Thank you for the feedback! We were well aware that both of these changes would not be liked by all of the players. However, griefing is still a big issue on most servers, and we feel the small nerf to weapon damage was all-in-all a positive change, despite making the game a little less realistic. And I would argue that we're still long way from CoD protagonists who can shrug off a ton of gunshot wounds - if you get shot, you're still very likely to die if you don't get treated quickly.
Not having to worry about bots running out of battery was actually just one of the reasons why we removed the battery consumption. In my view the most important reason was that the feature was confusing to new players: usually they wouldn't know they need to watch the battery before it runs out, and once it did run out, many players would think the game was bugged when they noticed they can't communicate with others or give orders to the bots. I also feel it didn't really add that much to th...
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