I sure hope the GitHub code for the game being public has nothing to do with this unfortunate event
Having access to the source code makes it easier to pull this kind of stuff off, but it would've most likely happened regardless if it's public or not. You don't even necessarily need the game's code at all - it's quite easy to just look up the Steamworks API documentation, see what kind of a request you need to make to Steam's servers to get your server listed publicly, and write a program that sort of pretends to be a Barotrauma server and sends a bunch of those requests to Steam. And I actually suspect that's what these people are doing, I doubt they've actually got this many "real" instances of the game running.
But in any case, I'm sorry for the inconvenience caused by this. As mentioned in this other thread, we'...
Read moreHappy to see you are working on it. Don't you mind if I use your message as reference for people who asking about spam?
Feel free, until we can implement a proper fix for this it's good if people are aware what these are and how they can temporarily work around the problem. :)
It's someone (or a group of people) spamming fake servers onto the server list. Here's an earlier thread about the same issue: https://www.reddit.com/r/Barotrauma/comments/13thvdi/is_this_happening_to_anyone_else_or_just_me/
We are working on some countermeasures against these spam servers, but as mentioned in that earlier thread, it's unfortunately a somewhat tricky problem to solve. There's no easy way to automatically detect whether a server is legit...
Read moreNah not really. You can try to contact a developer about this but they don’t really care about ingame problems.
This is honestly a little depressing to read, considering almost our whole team is currently working hard on addressing issues reported by players (see our issue tracker) as fast as we can and trying to get things patched asap. Also, as a side note, about third of the open issues in the tracker have already been fixed, but our QA team (that tests the fixes before we close the issues) is also absolutely swamped at the moment, so we can't get fixes into the public build as fast as we'd hope.
As ...
Read morePlease don't call out individuals or groups of individuals in public, no matter how badly they've treated you. The drama potential is immense and we don't want that!
If you have feedback to give to a host, it's best to take it straight to them (and always be polite about it).
If it's related to something that moderators or developers can help with (subreddit/Discord/Steam forums), use the report function, send a modmail or otherwise directly contact without creating a public post.
Hi! In case anyone is wondering: we previously talked about a 1.1 patch, but that version numbering was erroneous (1.1 will be a bigger update, not a patch). In other words, this is the patch that we posted a preview of, a little over a week ago :)