Dead Matter

Dead Matter Dev Tracker




03 Aug

Comment

Originally posted by INVADEZ_

Hi there ! I bought the double barrel on Indigogo for me and my friend. how can u download the game or when will i get my 2 keys ?

The keys will be steam keys, and you'll get them at the time of release on the Qi website

Comment

Originally posted by pablo43985

do the keys work for ps4

If the game comes to console, then you'll still have to buy it. Keys for backing now are only for pc


01 Aug

Comment
    Mahmood on Forums - Thread - Direct
Jessikat said: I'm going to be rich scavenging Car doors and reselling them. ;)
Jessikat: World Renowned Car Door Reseller  
Post
It's Friday already? This week we're clarifying a few things that were mentioned in the QA section of last week's post, showing off some new soundscapes, new WIP player base traps, and going over the work that has been done in the last week.

July 31 Update | Dead Matter

It's Friday already? This week we're clarifying a few things that... Read more

31 Jul

Comment

Originally posted by Ritooon

Hi there ! I bought the double barrel on Indigogo for me and my friend. I have the order in order list on QI Software. He has nothing. Will I receive the 2 keys ? Or he has to receive one on his email adress ? Should he see the order ? (I don’t really remember if I had to give is email adress on indigogo, but I’m pretty sure I did).

You'll get both keys and can give your friend theirs

Comment

Originally posted by Krayxus

Does anyone know if you get the pepper pack for the two closed alpha keys does that include a copy of the game once it launches in early access?

2 Closed alpha only keys, 1 Early access/full release key

Comment

Originally posted by CndConnection

This is a stupid as hell question but I gotta ask because I am entirely unfamiliar with the ordering process from indigogo/kickstarter/qi website whatever.

Is there any risk of keys running out once the game is open to ANY backers two weeks after being available to the Partners? Like is there a finite amount ? If not I have nothing to worry about other than servers being maxed out by a deluge of people wanting in but that can happen regardless. Just want to make sure there's no cap or something or if the devs were planning to cap things to avoid servers getting mega-slammed.

Secondary question that is offtopic from OP: Are the partners under NDA while playing closed-alpha? or can we expect to see some video clips uploaded by Partners?

No such risk like that, as steam supplies the keys when we tell them how many are needed based on the orders. Servers shouldn't be too big a problem either, as anyone can host one themselves.

Even partners will be under an NDA, but they will have opportunities to post content.


30 Jul


29 Jul

Comment

After release the plan is to do different parts of Canada or the northern US as dlc, afaik. We are definitely not short on feature ideas in terms of updates though, no worries. Obviously we hope you guys love/will love the game when you get to play it :p


28 Jul

Comment

Originally posted by Hammer-Dance

Hey! Very excited for closed alpha! Quick question, are we going from a closed alpha into a beta state? Or is there going to be a long down time where we can’t play again. Basically I’m asking, will we be able to play and test through closed alpha all the way to release?

That's the plan. If nothing else, it shouldn't be a long period of downtime between the closed alpha end and early access beginning.

Comment

Work on the closed alpha for days on

Comment

Originally posted by SysFader

We started by creating an 800 pixel x 800 pixel canvas divided into 8 x 8. So each square is 100 pixels x 100 pixels.

Because this is the grid given by Erlite in sneak peak (the size of the Closed Alpha map)

Afterwards we imported the map behind the grid and started attempting to find something relative we could measure to scale the map into the grid (purely out of curiosity). For this to work we had to find a way to convert pixel units into meters then meters into kilometres.

At first we tried using the overpass, but since overpasses can vary in length this was thrown out.

You can't rely on a constant when it is a variable.

Someone suggested using the baseball field. The general conciseness was that it is a "little league" size field.

From Home Base to First base is 60', there are 18.28 m in 60'.

We divided 1000 m by 18.28 m which is 54.7 (this means that 54.7 Home base to ...

Read more

You can't rely on a constant when it is a variable.

I can tell you right now that the baseball field is probably not to scale. Your best bet is going to be going off of the width of the roads.

Comment

Originally posted by chrisprantza

I want to support the development very much but I can do it by giving a smaller amount as well. Not all of us have the ability to give away $35. Thanks for downvoting me for stating this guys. Also, if they decrease the price then me and some other people like me will be able to donate too. It’s better for two people to give 50-60 dollars than them not getting any dollar at all. Jesus Christ downvote me for saying this...

Honestly man I can understand where you're coming from but unfortunately we can't really do anything in terms of price-drops or a sale as it'd be pretty sh*tty to the people that have already backed the game.


27 Jul

Comment

Originally posted by ironcolklink

Ah I see. Thank you. I probably should have looked around before wasting your time.

Lol, don't worry about it

Comment

Originally posted by CasoPrime

So, what if you just found out about this game a few days ago and want to get involved. how would i get a key, or is it possible?

Still possible! You can get packs on the Qi site linked in the post, or use the indiegogo page linked in the sidebar.


26 Jul

Comment

Originally posted by AWOG8888

The bad part is that people can be so harsh. It demoralizes developers and can make the game fail.

On a bad day about 30% of the posts on here make me hate the fact I’ve sacrificed so much time on this project.

It can be soul crushing when you spend hours solving a bug just to get a DM about how I’m human garbage or worse than EA.