Cities: Skylines

Cities: Skylines Dev Tracker




14 Jan

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Welcome back to the second Airport Dev Diary! Today we invite those of you looking to create large airports to the front of the line as we begin this Dev Diary concerning Airport Progression and Public Transport Links.

Next level airports A level 1 airport is comparable to the base game airport - it’s a basic connection to the outside world - but with a lot more flexibility in terms of layout. It consists of a terminal, at least one plane stand and a runway with connecting taxiways, and can accept small planes. Decorative buildings are available and needed for the airport to level up, unlocking larger planes, more buildings and additional connections to the city.


Airport Areas can be compact like the regular airport - but expanded when your city’s needs grow

To reach level 2 your airport needs to se... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Jan

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Greetings city-builders! I hope you’re ready for another round of Dev Diaries as we prepare for the release of Cities: Skylines - Airports, the expansion that was announced on the 10th of December 2021! If you haven’t already, check out the trailer here or watch it below.



Cities: Skylines Airports is an expansion in which you design your own airport and grow it from a small local transit point to a massive international hub buzzing with life. It’s modular, using special concourse networks to connect each building, which allows for a lot of creative freedom and flexibility, meaning you can build an airport in many different shapes and sizes to fit your city!

Airports expansion lands in stores on the 25th of January and to ensure a smooth arrival we have prepared these Dev Diaries covering eac... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Jan

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Vehicles of the World:

Content Creator Pack: Vehicles of the World features 21 modes of transportation inspired by vehicles across the globe. Created by bsquiklehausen, you can fill the streets and rails of your cities with iconic service vehicles including 2 ambulances, 2 police cars, 4 buses, 2 fire engines, 2 garbage trucks, 2 hearses, 4 metros, and 3 trains!

Purchase on Steam: ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Dec

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See the top talented creators who brought new life to the Workshop last month with their amazing contributions.

Featuring:
MonsterKill, TRXVI$ JXCOB, MeisterMonis, algernon, nob50506000, RoomMic, REV0, SvenBerlin, PeterBar, VecchioChristo!

Paradox is rewarding each of these highlighted creators with discount codes. Be sure to check out their hard work! Link to Mods/Assets below

Top 10 Collection on Steam Workshop:
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Dec

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Cities: Skylines Airports expansion DLC invites you onboard to experience the wonders and logistics of modern-day air travel. Please have your boarding pass ready as you start to place and design your airport. Fasten your seatbelts and connect your airport to the city through bus, metro, and train stations. Please place your items in the overhead compartments so that you can create cargo terminals connected to your airport complex while hauling in new goods and materials. We are now at the perfect altitude to begin enhancing your city's travel industry! Thank you for flying with us today!

✈️Available on PC and Consoles January 25, 2022! ✈️
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Nov

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Hey there everyone! Let's let the Chirper of the bag: we have a couple of announcements coming soon -- like REAL soon!! 

Before this happens, we want to reassure this awesome community that we are still hard at work on the previously-mentioned project with Colossal Order, but we are not yet at a point where we are ready to share more information on it. Our upcoming news and announcements are not related to that project nor do they affect that project’s timeline.

We are really excited to share the upcoming Cities-related news with you soon, we look forward to continuing to play and share our creations together, and we are in awe of the inspiring directions you take the game into!

-- The Cities: Skylines team
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Nov

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    CO_Avanya on Steam Forums - Thread - Direct
If you have either Relight, Ultimate Eyecandy, Daylight Classic or Theme Mixer 2, these can all affect the lighting and it's worth checking the options for the mods. You should be able to change them to a look you like.

17 Nov

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See the top talented creators who brought new life to the Workshop last month with their amazing contributions.

Featuring:
AvoirRev, FantasticVitalii, psixocaniy, notDONEyet, jorge.puerta, Nickayz, arthaix, AngelHeavenly, Polygon, SvenBerlin!

Paradox is rewarding each of these highlighted creators with discount codes. Be sure to check out their hard work! Link to Mods/Assets below

Top 10 Collection on Steam Workshop:
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Nov

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    CO_Avanya on Steam Forums - Thread - Direct
We'll need to have a look at your output_log.txt to see what's happening. Steam can't attach files, so the best place to post is our official support forum. Just make a report there and you can attach both the log and images directly there.

https://forum.paradoxplaza.com/forum/forums/support-bug-reports.879/

04 Nov

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    CO_Avanya on Steam Forums - Thread - Direct
Neither am I! :P It just comes down to the position you apply for, whether you have appropriate skills and what areas we are currently looking to expand.

03 Nov

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    CO_Avanya on Steam Forums - Thread - Direct
That's still my intent to do, but working leaves me with a lot less time to make assets, than when I was unemployed. So it's a slow progress! :)

Unfortunately, I don't think we are looking for anyone in QA at this time. But if you're curious on the hiring process, especially when it comes to members of the community, Mariina talked about that earlier this year:
https://forum.paradoxplaza.com/forum/developer-diary/colossal-stories-hiring-modders-1.1477719/
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    CO_Avanya on Steam Forums - Thread - Direct
Good to hear you found the cause! :)

Yes, I'm working as community manager at Colossal Order now :)

02 Nov

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    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by headkillah: @Avanya: I know this thread is rather old, but i have the problem, that NO paths are showing (planes/zeppelin (airship)/helicopter). I have More Network Stuff installed and active, so what could be the issue?

Does this also happen with the launch options -noWorkshop and -disableMods in place?

How To Set Launch Options
  • Right-click on the game title under the Library in Steam and select Properties.
  • Enter the launch options you wish to apply in the box (be sure to separate each code with a space). Should look like this:
    -noWorkshop -disableMods
  • Close the game's Properties window and launch the game.