Barotrauma

Barotrauma Dev Tracker




23 Jan


22 Jan

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! You shouldn't need to make tweaks in the console because of this, at least not for much longer – we've made changes for the next update that should help with spineling-related lag spikes specifically. If you're still encountering the issue after the update (early February), please write back to let us know!

P.S. If you're anxious to get the fix now, you can play a test version of the next update already. More information ... Read more

21 Jan

Comment
    Dynamoon on Steam Forums - Thread - Direct
Ah, I see! That shouldn't matter too much, unless you're using mods that override the same content. For example, if you had installed "Trick or Trauma", which replaces plasma cutters with chainsaws, and another mod that replaces those same plasma cutters with, let's say, an axe, then the mod that's lower on the list would override the previous one. So it could depend on whether you wanted axes or chainsaws.
Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Mods are loaded from the top to bottom in the order they're arranged in the settings, so the things you want loaded first you should place at the top.

20 Jan


19 Jan

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Sorry for the trouble. You can find more information (in English) about this problem in this thread, where I wrote earlier: https://steamcommunity.com/app/602960/discussions/1/5174040687095188406/

The problem will be fixed in the next update, so it should stop bothering yo... Read more

18 Jan

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! We're aware this is a problem for players who play on bigger screens. We're looking into it, and if it proves to be a simple matter, we'll be making the text size adjustable soon, perhaps even in the next update. However, it's still a little too early to tell if we are able to do that. In any event, we wish to make this happen as soon as possible!

16 Jan


15 Jan

Post
Hello everyone, and happy new year!

We’ve returned to our desks and are working on the next update. It will be a smallish one and focus on various improvements and also some new content (more cave content, notably!). We’re going to write more about the update a little closer to its release.



Besides working on the game, we’re always working to read what you write on our Discord and on the Steam forums (and more recently, did you know we also have a discussion board on our GitHub? Take a look![github.com]), but we also have a number of more specific questions on our minds. Things like…

What’s your favorite player class? ... Read more