Battlefield 2042

Battlefield 2042 Dev Tracker




30 Jul

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Just a heads up that we're aware of this and have been working on improvements and fixes regarding it. We'll get it in an update as soon as it is possible to do so.


28 Jul

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Originally posted by HiiipowerBass

Can you explain why. It was very common knowledge that that was the most appreciated part of the map

The disappointment from some of you is understandable, given the amount of expectation that was placed on Hourglass as it was the final map rework and the length of time it had taken to get there but also because of how recognisable the Stadium is. It is only natural.

However there comes a point during the rework process for each map that there needs to be a decision on what to focus on, and what they wish to achieve with the rework. It was felt that it's best to drive attention through high-traffic zones and that simply is the other side of the map, especially when it comes to flow of gameplay.

Unfortunately there are some comments that suggest it's a case of lifting up an entire stadium and then placing it elsewhere, but this simply is not the case. And it most definitely is not as simple as what you may have seen with the Rig on Breakaways Rework.

So what CAN you expect with Hourglass? There's a larger focus on urban combat with this rework, fightin...

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Fine as you asked nicely, within Update 5.2 there will be a Designation Assist bonus when using the likes of SOFLAM and Tracer Dart.

We didn't have time to include that within the Update Notes, so look forward to it once the update lands, next week.

Have a great weekend :)

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Originally posted by Atoastedbread

honestly this is why i always love looking forward to the next patch notes to see what they would put in there

We sometimes get odd questions as to why we do it, but you know why, you know why. 🐧

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Originally posted by UniformGreen

Ok but will the squad leader be demoted if not giving orders when requested to? We have had the request order since the beta and it has been completely useless ever since

You can take over leadership from “inactive” squad leaders.

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Originally posted by Hotspurs81

Still no Sundance rework... Crashland into concrete? No problem. Bulletholes in wingsuit? No problem

Sticking a dart in someone to bring them back to life? A dude grappling onto the ceiling ledge? All weapons often taking more than a single bullet to take someone out? Getting rocket ammo out of tiny resupply points?

I mean, not everything is the epitome of realism - and hey, that's totally OK. We're a game, just have fun :)

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Originally posted by Dedzigs

What about Hourglass stadium? will it be inside the playable area?

The Stadium is not a playable part of the Hourglass Rework, sorry.

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Originally posted by Sethdrew_

Lmfao I was gonna say, I bet some people don’t even know how “long standing” this issue is! Bravo if they fixed it 😄

We hope we've caught it in its entirety, there is a caveat though - so if you spot it still existing please do let us know!! Longstanding indeed :D

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Originally posted by Buttcrush01

Bad thing, can't get rockets back in a timely manner now.

We feel that less explosion spam is a good thing.

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https://preview.redd.it/zlk0mc27xpeb1.jpg?width=1920&format=pjpg&auto=webp&s=8726c6ad28c96aeb0d33a5a67c19cc5dd78d3ea9

Hello there,

Update 5.2.0 is rolling out next week and includes a wide range of balance changes, fixes and other areas of improvement.

Here is an overview of what’s new:

  • Map Rework: Hourglass
  • Vault Weapons: All-Out Warfare attachments for SMGs, LMGs, and Sidearms
  • Squad Management: Squad Orders, Lock/Remove functionality
  • Ammo Crate improvements
  • Dispersion tweaks to SMGs and LMGs

With this release we have fulfilled our commitment that we made to you during last year’s lead up to the launch of Season 1...

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20 Jul

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Originally posted by lv4_squirtle

Can’t they just disable it on breakthrough and leave it on in conquest? It’s not an issue there.

We have disabled the CAV-Brawler for the single mode, All-Out Superiority (Land Vehicle vs Air gameplay). We have taken the decision to remove Flak Cannons from both the LATV and LCAA because of feedback from the community regarding its efficiency towards infantry, and this extends to all modes rather than simply Breakthrough.

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Originally posted by OkProfessional8364

Everyone's saying helis are going to rule the skies. Bro, they haven't removed the wildcat or stinger missiles. What's with the doom and gloom?

First time?

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Members of the Dark Market Council are often obfuscated by names such as The Dragon, The Sparrow, The Broker etc.

The Sparrow for example is responsible for the sale of intelligence, whereas the Dragon is responsible for armies and mercenaries.

Comet from the player community does an amazing job at collecting most of the lore from the game if that's of interest to you.

https://theexodusarchives.com/


18 Jul

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    EA_Leeuw on Forums - Thread - Direct

Hi @SithMetal71,

 

As per Battlefield Briefing - Development Update, May 2023:

 

"Map Rework: Hourglass

 

Since Season 1 we’ve brought you re-worked versions of all our launch maps. Our commitment with these re-works was to address your feedback to improve the distance...

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Originally posted by TryingToGeek

would really appreciate it if you reply when it is fixed

Hey folks,
Matchmaking has now been resolved, thank you for your patience as we navigated through this!
https://twitter.com/BattlefieldComm/status/1681255873631465478

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Hey folks,
Matchmaking has now been resolved, thank you for your patience as we navigated through this!
https://twitter.com/BattlefieldComm/status/1681255873631465478

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Originally posted by _Phox

Will patch notes be posted as well?

No patch notes required, it's a singular change in relation to resolving Aim Down Sight issues.

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Originally posted by Stolzor

You'd think that these issues could be noticed before pushing an update to live servers. Is there nothing like a dev-internal server to test?

Sure, but you assume it is directly related to the update itself and not some external factor to that. :)

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Originally posted by Edskie24

Nope :(

Okay. how about now?

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We're aware of this issue and are working towards resolving it, appreciate the patience in the meantime <3