Cities: Skylines

Cities: Skylines Dev Tracker




05 Jun

Comment
    Avanya on Steam Forums - Thread - Direct
That would be the processor, though every processor would have the same thing happen at some point. I imagine others here will have some recommendations for processors if you're looking to upgrade. :)
Comment
    Avanya on Steam Forums - Thread - Direct
Do you have any other mods that deal with public transport like Improved Public Transport or Transport Line Manager?
Comment
    Avanya on Steam Forums - Thread - Direct
This is pretty normal as your city grows. The larger the city, the more calculations your computer has to do, and at some point it just can't do it fast enough to speed up time. For very large cities time even slows down so the computer can keep up.
Comment
    Avanya on Steam Forums - Thread - Direct
Sounds like Steam had a little connection issue, which is usually solved by restarting Steam, but sometimes just restarting the game does it. But most importantly it's working for you again! :steamhappy:
Comment
    Avanya on Steam Forums - Thread - Direct
Good to hear you got the game working again. ^^
Comment
    Avanya on Steam Forums - Thread - Direct
Extended InfoPanel also has an option for it. So lots of choices. Keep in mind that mods that control time have a tendency to not like each other, so you should only use one. And not all of them are compatible with mods that change the length of the day/night cycle, like Real Time. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=781767563&searchtext=extended+infopanel
Comment
    Avanya on Steam Forums - Thread - Direct
That does sound like a lot. What about other buildings like commercial, high density residential, offices and industry? Do they also have some very high or low numbers?

If you can post your log, then we can have a look at your mods and hopefully figure out which ones are causing this to happen. This guide explains where to find your output log (player.log on Mac and Linux) and suggests some places you can upload the file to, since we can't attach files here on Steam. :)

... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
It sounds like you might be using the old district tool, which does not work with Industries buildings. You want the Industry Area tool, which is the one highlighted here:

https://i.imgur.com/3Nv77k6.jpg
Comment
    Avanya on Steam Forums - Thread - Direct
If your post had contained only what's in the quote, then it wouldn't have been a problem. Neither is the occasional swear (as long as it doesn't circumvent the profanity filter). The thread that was deleted contained excessive swearing.

So let's try and keep the swearing to a minimum here and leave out the personal insults when criticising the launcher, so no moderation is needed.
Comment
    Avanya on Steam Forums - Thread - Direct
It is the same agreement you already agreed to when you started playing. It hasn't been changed in years, but with the implimentation of the launcher, you are being asked to agree to it again.
Comment
    Avanya on Steam Forums - Thread - Direct
Do they show up in the specific categories? That's where you can enable and disable them.
Comment
    Avanya on Steam Forums - Thread - Direct
Can I get you to post this on the official support forums? That's where bugs should go, so they can be investigated and seen by the devs. :)

https://forum.paradoxplaza.com/forum/forums/support-bug-reports.879/
Comment
    Avanya on Steam Forums - Thread - Direct
How far do you get? Do you see the launcher? Do you get to the main menu of the game?
Comment
    Avanya on Steam Forums - Thread - Direct
Expressing your oppinion is perfectly fine, whether it's positive or negative. But it does have to follow the Steam Rules and Guidelines, and your previous post and responses to it were full of swearing. So let's avoid that this time around. :)
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by mateus.abracado: Dear Avanya, thank you for your help. I could open the saved game with "Save our Saves" and saved it in another slot. I did not open it yet because I was afraid to lose the log track.

In spite of been able to open the game, still an error message has appeared: "Object reference not set to an instance of an object". There, many asset have appeared as causes of this error.

When I tried to open the game in Safe Mode (it was not possible), I saw still 2 itens appearing in red (even after downloading Network Extensions 2 and Extra Train Station Tracks as you suggested). Furthermore, many assets appeared as orange in the screen and it was said that something was missing (I could not read in ...
Read more

04 Jun

Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by mateus.abracado: Dear Avanya,

Thank you for your answer. That's the link for my log:
https://ufile.io/yowc6zdf

Can you see what's wrong? Thank you for your assistance!

Huh, that file is massive! I think your game is crashing because of an error that repeats so many times that you run out of memory. Might be related to the stuff you removed, might not be.

Firstly you have two assets failing because they're missing networks, though I don't think they have ever been placed in your city, so it might not be a big deal. You have one that's missing the tiny road fr... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
Most assets can be removed just fine and will just disappear from your city. The exception is more complex buildings like train stations or any other type of public transport and networks (roads, fences, quays etc).

You can use the Loading Screen Mod to generate a list of missing assets. It will list both assets missing from buildings (like props or trees you aren't subscribed to) as well as things that used to be in your city, but you should be able to use the report to find the ones that the save is looking for.

Alternately you can upload your output log (player.log on Mac and Linux) and we can take a look. It will show one type of error for missing stuff that messes with the save, so we should be able to see exactly which assets you need to be able to load again. The log will also show us what's causing the crash in case it isn't related to assets you removed.

This guide explains where to find the log and suggests some places to upload the file to, s... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
Could definitely be the case. 32 GB RAM should allow you to get somewhere around 2-3000 assets. Reduce that number by 400 for each major DLC you have as they contain quite a lot of assets as well and you will get a sense of what you can expect to run fine with.

Ofc the size of assets matter since a small prop often takes up less RAM than a large unique building. The Loading Screen Mod can help you optimize RAM usage and shows you how much your game uses as it loads.
Comment
    Avanya on Steam Forums - Thread - Direct
Looks like the error is coming from the mod Achieve It. Try disabling that for now and see if that helps.
Comment
    Avanya on Steam Forums - Thread - Direct
Ah, some last advice then. When you save your city, always save as a new file instead of saving over the same one. I usually add a number at the end, so I have CityName1, CityName2 and so on. In the rare case that your save gets corrupted, you would then have several older versions of the city as backup. It sucks losing progress, but it's definitely better than losing the whole city. And while it's rare to have saves corrupt, it does happen here and there.

Have a great day! ^^