Barotrauma

Barotrauma Dev Tracker




07 Oct


06 Oct

Post


Hello everyone!

To follow up on yesterday's Hoist the Sails update, we... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Hello everyone!

We've just released a fix to address problems spotted following yesterday's release: mod downloading issues and some old campaigns becoming blocked by crush depth due to the addition of submarine tiers. We're sorry for the trouble and hope these fixes let you carry on with your old saves as usual!


v0.19.11.0

- Fixed some old campaign saves being impossible to continue due to the new submarine upgrade restricions.
- Fixed "update all mods" button doing nothing in the Workshop menu.
- Fixed inability to create mod lists that include Workshop mods.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Oct

Post


Hello everyone!

We’ve just released a new update for Barotrauma. Hoist the Sails brings…
  • Improvements to submarines and upgrades, and a new vanilla sub
  • All-new game tutorials
  • Improved performance and multiplayer stability
  • Many quality of life changes and fixes.
See this ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Sep

Post


Hello everyone!

The Hoist the Sails update is almost here, with performance improvements, changes to submarines, an entirely new in-game tutorial, and more.

Performance update We’re updating Barotrauma’s .NET runtime to a new version to improve overall performance, and we’ve also been working on a number of optimizations to address specific problem areas, such as large numbers of items, talents and physics.

Changes in the shipyard The update comes with many changes to submarines and submarine upgrades:
  • A new early-game Transport submarine, the Camel.
  • Improved submarine upgrades.
  • The Deep Diver class is being removed, and Deep Divers become Scouts. Sub builders can choose a different class for their custom Deep Divers in the Submarine Editor.
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post

Hello everyone!

The next update is almost here, so let’s take a final look at everything in it – from performance improvements and submarine changes to overhauled game tutorials and more.

Performance update

We’re updating Barotrauma’s .NET runtime to a new version to improve overall performance, and we’ve also been working on a number of optimizations to address specific problem areas, such as large numbers of items, talents and physics. These put together should result in significant performance gains.

We wrote more about the .NET update and related things a few weeks earlier on Steam. ...

Read more

21 Sep


20 Sep


16 Sep