Ashes of Creation

Ashes of Creation Dev Tracker




19 Oct

Glorious Ashes of Creation Community!

Our next Development Update Livestream featuring an Alpha Two Caravan System Preview will be Tuesday, October 31, 2023 at 11am Pacific! (Click here to convert this to your local time). We'll be streaming over at ...

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Glorious Ashes of Creation Community!

Our next livestream featuring an Alpha Two Caravan System Preview will be Tuesday, October 31, 2023 at 11am Pacific! (Click here to convert this to your local time)

Similar to our past streams, we'd love to gather some questions from you... Read more

16 Oct

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    Vaknar on Forums - Thread - Direct
Wooo! \o/ welcome to the forums and great first post!

Like @Azherae , @Tyranthraxus and others have mentioned, Steven did chat about bows and ammo not too long ago, which can be found on that wiki link!

Don't let that stop you from discussing that, though ;)

Do you like games that have ammo? Why or why not?

What about ammo do you think would add to or diminish your experience in-game? :)

11 Oct

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    Roshen on Forums - Thread - Direct
Hey we watch Lazy Peon videos a fair amount.

Do you agree with what is shared here? If not, which points do you agree and disagree with?

@Optics2134 FYI: Edited the title here, so more people understand what thread is about if they want to join the discussion.

10 Oct


09 Oct

Comment
    Vaknar on Forums - Thread - Direct
Vaknar

Is this something you would like to see again?

If this is something you'd like to see again (or perhaps not), feel free to let us know here! ;)



For anyone passing by this thread, please feel free to drop your thoughts ;)
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    Vaknar on Forums - Thread - Direct
Nobody has linked to the wiki?


Here is the community-run wiki page for Zergs! Each line has a citation, often livestream quotes from Steven, on the topic! https://ashesofcreation.wiki/Zergs
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    Vaknar on Forums - Thread - Direct
Dagera;d-56393

Hello,

I'm a software developer reaching my 40s...




Is being in your 40s considered being an old-timer now?! Going to need @Roshen thoughts on this LOL

-----

Controller support is a feature we would love to add at some point :) However, it will likely not be supported during Alpha Two.

We're planning on doing a Dev Discussion in the future on the topic of Accessibility Features, which I look forward to seeing all of your inputs on :)

Giving examples along with your thoughts is very hel... Read more
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    Vaknar on Forums - Thread - Direct
Hello!

This is a planned perk of being in the Content Creator Program!


You can learn more about the Content Creator Program here: https://ashesofcreation.com/news/2021-05-08-introducing-the-intrepid-studios-content-creator-program <3
Comment
    Vaknar on Forums - Thread - Direct
Is this something you would like to see again?

It's funny this post came up. Myself and @Roshen were actually just discussing the Journey to Alpha One posts :)

If this is something you'd like to see again (or perhaps not), feel free to let us know here! ;)

07 Oct

Comment
    Vaknar on Forums - Thread - Direct
Many of us at the studio play games with ultrawide monitors, myself (and Steven, IIRC) included! So, ultrawide support is something we would love to have available to our players if we're able to <3
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    Vaknar on Forums - Thread - Direct
Caww

Goes to show you that AoC has a lot of choices!



Haha, no kidding! I believe I've seen equally long lists that are totally different but equally as length and also feature all the things people would like to do in-game! It's very exciting :)

OP, as a reminder, we posted a Dev Discussion on the topic of in-game content. Maybe seeing what other people are excited to do will help you narrow it down ;)

https://forums.ashesofcreation.com/discussion/56073/dev-discussion-54-in-game-content
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    Vaknar on Forums - Thread - Direct
[spoiler]
NiKr

Alhem;d-56392

just hoping the scales won't favor playing like that too much, making you feel like a sucker for playing more casually.


Most likely they will. The game's pvp is balanced around groups. Content is targeted towards groups. The existence of open world pvp itself is already a "group" thing at its base, because it's always better to be in a group for safety. Caravans, sieges, wars, events - all group/guild-based or at least guild-targeted.

There will be solo content, but it's better not to expect that you'll somehow be at the top of the world by being a casual solo player. Steven's "this game is not for all" usually means "you gotta work real hard to achieve things". And that hard work often means working in a group and due to how mmo groups work - you'll need to work a lot.

There will be places for both solo and casual players (I know that b...
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    Vaknar on Forums - Thread - Direct
Depraved

well if you die from a mob, and no one picks up the loot, you could go back and pick it up

also it could be that certain bags give some sort of protection to items dropped form that bag, so they will take longer to disappear or people wont be able to loot them right away.



Interesting to think of different ways the system could be built upon or mitigated. Would you want things like this to be something you could achieve? Or is this more of a blanket suggestion for the system?
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    Vaknar on Forums - Thread - Direct
NiKr

Random respawn only happens for Red deaths. Other players will respawn at the nearest point. We don't currently know where those points will be or how close/far they'll be from potential points of interest for players.

In theory, if you die 10 seconds away from a respawn point - you'll be able to run back super fast. I still highly doubt that Ashes will be like Tarkov where it takes players a good minute to go through their victim's inventory, but maybe Steven's wording is a hint at exactly that.

If that is the case, I'm not quite sure how I feel about it. On one hand it's fine, because it adds more time to the BH's timer of "you gotta catch the PKer", but on the other side this means that cleaning a field of dead players after a huge battle could take f*cking hours :D This is one of the reasons I'm still on the fence about the whole "players always drop something on death" thing, but this can only be tried and felt during testin...

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Comment
    Vaknar on Forums - Thread - Direct
daveywavey

Maybe it's time for a Mega-thread.



This topic has been coming up often recently. I'll try to merge threads as I see them <3
Comment
    Vaknar on Forums - Thread - Direct
[spoiler]
McShave;d-56391

I was watching a video about old-style mmo dungeons and how they would have places to farm mobs in front of the entrance while you wait to find party members. My only experience with this is in Classic WoW dungeons and I would consider it a failure. This is only because the goal of WoW is to do everything as fast as possible, and waiting for any reason is "not optimal". In Ashes' open-world dungeons, I hope we will approach them with a different mindset. The goal of open-world dungeons, as far as I understand, is that people are there to kill bosses (who respawn) and gather resources, implying you can spend as much or as little time as you want.

My question is, is it reasonable to expect players to wait somewhere in the world for a chance to not even do what they are planning to do? In principle, I like the idea of areas in the world where you see lots of players hanging out (that's not in the cities, it gives a sense o...

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