Cities: Skylines

Cities: Skylines Dev Tracker




03 Jun

Comment
    Avanya on Steam Forums - Thread - Direct
I responded in the other thread again as it was first in my notifications. :P Okay, let's try and stay here to avoid confusion. ^^

Originally posted by mgabriel.petcu:
Originally posted by Avanya:
Can you post your output_log.txt (player.log on Mac and Linux) somewhere and link to it here? Then I'll take a look.

This guide explains where to find it and suggests some places you can upload the file to.

...
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Comment
    Avanya on Steam Forums - Thread - Direct
My guess would be either CSUR Loader, CSUR Toolbox or both of them, since the rest of them should work just fine in the map editor afaik.

If you are using a lot of custom assets, it could be you are running out of memory. Do you get a crash with a pop up saying something like "Oops the game has crashed"?
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by Fyra'Nok: Annoying bug this is. I have not nailed it down, but if we could work together to defeat this pest it would be great. Here be my details; basic CSL no DLC. I suspect the lack of mass transit dlc is causing it, but that be a vague theory.

The stations that have sunk to -36 work until i do something nearby, easily broken by building underground pedestrian path.

Misunderstand me correct, a station at -36 is not considered broken, it still works until you do something nearby. Then it breaks.

I am unable to reproduce the effect of it going to -36.

No road anarchy, but fine road tool yes. And if I am not mistaken, the problem came when I installed 81 tiles mod.

If 81 tiles ...
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Comment
    Avanya on Steam Forums - Thread - Direct
The best way for us to help you is to look at your output log (player.log on Mac and Linux). This guide explains where to find it and suggests some sites you can upload it to, as you can't attach files here on Steam. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by koyangi:
Originally posted by Avanya: It is still relevant to find out if they are related to the issues you are having, so I still suggest you try disabling them to see if things work or not.

Ploppable RICO is actively maintained, so if there is an issue with it, it's likely just a matter of time before it would be fixed (depending ofc on the creator's amount of free time and how complicated it is to fix).

It might also be a conflict with another mod. A lot of mods...
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02 Jun

Comment
    Avanya on Steam Forums - Thread - Direct
You are using Traffic Manager + Improved AI which is broken. Unsubscribe it and replace it with this newer version of Traffic Manager: President Edition. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252&searchtext=tmpe
Comment
    Avanya on Steam Forums - Thread - Direct
Hi there. I already responded to you in the "What to do if your game isn't working" thread, but I'll post my response here too. We won't really be able to help without your log file. :/

Originally posted by Avanya:
Originally posted by mgabriel.petcu: Hello,

I keep getting this error message since this morning, do you know what it might cause it please?

Can you post your output_log.txt (player.log on Mac and Linux) somewhere and link to it here? Then I'll take a look.
...
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Comment
    Avanya on Steam Forums - Thread - Direct
If you go to the folder mentioned in the pop up, there are a bunch of files, which will help us see what the problem is. You can find the folder by going into Properties for the game in Steam, then selecting Local Files and have it show local files.

If you can upload the files somewhere and share a link here, we can take a look. This guide has some suggestions for sites to use.

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchte... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
It is still relevant to find out if they are related to the issues you are having, so I still suggest you try disabling them to see if things work or not.

Ploppable RICO is actively maintained, so if there is an issue with it, it's likely just a matter of time before it would be fixed (depending ofc on the creator's amount of free time and how complicated it is to fix).

It might also be a conflict with another mod. A lot of mods use Harmony, and some mods are switching to a newer version of Harmony, which is expected to cause some issues. That means as mods slowly switch, we might see new incompatibilities or strange issues. Narrowing down which mods are affected and not playing nice is how we can help the modders know what needs fixing. :)
Comment
    Avanya on Steam Forums - Thread - Direct
I see some old mods in there:

- Fine Road Anarchy. It's broken and conflicts with the working Fine Road Anarchy 2. Unsubcribe from FRA and keep version 2.
- More Beautification. Partially broken. Unsubscribe it and use Find It instead.
- Network Skins. Not broken afaik but I recommend switching to Network Skins 2 instead. Remember to remove the old one.

