Cities: Skylines

Cities: Skylines Dev Tracker




25 Jan

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by kench06:
Originally posted by CO_Avanya:
No, the only option would be to disable automatic updates through Steam and not start the game until then. And then you may as well use the launch option -noWorkshop to check out the new content while you wait.

I see that the Airports DLC is the new addon but that has to be purchased, is there any other content added?

The free patch applies the changes we've made, which is what the mods need to be up... Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by kench06:
Originally posted by CO_Avanya:
Please see this thread. Modders are working on updating their mods, but it may take a while.
...
Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by kench06: So if this loading screen mod doesn't work now, how can we play our game? My map loads but I got lots of errors, I couldn't zone any industry and then after a reboot the 'active tiles' aren't where my city is!

Please see this thread. Modders are working on updating their mods, but it may take a while.
... Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Please report the radio stations not showing up properly here so it can be investigated:
https://forum.paradoxplaza.com/forum/forums/support-bug-reports.879/
Post

Ladies and gentlemen,

Welcome to Chirper Airlines, we have successfully taken off. You can now take off your seatbelt, adjust your seats and enjoy the latest Cities: Skylines Airports Expansion!

https://store.steampowered.com/app/1726380/Cities_Skylines__Airport... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by Space Bag: Hey, yes all of my DLC's are enabled including those radio stations, I have even disabled and re-enabled them just in case to see if they start downloading or appear in the game, it still shows up as un-purchased in game and I can not play them (they show up as purchased on steam itself)

I will let the game run for a few minutes to see if the finances stabilize, I will update

Try verifying game files through Steam to have the DLCs show up.
... Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by WanderingSoul: how is it helpful at all to recommend the use of currently out of date mods to fix problems?
Loading Screen Mod has disabled itself due to the update.
If this was an old post i could understand, but this is a brand new post clearly aimed at the new update.

The Loading Screen Mod might not load the new content, but if a city is not loading at all from a simulation error, it's still an option. Plus this is only temporary anyways as the mod is almost certainly gonna be updated. So I included it so I don't forget to add it later.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by Space Bag: Hey, thank you for the great updates, I have 2 questions,
I bought the new radio stations but they show up in the main menu as un-purchased and I can not play them in game, why?
I also started losing money in my in-game city after this update, I don't use mods that change anything so has something changed by mistake or on purpose that is making something more expensive now?

Thank you

For the radio stations check in your Library in Steam if they're enabled. To do this right-click on the game, select Properties and then the DLC tab. Check to make sure they're enabled. If they do not show up as purchased try restarting Steam.

Does your city keep losing money if you let ... Read more
Post
    /u/ on Steam Forums - Thread - Direct
First let's determine if it's a mod issue.
  • Go to your Steam library
  • Right click on Cities: Skylines and select "Properties"
  • Type in --noWorkshop (exactly like that) in the box at the bottom
  • Close the window to apply

Then start a new game. If the problem is gone - it was mods! If the problem remains, it's the game.

Next steps - how to fix it!


IF IT'S A MOD ISSUE Following a major patch there's usually a brief period of instability while mods are being updated. Please see this thread for updates on what mods are currently broken and waiting for updates: https://steamcommunity.com/app/255710/discussions/0/5219148331330301161/

List of Working / Broken Mods For a list of mods broken, abandoned or incompatible, please see this community list:
... Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Some most are almost certainly going to be affected. We work with a lot of the modders giving them early access to the patch, so they can prepare updates, but it may still be a little while before they get a chance to.

I'll keep this thread updated over the next week to help everyone who plays modded figure out when things are (mostly) back to normal :)

... Read more
Post
    /u/ on Steam Forums - Thread - Direct
The Airports expansion releases today and with it patch 1.14.0-f4. If you don’t use mods, then enjoy the new content and check out the patch notes below!

Patch notes

However, if you do play modded, note that a major patch like this is likely to require mods to update. This guides you through how to handle it to ensure your city is safe.

If you play with a lot of mods
  • Check the list of broken mods below
  • Don’t overwrite - save your city as a new savegame
  • Wait for mods to update - or help see what mods need an update.
  • Play unmodded while you wait using the -noWorkshop launch...
Read more

24 Jan

Post
Hey city builders!

As we prepare for the release of the Airports - the new expansion for Cities: Skylines, we will be updating the System Requirements to play Cities: Skylines here on Steam. 

This updated information does not imply any specific changes happening with this particular release; instead, we are making this update to reflect seven years of development on the game, and making sure that we are listing specifications that are relevant to today’s hardware market - as some of the original requirements are no longer available.

Overall, you will not experience any noticeable performance change if you are already playing Cities: Skylines - this is information that is relevant to new players.

We cannot wait to bring Airports, the Content Creator Packs, and the Radio Stations to you, and we look forward to seeing what you will build with all the new content!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Hello to all my fellow city-builders! True to tradition every new expansion comes with a free patch full of goodies for everyone, and this one is no exception. Following the theme of creative freedom and customization, we have a few new features for you, as well as an update to how planes behave. So let’s dive in!

Improvements to PlaneAI Airports presented a great opportunity to improve how planes behave. We have added more variation in how planes select a path, which leads to the use of multiple plane stands, not just for the new Airport Areas, but also the existing airports. And if you’ve ever encountered the bug causing airplanes to endlessly circle above your airport, you will be happy to know that it is fixed.

But it isn’t just the planes that have had their behavior updated, as the improvements also affect other public transport options bringing in passengers from outside connections. Beyond passenger and cargo planes, passenger ships and trains coming in and o... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Jan

Post
Greetings city-builders! Are you ready for another Dev Diary? This one is loaded with goodies and stocked full of information about Cargo Airport Services!

When your airport reaches level 3 you unlock the Cargo Airport buildings and roads, which include the Cargo Airport Terminal, Cargo Aircraft Stand, Medium and Large Cargo Airport Roads, and the Airport Cargo Train Station. In keeping with our goals of modularity and creative freedom, you can add these to existing airports or create one specifically for cargo air traffic.

Cargo Aircraft Stands work slightly differently than the passenger stands in that they can be placed alongside any road and do not require a connection to a terminal to function. This means you can simply add a Cargo Aircraft Stand along a road and connect it to your existing runway using taxiways and you are able to ship cargo in and out of your airport!

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Jan

Post
Good afternoon passengers, and welcome aboard this Dev Diary headed for the creation of your very own City Airline. The team has prepared a handful of refreshing screenshots for you today, which can be found throughout this post.

At level 3 your airport has become significant enough to be the base of operations for an airline. With the Airline Headquarters Building, a Unique Building found in the Airport Area menu, you can found your very own airline, and customize the name, logo, and planes! All you need to do is place the building somewhere in your city - it can be in the Airport Area or anywhere you like.


Airline Headquarters are essential to founding your own airline

Once in your city, the Airline Headquarters Building unlocks the Airline tab in the Airport Area Info Panel - this tab can also be reached ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.