This is simply not true, the base price has always been 24.99€. The 14.99€ you mentioned was the price during the previous sale (-40 % off).
This is simply not true, the base price has always been 24.99€. The 14.99€ you mentioned was the price during the previous sale (-40 % off).
Hello everyone, good to see you again! We’re now all back from our summer holidays and getting ready to release a bugfix patch / minor update – we’re sorry we were not able to hotfix the biggest problems out of the New Frontiers update sooner, but you’ll get those fixes in this update, along with a couple of new things that we’re hoping you’ll have fun with! [WIP!] A sneak peek into a new feature...
Just a quick question for any of the devs or u/1Dynamoon
How is sub price calculated? Trying to figure out why it's not letting me change the price on a scout sub to be below 5800 Mks when the other scout subs are roughly in the sub 2k range.
Hi! The price is calculated as a function of hull size and number of items on the sub, and I'm not sure the class actually figures into it at all. The lower-price subs are intended to have their limitations in these terms. I hope this helps!
Thank you for the feedback! We were well aware that both of these changes would not be liked by all of the players. However, griefing is still a big issue on most servers, and we feel the small nerf to weapon damage was all-in-all a positive change, despite making the game a little less realistic. And I would argue that we're still long way from CoD protagonists who can shrug off a ton of gunshot wounds - if you get shot, you're still very likely to die if you don't get treated quickly.
Not having to worry about bots running out of battery was actually just one of the reasons why we removed the battery consumption. In my view the most important reason was that the feature was confusing to new players: usually they wouldn't know they need to watch the battery before it runs out, and once it did run out, many players would think the game was bugged when they noticed they can't communicate with others or give orders to the bots. I also feel it didn't really add that much to th...
Read moreHello everyone! It’s finally time to properly introduce the New Frontiers update – that is, the campaign update that’s been teased and talked about for an incredibly long time. Besides adding much-needed new content, the New Frontiers update is a big step forward in creating a better sense of progression in the campaign game mode. We dare say, singleplayer and multiplayer are also beginning to...
Interesting, but I would like to know if there has been any improvement in AI, really significant? Both from companions and from enemies.
Our chief AI wrangler has been busy with lower-profile tasks related to the outpost NPCs, so major improvements to the AI have not been the top priority for him recently, I'm afraid. Smaller improvements and fixes are always being made and implemented with just about every update, but bigger advances in the bot and enemy AI department are only arriving a little later still.