As far as I'm aware there are currently some issues with Ploppable RICO and certain other mods, so disabling that might be worth a try. Ofc that might mess with your city depending on how many buildings use the mod to function.

I've also seen some problems with Building Anarchy pop up, so I would recommend trying to disable that as well. Both of those mods could affect things like buildings' ability to detect that they have power and water.
Comment
    Avanya on Steam Forums - Thread - Direct
Can you upload your output log (player.log on Mac and Linux) somewhere and drop a link here? Then we might be able to sort out what's happening, at least if it's mod related.

This guide explains where to find the log and suggests some places you can upload the file to.

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
Comment
    Avanya on Steam Forums - Thread - Direct
Are you perhaps using any mods? I see you have a few different issues, which makes me wonder if you have a mod acting up causing all of that.
Comment
    Avanya on Steam Forums - Thread - Direct
In the Content Manager, do you see the items under the bottom category Steam Workshop? Or is that empty too?
Comment
    Avanya on Steam Forums - Thread - Direct
Can you upload a log from the attempt without Building Anarchy?

You can also try using the Loading Screen Mod to load in Safe Mode. Here's how that's done:

https://steamcommunity.com/workshop/filedetails/discussion/833779378/1635291505029642401/

And then there's Save Our Saves, which is worth trying as well.

https://steamcommunity.com/sh... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
I would definitely try to reduce the amount of assets significantly - either by unsubscribing or just disabling to test. 6000 assets take up around 64 GB of RAM. The free patch included some new assets, so it might simply have pushed you over what your system was able to handle well. If you got the DLC as well, you should expect to remove 3-400 assets to get down to the amount you were at before.
Comment
    Avanya on Steam Forums - Thread - Direct
It depends on your specific card. You might be able to run the game, though you might need a launch optin to turn down the graphics and it will probably need to run on low settings.

It's important to keep in mind, that while the game might run, unsupported means it might not continue to run with updates. And should it stop working at some point, it is unlikely that there will be a fix (provided the existing launch option doesn't help).

For Windows it's -force-d3d9
For Mac it's -force-opengl (if I remember correctly)
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by Aris_K: Dear all,
of course it is known, that one subscription can contain many different assets (e.g. Construction Equipment props pack contains 26 assets). But I noticed something weird, which actually proves, that LSM doesn't count all assets. I did three different tests on my machine.

During the first test, I loaded CS with only mods on. LSM showed 40 assets (mostly Ploppable Asphalt +, NEXT2 etc.). Reading through the LSM Report afterwards, I copied the asset list in an excel sheet. The count of Assets was correct, at 40.

Test two was bigger, I loaded up about 150 Workshop-Subscriptions and fired up CS. Afterwards, reading through the LSM Report and comparing the lists (again in Excel), I notic...
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Comment
    Avanya on Steam Forums - Thread - Direct
Hmm, the fact that it runs fine with -noWorkshop but has the problem with -disableMods is unsual. I wonder if it's related to memory use, since assets causing issues like this is extremely rare (and I don't think I've ever heard of this particular issue caused by an asset).

How many assets are you subscribed to? If you have the Loading Screen Mod installed it will show you how many assets you have as it's loading.
Comment
    Avanya on Steam Forums - Thread - Direct
Start by making sure you don't have any known broken mods by comparing your mods to this list:

https://docs.google.com/spreadsheets/d/1mVFkj_7ij4FLzKs2QJaONNmb9Z-SRqUeG6xFGqEX1ew/edit#gid=0

If you don't have any listed there as known to be broken, we will need to see your output log (player.log on Mac and Linux). This guide explains where to find it and suggests some places you can upload it to, since we can't attach files here on Steam.

... Read more

01 Jun

Comment
    Avanya on Steam Forums - Thread - Direct
You will have to smooth out the terrain using the landscaping tools, as the station track always needs to be flat and will flatten the area like that. Depending on how you'd like it, you could remove both the road, the tracks and the station, flatten the area and smooth out the edges, then place the road, tracks and station on the now flat area.