything in particular you’re excited or concerned about regarding what was shown with the gathering system?
[/list]
Please don’t feel limited by the thought starters... Read more

20 Oct

Comment
    Vaknar on Forums - Thread - Direct
I don't have the data on this but I know the March 2020 pack is a fan favorite just from having seen it mentioned so often!
Comment
    Vaknar on Forums - Thread - Direct
Why are bards not in every MMO? I don't know.. However, I'm certainly happy they will be present in Ashes of Creation! I myself can't wait to play a Bladedancer :)
Comment
    Vaknar on Forums - Thread - Direct
Azherae

MixaZavr

Azherae

This doesn't QUITE clarify enough, @Vaknar, so if SOMEHOW you have just ONE more answer from Steven it would help, especially if y'all aren't planning to make a whole specific post about it (someone else surely will, might be me).

I just want to know if we can interpret this part EXACTLY AS WRITTEN.

Abilities with CC effects do not apply to non-combatants. The target of a cc ability must be flagged in order to suffer the CC effects. This prevents players from opening attacks that stun players during a pull for example.

I think the most reasonable way to interpret this is:

"If your ability does only CC, it cannot affect non-combatants. If it does damage and CC, it can do the damage but the CC will not function."

However I can see an interpretation that is:
"If your ability does only CC, it cannot...

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Comment
    Vaknar on Forums - Thread - Direct
I love reading through threads like these! Keep the great additions coming! ^_^
Comment
    Vaknar on Forums - Thread - Direct
Thank you to those who provided sources of information to answer OP's question! Love to see it 😁👍
Comment
    Vaknar on Forums - Thread - Direct
Hello all! Lots of big thoughts in here. I thought I'd stop by and share a well written post Steven wrote on that YouTube video, which can be found here

I'll also copy-paste it for ya here as well:
"Greetings brother, awesome video!

Just a few points I’d love to add.

Much of the Ashes corruption system has taken into account these concerns. In my experience with similar flagging systems, such as that of L2’s, there were very apparent flaws in implementation.

Some of the adjustments that have been made for Ashes’ approach to open world flagging system is as follows;

- Abilities with CC effects do not apply to non-combatants. The target of a cc ability must be flagged in order to suffer the CC effects. This prevents player... Read more

07 Oct

Comment
    Vaknar on Forums - Thread - Direct
Thankfully, between Steven's personal investments as well as the Kickstarter backers and those who purchase pre-order packages, we will have all the funding we need to make Ashes of Creation!
Comment
    Vaknar on Forums - Thread - Direct
Very cool Imagery! It's so impressive what these AI can create!
Comment
    Vaknar on Forums - Thread - Direct
Hello! This is a great idea! You'll be pleased to know that this is planned content. Here is what Steven has said regarding this in the past: "NPC ships will be present on the ocean that are adversaries or monsters that will be targets for players to try to raid or hunt for treasure" - https://ashesofcreation.wiki/Ships

Be sure to check out the wiki if you haven't. There is a ton of useful information there! ^_^
Comment
    Vaknar on Forums - Thread - Direct
In case some of those here haven't seen this, you can see what Steven has said regarding iframes in the past here, on the wiki! https://ashesofcreation.wiki/Evasion
Comment
    Vaknar on Forums - Thread - Direct
In addition to the information that @SongRune provided, you can also learn about what has been said regarding cutscenes here, on the wiki! https://ashesofcreation.wiki/Cinematic_events

06 Oct

Comment
    Vaknar on Forums - Thread - Direct
Some interesting theorizing happening in here! :)

On a similar note, I'm curious to know what you feel the class fantasy for a summoner is, or what it should be? ‘Class fantasy’ could be defined as your expectations and perception for what a class should look, feel, and play like. ;)