Barotrauma

Barotrauma Dev Tracker




24 Sep

Comment

This is simply not true, the base price has always been 24.99€. The 14.99€ you mentioned was the price during the previous sale (-40 % off).


23 Sep

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Unfortunately, we can't do a lot to improve the situation, at least for the time being. The ping you see in the server browser is an estimate, and it's not always accurate because of how SteamP2P uses intermediary servers to connect clients to servers. This was a necessary step to add to bypass the need for players to forward ports manually, and changing it further would not be a trivial task. We'll monitor the situation though, and our schedule permitting, we can look into developing this further at some point.

22 Sep

Post


Hello everyone!

We’ve now released a minor update to address issues in the New Frontiers update and to bring new downtime activities to Europan submariners – some purely optional fun and games to balance the darkness of the ocean (and to keep idle hands from messing with the boat’s wires unnecessarily), and perhaps to yield some moderate rewards, too.

For now, the new activities we’ve added are limited to gardening[trello.com] and cleaning[trello.com], but if these prove a hit, there are more... Read more

04 Sep

Post


Hello everyone!

We’re happy to tell you the whole team has finished their summer holidays and we’re now all back at work on Barotrauma’s next update. It’s going to be a fairly small update, with a focus on fixing bugs and other issues, but it will also bring a couple of new additions to the game. The update is scheduled for release later this month; more details a little later!

Our guides have moved We decided to move our official guides and last year’s Halloween mod under our new official studio account. Here are links so you can find the guides in their new locations!

... Read more
Post

Hello everyone, good to see you again! We’re now all back from our summer holidays and getting ready to release a bugfix patch / minor update – we’re sorry we were not able to hotfix the biggest problems out of the New Frontiers update sooner, but you’ll get those fixes in this update, along with a couple of new things that we’re hoping you’ll have fun with! [WIP!] A sneak peek into a new feature...

Source


03 Aug

Comment

Originally posted by lordatamus

Just a quick question for any of the devs or u/1Dynamoon

How is sub price calculated? Trying to figure out why it's not letting me change the price on a scout sub to be below 5800 Mks when the other scout subs are roughly in the sub 2k range.

Hi! The price is calculated as a function of hull size and number of items on the sub, and I'm not sure the class actually figures into it at all. The lower-price subs are intended to have their limitations in these terms. I hope this helps!


31 Jul

Comment

Thank you for the feedback! We were well aware that both of these changes would not be liked by all of the players. However, griefing is still a big issue on most servers, and we feel the small nerf to weapon damage was all-in-all a positive change, despite making the game a little less realistic. And I would argue that we're still long way from CoD protagonists who can shrug off a ton of gunshot wounds - if you get shot, you're still very likely to die if you don't get treated quickly.

Not having to worry about bots running out of battery was actually just one of the reasons why we removed the battery consumption. In my view the most important reason was that the feature was confusing to new players: usually they wouldn't know they need to watch the battery before it runs out, and once it did run out, many players would think the game was bugged when they noticed they can't communicate with others or give orders to the bots. I also feel it didn't really add that much to th...

Read more

30 Jul

Post


Hello everyone!

The New Frontiers update has now been released. Please be sure to update your game to be able to join and host multiplayer games, check this ... Read more

24 Jul

Post


Hello everyone!

The New Frontiers update, the biggest Barotrauma update so far, is just around the corner now. Multiple aspects of the game have been improved to create a real sense of progression, particularly in the campaign game mode – read more about all that below, and more on our blog[barotraumagame.com]!

Outposts, the start and end point of a mission, become physically explorable locations that replace the old campaign menu as the trading, crew hiring and service buying hub. The new outposts come with autonomous AI inhabitants as well as randomized events that bolster lore and even directly affect gameplay.

Submarine... Read more
Post

Hello everyone! It’s finally time to properly introduce the New Frontiers update – that is, the campaign update that’s been teased and talked about for an incredibly long time. Besides adding much-needed new content, the New Frontiers update is a big step forward in creating a better sense of progression in the campaign game mode. We dare say, singleplayer and multiplayer are also beginning to...

Source


17 Jul


09 Jul

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Sorry about the (very long, in relation to the original post!) delay in getting back to this thread. The last couple of weeks have been incredibly busy for our team, and the original post seems to have been missed entirely.

Now, our "mac guy" wished he could get some more details about your hardware:

- are you using a magic or a regular mouse, or just the touchpad?
- Macbook model would also be good to have as a clue, if the issue is performance-related, as he suspects.

Thanks for any extra information you can provide!
Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Sorry about the inconvenience, it seems that on the current version, the server sometimes doesn't write that report even though it should. This should be fixed in the next update, so even if the crash keeps happening, you should be able to get the report and we'll hopefully be able to help you more.

There's also a pinned post ... Read more

29 Jun

Comment
    Dynamoon on Steam Forums - Thread - Direct
Heh, added newest edition of medical doctor's guide! Hope it's as good as the first one ;)

26 Jun

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Font scale as an adjustable setting has now been added to our todo list. I can't give you an estimate yet for when we'll implement it, but it will be a good addition to allow everyone to optimise the text size for the screen they're using without needing to go into the game files, so we hope to get it done soon.

Sorry about the delay in getting back to this thread, these have been busy weeks for our team!

22 Jun

Comment

Originally posted by SirPedro20

Interesting, but I would like to know if there has been any improvement in AI, really significant? Both from companions and from enemies.

Our chief AI wrangler has been busy with lower-profile tasks related to the outpost NPCs, so major improvements to the AI have not been the top priority for him recently, I'm afraid. Smaller improvements and fixes are always being made and implemented with just about every update, but bigger advances in the bot and enemy AI department are only arriving a little later still.