Barotrauma

Barotrauma Dev Tracker




25 Nov

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Hello everyone!

Another new addition coming in the next update is a new campaign tutorial. It complements the basic and job tutorials we added in the previous update to help new players get the hang of campaign gameplay, mission structure, and the lay of Europa.

  • Guiding new players through starting a campaign. The campaign tutorial places you at a simplified outpost and guides you to gear up and complete your first mission.
  • Tips and hints along the way. The new tutorial makes use of hints to highlight important NPCs, items, and submarine systems that are important for all jobs to understand.
  • Integrated into the singleplayer campaign. The tutorial mode is enabled by default when you launch a singleplayer campaign and can be turned off in the settings...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello everyone!

Besides the talent overhaul we talked about last time, the December update wraps up the tutorial rework introduced earlier this autumn by adding tutorial features integrated into the singleplayer campaign mode. This additional early-game guidance should make it smoother for new sailors to get into traversing Europa’s ocean.

The basic idea of the campaign tutorial is to walk players through a simplified version of the usual campaign loop, explaining the key objectives a bit more than we have in the past. The tutorial is enabled when you begin a singleplayer campaign on the lower difficulties, and can be disabled in the settings when you feel properly trained.

Barotrauma campaign tutorial settings...
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24 Nov

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Ahoy!

It's once again that time of year – the Steam Autumn Sale is in full swing, and Barotrauma participates with a deep discount. The sale period also comes with its annual celebration of video games: The Steam Awards.

That's where you come in. During the Steam Awards nomination period, you can nominate games for awards in various categories. Barotrauma is eligible for the Labor of Love category, intended for games with a long development history.

Our Barotraumatic story spanning soon eight years, with over three years of it in Early Access here on Steam, we are proud to say we develop Barotrauma with all our hearts. If we have also captured yours, you can now nominate us for the Labor of Love award.

Thank you for sharing in our Early Access for another autumn season! Stay tuned for more news about the next update and everything that next year will have in store.


... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Nov

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Hello to Chinese-speaking Barotrauma players!

It has recently come to our attention that typing in-game in Barotrauma has been inconvenient for Chinese versions for an extended time, with the candidate box to suggest Chinese characters not appearing as it should. We're very sorry for the the trouble and have prepared a fix to this issue, to be released in the next update.

While we are still developing the next update, you can already try this fix in the Unstable test version of Barotrauma. This allows you to get the fix early, and we will also work to accommodate your feedback in the public release. It would be very valuable for our development to get feedback from you, as we have no Chinese speakers in our development team, so we encourage all interested players to test the fix now!

How to get the Unstable beta Op... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Nov

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Hello everyone!

For the last update of the year, we are balancing and polishing Barotrauma’s talent system. The talent rework will introduce lots of new talents, and almost all existing talents have been reworked to some extent. We’ve focused on four aspects of the talent system in particular:

Additional talent levels and more talents. We’re adding two levels of more generic talents for each job, and some of these early talents must be unlocked before picking more specialized talents. The overall number of talents increases, too: we’re adding 50 talents in total.

More powerful final talents. As the talent trees get larger and take a longer time to complete, the final talent of each tree must be extra valuable. The new talent trees will offer a powerful boost or item when you unlock the final talent... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello everyone!

We’ve still got one more update coming this year, and while a lot of it has to do with overall balancing, small improvements and under-the-hood things, there are also a couple of bigger changes underfoot. One of them is a complete overhaul of talents.

Talents vol. 2

Barotrauma talent overhaul talent icons

While we have m...

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27 Oct


25 Oct


20 Oct

Comment
    Dynamoon on Steam Forums - Thread - Direct
We got the patch out sooner than expected – it's live now. Patchnotes here: https://store.steampowered.com/news/app/602960/view/3392925264785907034
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Hello everyone!

We've just released another small patch to address issues discovered since the launch of the ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Oct

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Sorry for the trouble. This is the second similar report we've seen since the update, but unfortunately we've not been able to diagnose the issue based on what players have reported so far. If you're willing to go to a bit of trouble, a screenshot taken at the time when the issue occurs, with the debug console open and performance statistics enabled, could help – press F3 to open the debug console and enter the text "showperf", and then send us a picture of the entire game window. You can send the picture as a link here, or use our issue tracker in https://github.com/Regalis11/Barotrauma/issues and we'll see if the information helps us figure out what's causing this.
Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! We release updates only every couple of months or so, and you should expect the next one roughly mid-December assuming our plans hold. (A faster cycle is impractical for us as localisation and quality assurance take a lot of time!) As we are getting closer to our 1.0 release, the update cycle has been a little less intense and the ratio of fixes & quality-of-life to new content has also shifted, as there is a lot to polish and balance now before we come out of early access. If you want to be among the first to know about upcoming changes, I recommend checking out the ... Read more