Barotrauma

Barotrauma Dev Tracker




12 Feb

Comment
    Rokvach on Steam Forums - Thread - Direct
Its some of the mods you are using which hasn't yet updated to add the new stacking restrictions, on vanilla (non modded) game weapons only have 1 slot which takes in different amount of bullets depending of the weapon.

11 Feb

Comment
    Dynamoon on Steam Forums - Thread - Direct
Thanks! Yes, I think many EK mods have been updated just recently, so I'd encourage you to try again. If the problem persists, please write here again and we'll take a closer look!
Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Sorry for the trouble. We tried and were not able to make this issue happen on our end, so we would need some more information to understand the problem. Are you using a custom submarine? If you are, could you send us a link to it on the Workshop, or the sub file itself?

10 Feb

Comment
    Rokvach on Steam Forums - Thread - Direct
We took extra steps to make sure that this doesn't happen, if you launch a older save where the toolbelt used to be 12 slots it will now spawn in a bodybag next to your character with the excess items from your toolbelt in it.

Only issue I have so far noticed about older saves is that some items doesn't have their stack restrictions, for example you are able to stack 8 oxygen tanks in to a diving mask, this shouldn't happen but seems to happen in older saves.
Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! You can find my email in my profile description, but to contact us about localisation or similar requests, you can use this address: [email protected].
Comment
    Dynamoon on Steam Forums - Thread - Direct
Another significant group to be sure! But the overwhelming majority of our players are actually from the US, according to Steam data. That may differ wildly from what you see on public servers though, because a lot of people seem to play on closed servers with friends or with established player groups. Our Discord lists some of these player-owned Discords too, if anyone is interested :)
Comment
    Dynamoon on Steam Forums - Thread - Direct
You can see the full changelog in the announcement (and of course, also in-game, as always):

https://store.steampowered.com/news/app/602960/view/3017944789335331330
Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! I may be stating the obvious, but if you'd like to find a group to try it out with soon, you can always join our official Discord, discord.gg/undertow to find other people who are currently active. As we release in the European afternoon, with the majority of our players in the Americas, it will most likely take some time for the bulk of the servers to update to the new version.

Hope you get to play soon and like what you see!
Post


Hello everyone!

The first update of the year, a small update that focuses on more cave content and various improvements, has just been released. As always, please be sure to update your game to the latest version to be able to host and join servers. Find the full list of changes further below, and here are the highlights:

  • More cave variety – explore Forest caves, Mushroom caves, and Bioluminescent caves. These new cave types will be found in the later biomes, starting from the Europan Ridge.
  • New cave hazards – prepare to deal with vines, gas vents, ice shards and other such dangers as you venture into caves.
  • Newborn “hatchling” variants of three monsters – the mudraptor, the thresher and the crawler now have juvenile variants.
  • The glowstick – this new ki...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/602960/announcements/detail/3017944789335331331]here[/url].

09 Feb


08 Feb

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! I've seen a few of these "corrections" posted recently as well, and I think they've largely been posted by people who are active in editing the wiki and to whom it is thus an important detail ;)

To elaborate a little on what Blue said, the wiki is and always has been a player-driven effort first and foremost, and as such, when we were approached by our active wiki editors with a request to start and host a new wiki on our own domain, we were happy to oblige. Currently, we're still in the process of improving the new wiki and placing a redirect on the old one, and I believe it's this sense of "in progress" that also drives our wiki editors to redirect individual people. It's naturally not wrong to consult the old wiki on Gamepedia, and I am sure no one really means that by their redirects either! I've yet to post about the new wiki here in a more official capacity, because the official redirect is not yet up on the old wiki and there's generally still some work to be ... Read more
Post
    Dynamoon on Steam Forums - Thread - Direct
Hi everyone!

You may have seen that there are recently two Barotrauma wikis. The new one, hosted on our own barotraumagame.com domain came to be in the last weeks of last year – it's owned by the dev team but still largely maintained by our players. We will be focusing our editing efforts on the wiki on our own website from here on out, so eventually, the older Gamepedia wiki may become outdated.

Want to take a look, or even lend a hand? Find the Barotrauma wiki here! https://barotraumagame.com/wiki
Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! As a general rule, we try to maintain backwards compatibility as much as possible and have only seriously broken old saves with one update throughout our early access period (the complete campaign overhaul we did last summer), as far as I recall. So the assumption is always that your existing saves should largely work just fine even as the game updates...however, with custom subs or mods, something breaking is much more likely, and as Knee wrote, when we make significant changes to something pretty basic that affects the whole game, such as the inventory, there's always a chance that there will be some adverse effects too.

We appreciate reports if anything goes unexpectedly wrong following an update so that we can better anticipate those adverse effects in the future and inform players – developing an early access title with a steady player base, we don't to cause undue annoyance to anyone with updates! With the update this week in particular, I don't believe you sho... Read more

04 Feb


02 Feb