Originally posted by James Pritt: too many mods gone I thinkDid you remove all your mods or only broken ones?
it gives me an error and won't let me in
with the new map no problem
Originally posted by James Pritt: too many mods gone I thinkDid you remove all your mods or only broken ones?
it gives me an error and won't let me in
with the new map no problem
Originally posted by James Pritt:Read moreOriginally posted by CO_Avanya: We just pushed an update to fix the issue of mods disabling. Please make sure the mods your city needs are enabled, then restart the game and check they're still enabled before loading your city.thank you all....i really appreciate your help.
now you can at least log in and play ... the pity is that my last city is lost and I have to restart
but at least something works... now I'm starting to fear that May will come w...
Originally posted by Rapidsmilebomb: did they fix the monorail trains despawning from the harbor/monorail hub?Not in this update no, this was just a hotfix to address the issue with mods. But we're aware of this issue and investigating it.
Originally posted by Andy Er: This patch destroyed the game. Modded CS does not start. Game runs without problems if param --noWorkshop is used
Originally posted by Simuscape: Haven't tested my game today, but when I tried yesterday I ran in to the now infamous "loop" as many others. But I also noticed that all my assets were left ontouched, (i.e not gone or disabled), but with one exception; ALL assets were enabled - even those I've had disabled from before the patch update).Read more
The advice given about resub mods one or two at a time and at the same time backing up the userGameStat-file will, as far as I understand, hopefully add all mods back to the game. But in the end, doesn't the userGameStat-file contain my specific settings for my game saves, so even though I manage to resub to all mods again, my settings are gone? And I will have to go through the long list of assets an...
Originally posted by KingKong TV:4125025:If you haven't already, then you will need to check your mods against the list of known broken mods. Some mods are still needing an update and some have been replaced by newer ones.Originally posted by CO_Avanya: Removing the DLC will not change the version of the game and is very unlikely to solve anything. Are you using any mods?Yes.
Originally posted by KingKong TV:4125025: How to remove the new DLC. There are some significant issue to break saved game.Removing the DLC will not change the version of the game and is very unlikely to solve anything. Are you using any mods?
Originally posted by riaantimson: The game is unplayable for me since the update. Mods list disappears and resets in an endless loop. I bought all 3 DLC within the first hour of launch and I am yet to enjoy any of it. Unique building relocks themselves too, so this is thrown into the loop of trying to load my current city properly, which I have not managed once since the update.We're aware of the issue with mods resetting and currently investigating it. When we have an update I will let you know, but for now I recommend enabling mods in small batches, backing up the userGameState file, and restarting the game between each batch. If the userGameState file is suddenly 0KB then it's been corrupted and should be replaced with your... Read more
Originally posted by Meesmoth: Some of the mod authors also start refusing to update their mods only due to the CS2 announcement, such as Keallu, known for his "It!" mods like Measure It!, etc.Most of Keallu's mods were updated yesterday.
Originally posted by jetjockey89: I have had to completely uninstall this game and unsubscribe from all content because my game won't even load now (with or without modding). I moved a copy of my save game to my desktop so I wouldn't lose the 180+ hours of work I've put into it. Now that I have redownloaded the game, I can't get the save file back to the appropriate file location. It's almost as if it doesn't exist anymore. I am beyond frustrated with this. Who do I talk to about a full refund? What a colossal waste of time this has been....
Originally posted by kenh:Read moreOriginally posted by CO_Avanya: We're seeing reports of this happening but having trouble reproducing the issue reliably enough to investigate it properly. But I just wanted to let you know we are trying to get to the bottom of this.
Mods being deactivated or showing as 0/0 mods is a result of the userGameState.cgs being corrupted and deleted so a new one is created. Restarting the game after it initially happens should let you reactivate your mods. I recommend you bac...