Ashes of Creation

Ashes of Creation Dev Tracker




01 Nov

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You can gather materials and carry them back to a Node, where you can do things like sell them or put them in other storage you have.

Caravans are a different way to transport materials. You can learn more about Caravans in the October 2023 Development Update livestream, and in the wiki here.


31 Oct

👀 Did you miss the latest livestream showing our Caravan System Preview? youtu.be/Sc7HJknNqjQ

💬 Let us know what you think in the comments!

External link →
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    Vaknar on Forums - Thread - Direct
Hello glorious community, We’d like your feedback on the Alpha Two Caravan System Preview shown during the October 2023 Development Update Livestream. To help guide this conversation, here are a few thought starters you can choose from:
  • How do you feel about the Caravan System Preview so far?
  • What excites you about playing and interacting with the Caravan system?
  • Is there anything in particular you’re excited or concerned about regarding what was shown with the
  • Caravan System Preview?
  • Do you have thoughts or feelings regarding some of the aspects of Caravans, such as Caravan components, Glint, Commodities, Exchange Rates, etc?
  • Are there similar systems you’ve seen in other games that you like or dislike? If so, please explain!
Please don’t feel limited by the thought starters above. Feel free to share anything you’d like about Ashes of Creation’s Al... Read more
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Originally posted by Homely_Bonfire

When we look at what Steven and some of the developers have said about presentations especially during livestreams, it seems they have decided to go dark on things where there is nothing new to report or in their opinion "not enough".

Regarding the current state of the project I'd think that the reason we haven't heard much of the Tulnar is because development on them is currently not progressing much, the reason being that Intrepid is aiming at making the Alpha 2 version ready. This could mean that their won't be any Tulnar to play when A2 launches, that the Tulnar are not yet in a presentable state for a reveal (I'd expect to get news on them during the update on the character editor) or that the other topics on the list to cover take priority over presenting the Tulnar due to Alpha 2 drawing near.

But as of now, I'd say the risk of the Tulnar being deleted from the storyline is below 5% - Steven has been very protective of the lore elements in his world and the ...

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Nicely said friend!


30 Oct


27 Oct

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    Roshen on Forums - Thread - Direct
Closing this thread. Please don't create multiple threads for the same topic, as it splits the conversation.

At this time, Ashes of Creation is being developed for Windows PC only. While we'll continue to evaluate things like this as we get further in development, what's in the wiki is the best information there is on this topic, at this time.

26 Oct


24 Oct

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    Roshen on Forums - Thread - Direct
Depraved

wait what. where did u see that? its not showing up for me. its not pinned!

edit: oh nvm its in announcements -_-



Vaknar is out of the office for a few days, so I grabbed this one. If it's not done "the right way" you can blame me.
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As with many aspects of the game, there is a lot of optimization and polish work that is outstanding since we are still actively in Alpha Two development. Movement replication is something that will be worked on in the coming sprints 💪🙏

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    Roshen on Forums - Thread - Direct
Neurath

half of those are boring



Hopefully people don't vote for the "boring ones" then 🙃
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    Roshen on Forums - Thread - Direct
Azherae

It's not clear from either of the external links how the helping or hindering will happen, nor if this is just 'materials provided, enjoy building'. Might even be Creative mode..



This will be set in Survival Mode. Those participating in the Extra Life community game will need to gather the materials they want to build with.

No PvP allowed for this one though.

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    Roshen on Forums - Thread - Direct
Glorious Ashes of Creation Community,

We’re excited to be participating in our seventh year of the Extra Life Game Day event! We’ll have livestreams on Friday, November 3, 2023 from 6:00 p.m. to 10:00 p.m. Pacific, and on ... Read more

23 Oct

https://preview.redd.it/vl5tj58570wb1.png?width=1920&format=png&auto=webp&s=6b16212b9888dfe9388f595329d4a94e7d681299

We are excited to announce that we are participating in our seventh year of the Extra Life Game Day event! We look forward to rallying our glorious community, continuing to be a force for good, and raising more funds for the Children’s Miracle Network Hospitals!

Tune in and participate for a chance to win Alpha Two access and other sweet goodies! Our Extra Life streams will happen on ...

Read more External link →
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We are excited to announce that we are participating in our seventh year of the Extra Life Game Day event! We look forward to rallying our glorious community, continuing to be a force for good, and raising more funds for the Children’s Miracle Network Hospitals!

Tune in and participate for a chance to win Alpha Two access and other sweet goodies! Our Extra Life streams will happen on November 3, 2023 from 3:00 p.m. to 10:00 p.m. Pacific, and on ... Read more

20 Oct

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    Roshen on Forums - Thread - Direct


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!

Dev Discussion - Respawn Times

How predictable do you like the spawn rate for general and rare mobs in open-world, dungeons, and raid settings?

Which games do you feel have done this well, and what did you feel was good about respawn times for mobs?

19 Oct

Comment
    Roshen on Forums - Thread - Direct
Hey all,

Alpha Two is about testing a product in development. For it to be a successful test, it’s important for the team to get info about what’s working and what isn’t, so we can iterate on all of our systems during this testing period.

Sometimes this may be focused feedback on certain things. If that’s the case, we’ll definitely let people know what we want feedback on. When we do this, it may be through the form of feedback requests, similar to what we do currently after livestreams. It may also be through surveys or other methods.

Even when we don’t ask for specific things to be tested, the empirical data we get from testers during Alpha Two, like logs that show how players interact with systems, items, and other player metrics, are hugely valuable to us.

We spoke a little bit about this during the Ashen Forge interview with Steven in July 2023. ... Read more