Barotrauma

Barotrauma Dev Tracker




30 Apr

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! The server tends to use a few hundred MB, so 1–2 GB should be more than enough.
We don't have an installer for any platform, as the server is installed using SteamCMD: ... Read more

23 Apr


20 Apr

Comment

Originally posted by NoJuanCare5

I absolutely love seeing all the sneak previews and devblogs, definitely makes the anticipation that much more exciting. Thank you guys for keeping the community up to date!!!

Thank you! It's been great to see the response to this sneak peek, and we really look forward to seeing how you like the update itself :)


17 Apr

Post

Hello everyone! It’s time to present the first of the several content updates that we teased before, titled Rusted Remnants (for some extra background story, click here!). If everything stays on schedule, it’s going to hit Steam next week, and here are the, well, contents. Ever wonder where all those lost or abandoned boats, breached hulls and rusted remnants of wrecked submarines go? So did we...

Source


03 Apr

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Hello everyone! Let me tell you a story. “Alice, it’s bedtime!” “Just a minute Nana! I’m watering the kitchen bonsai flora.” “Wash your hands afterwards, and take care you don’t drop any spores on the floor!” “I know I know! Nana? Will you tell me about the wreck again? For a bedtime story.” “Are you sure it won’t give you nightmares?” “I’m too old to have bad dreams now!” ***

Source


26 Mar

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi again and sorry about the delay! While the Silky Smooth update probably set a new record low for number of things broken by an update, we've still had a fair number of messages to keep track of in recent weeks.

We've unfortunately not been able to diagnose this issue yet, but I wanted to let you know it is being looked into, even if we haven't written back. If there's any new information, don't hesitate to post it here, and thanks for the details you already provided!

20 Mar

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Hello everyone! With the Silky Smooth update finally out of development, it’s time to lift the veil on the what and how of campaign development and our plans for more content. Everyone here is anxious to finally get to go from words to action after so much time spent paving the way to the center of the map, so to speak. We’re going to write more about the actual features and content in the COMING...

Source


16 Mar

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Without going into whether a modder has already found a way around this (to my knowledge, there isn't one, but it wouldn't be the first time our players outperformed out expectations!), we're going to revise the duffelbagging somewhat in the future (planned for the next proper update (not patch)). It's currently a little too extreme, and keeping some bodies around should not hurt performance too badly. It will be made customisable then, and you'll find the option in the settings file (player_config.xml) when the time comes :)

06 Mar

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Hi everyone! We're quietly collecting feedback about all the new UIs just now (and may hit you with some more direct questions a little later, let's see), and for now it looks like it's the command interface that gets the most criticism. We welcome all feedback, but because we made so many big changes for the Silky Smooth update, we're going to hold off on making any big statements about what we read for a little while – we want to see if people get used to the changes before reacting. For this conversation though, I thought I should share some player-written tips that got posted on Steam yesterday: ...

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Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Sorry to hear you've had issues following the update. Could you tell us a bit more – did you get any sort of error messages? Can you see the server in the server list? It's possible mods could also have an effect, so are you using any mods? The more details you can give, the easier it will be for us to figure out what's wrong :)

04 Mar


28 Feb

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Hello everyone! What we’ve been loosely calling the “UI Update” is right around the corner now, so it’s time we write about what’s going to be in it. First off, it contains changes to much more than just the UI, and it ended up being quite a lot bigger than planned at first. Based on testing the update with our community on the public unstable version, we’re confident it will in fact make...

Source


07 Jan

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! There have been many questions about Italian localisation here, so if you were to publish that as a mod, I am sure it would find users :) Thanks!

However, we are unfortunately not able to use any player-made translations as official content, because we need to be able to verify, and as needed, modify the translation – both to make sure it conforms to what we need, and also that it gets updated along with the game – and so the player-made translation would need to go through the proper localisation process in any case. I don't have definitive information about additional languages, but hopefully we can add more languages at some point! For the time being, we're very happy to see additional languages as workshop items.

25 Nov

Comment
    Dynamoon on Steam Forums - Thread - Direct
Thanks for a great story! I went ahead and moved it to this thread that has others well worth reading :)