Barotrauma

Barotrauma Dev Tracker




28 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Oct

Post
    Vihis on Steam - Thread - Direct


Hello everyone!

The Unto the Breach update has just been released. Be sure to update your game now for…

  • Fully overhauled PvP mode with two new mission types, new maps and a slew of other improvements.
  • Improvements to alien ruins: new modules, traps, puzzles and events.
  • Rebalanced gene splicing system and new craftable dementonite items.
  • Three new Husk enemies: the Exosuit Husk, Husk Prowler and Husk Chimera.
  • 36 new outpost modules.
Read more about the update in last week’s ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Oct

Post


Hello everyone!

The Unto the Breach update is now almost here, so let’s take one last look at what’s coming.

PvP overhaul The PvP mode in Barotrauma has been given a complete overhaul:

  • Two new mission types: Outpost Deathmatch and King of the Hull.
  • Both teams can freely choose which sub they wish to do battle on.
  • Use the new Perk Points to pick submarine upgrades, better weaponry, talents or other benefits to help your crew in the fight. Perk Points are also available in Mission Mode.
  • New items to help you breach and board the enemy vessel: Harpoon ammunition for turrets, the Boarding Pod and the Timed Detonator.
  • Multiple options to customize the PvP gameplay to your liking, and various improvements throughout.
Alien ruin improvements
    ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Oct

Post


Hello everyone!

It’s time to reveal the biggest change in the upcoming update: a complete overhaul of the PvP game mode. This game mode has not received any attention from us in a long time, so now we wanted to bring it up to par with the rest of the game.

Two new mission types The PvP overhaul introduces two brand new mission types: Outpost Deathmatch and King of the Hull.
  • In Outpost Deathmatch, two teams battle inside one of two purpose-built outposts. The first team to reach a set amount of kills gets the win.

  • In King of the Hull, the teams must race their subs to a beacon station, get inside, capture it and defend it from the enemy team to emerge victorious.
Improved Sub versus Sub gameplay Something we’ve seen players request many times is choosing different subs for different teams in ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Sep

Comment
    Vihis on Steam Forums - Thread - Direct
Hi!

We are aware of this issue and a fix will be coming in the next update!

Smooth sailing! :captainsmooth:

20 Sep

Post
    Vihis on Steam - Thread - Direct


Hello everyone!

The next update is now about a month away, so it’s time to take a closer look at what’s new on Europa this time. We’ll cover the “big thing” in the update in our next post, and this time, let’s take a look at…

Alien ruin improvements Alien ruins will be more varied both in their visual and gameplay aspects: New modules and decorations will make the ruins feel more lived-in and intriguing, while new puzzles and traps will challenge your crew’s tactics more than their plasma cutters. The update will also include brand new events that will encourage exploration and give you more information on the mysterious beings behind the ruins.

Exploring the ruins will also be more rewarding. Dementonite can now be used to craft more experimental items, like gravity-affecting ammunition for your submarine. The gene splicing system is also r... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Sep

Post
    Dynamoon on Steam Forums - Thread - Direct
Hello everyone!

We've just updated the important "readme" posts on these forums and would encourage everyone to take a look: General FAQ | ... Read more

28 Aug

Post
Hello everyone, we've just released an extra hotfix to address two issues which have caused problems recently:

v1.5.9.2

- Fixed an exploit that allowed clients to crash servers when hosting through SteamP2P.
- Fixed crashing when loading a save in which a character has a deconstruct order and an item marked for deconstruction is outside hulls.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Aug

Post


Hello everyone!

We’ve been back at our desks for a few weeks now, and it’s time to turn our eyes towards the second major update of 2024.

This next update is going to be in the oven for a while longer, but remember that you can try out all the upcoming features and changes in the Unstable version as they roll out for playtesting throughout the next couple of months.

Coming in October
Just like last autumn with the Treacherous Tides update, we’ll again be overhauling and fleshing out a game mode which hasn’t received a lot of attention in recent years. Can you guess which one it will be this time?

In addition to this overhaul, you can look forward to improvements to alien ruins, new additions in the Velonaceps calyx depa... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.