Destiny 2

Destiny 2 Dev Tracker




11 Nov

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This week at Bungie, we got guns over here.  

We have a lot to cover this week so I am going to keep this intro short so we can get into it. We have a new emblem for you, new Trials Labs info, a long list of weapon changes, a new fashion magazine cover, more Bungie Bounties, and a partridge in a pear tree. Actually, scratch the last one, it’s only November. 

Be True

Everyone at Bungie, both trans developers and allies alike, stand in support of our transgender and gender nonconforming community. We join the call to end anti-trans violence and discrimination. The stars burn brighter because of your courage, unwavering strength, and pursuit of truth. 
Ahead of Transgender Awareness Week, which celebrates the lives of the transgender and gender nonconforming community from November 13th through the 19th, we are proud to announce our new trans pride emblem, “Be True.” Your light inspires, helping guide us all on a path to a be... Read more

09 Nov

Activities  

Pursuits 
  • Fixed an issue that caused the Sub Machinist medal to require defeating three opponents instead of two. 


Abilities 

Perks 
  • Fixed an issue where some subclass and Exotic armor perks were unintentionally activating when damaging Stasis Crystals. 


General 

Localization 
  • Fixed an issue where Frenzy and Rampage perks were both named Szał in Polish, causing confusion. 
Hello all! My name’s Alisa and I’m an undergraduate student who interned at Bungie this past summer. But getting there was quite the journey: Like many other students during the pandemic, I reached a point where my mental health, motivation, and confidence were at rock bottom. Interviews and applications led nowhere, all while I mindlessly logged into class from my bed. During that time, Bungie sent me a take-home programming test for their internship program. I was ecstatic to be given this chance, but the anxiety and dread immediately settled in. I pictured a round table of super geniuses, meticulously reading my code and jotting down every single flaw.
In the games industry, it’s undeniable that there are millions of talented creators and developers, many of whom become our idols. It’s natural to compare yourself to the people who created your favorite games (and feel completely inadequate afterwards). Sure, everyone needs to start somewhere, but how do you know wh... Read more

04 Nov

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This week at Bungie, we set our sights on a slew of Bungie Bounties! 

While we may be sad that Festival of the Lost has concluded, Lord Saladin is having a bit of fun. Iron Banner is back, and a little brighter than what you may remember. A pesky little bug prevented the Iron Forerunner sets from lighting with a brilliant flame during our first Iron Banner event of the season. Now, as many players have discovered, these armor sets burn brightly during Iron Banner weeks. 
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28 Oct

Activities  


Nightfalls 
  • Changed how Mini Screebs from the Festering Rupture modifier are networked to give a more consistent experience. 
  • This should prevent mini-screebs from burrowing into the ground and ending otherwise perfect Nightfall runs. 

Competitive 
  • Trials of Osiris (and other matchmade activities) should no longer trigger Baboon errors if players quit between rounds or during a hard wipe.  


UI/UX 

Descriptions 
  • Updated the description of the "Pinnacle" Seasonal Challenge to better direct players to Pinnacle-tiered rewards 


Telesto 

Telesto 
  • Fixed some issues with Telesto 
      • Editor’s Note: Restart the clock 
  • No longer attaches to allies, will instead impact and detonate 
  • Bolts can no longer be shot and destroyed 
  • Redu...
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This week at Bungie, we’re replacing the Flawless pool.  
  We are about to hit the fever pitch of spookiness. Ghosts are around every corner, and we don’t mean the friendly type that revives you after taking too much damage. Sadly, that means that it’s almost time to start packing up the Tower decorations and saying goodbye to Eva Levante. It’s the final week of Festival of the Lost, you have until the reset on Tuesday November 2 to finish your books, eat your candy, and wrap up any unfinished business you have with the event. 
We’ve recently fixed up some issues with Candy and Spectral Page drops from Public Events and Trials of Osiris, so if you’re still jamming out some pages to finish your book, don’t sleep on these activities! Throw on a mask, eat some candy, and earn some rewards. 
While you are extracting whatever loot you can from the Headless Ones, Trials of Osiris will also start up tomorrow and run until the FOTL ends at reset as usual. We... Read more

21 Oct

Activities  

  • The Corrupted 
      • Fixed an issue where the elevator console sometimes couldn't be interacted with. 
      • Fixed an issue where Sedia's shields would regenerate faster than expected on Nightfall difficulties. 
          • Her shields now regenerate based on health threshold in Nightfalls, just like they do in Direct Launch or the Vanguard Playlist. 
  • Trials of Osiris 
      • Capturing zones in Trials of Osiris no longer grants Super energy. 
      • Trials of Osiris now restricts access of fireteam leaders if they have not reached the appropriate gear power level. 
      • Added tooltip for Artifact Power Disabled 
      • Fixed an issue that caused flawless players who reset to their ticket to prioritize matching with other flawless resetters for the first two wins on the new ticket. 
      • This issue would occur even when Flawless matchmaking was disabled. 
      • Traveling to th...
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This week at Bungie, we look to Trials Freelance, fashion, and pumpkins.

Festival of the Lost is in full swing! If you haven’t donned a mask and earned some candy yet, get to it. Eva has goodie bags, Exotic cosmetics, and a refreshed collection of fun masks for you to earn over the course of the event. If you’re still on the hunt for a perfectly rolled Jurassic Green Pulse Rifle, join some friends to jam ‘em out!


If you’re looking for a challenge outside of the Festival, we have a few options for you. Grandmaster Nightfall features Exodus Crash this week, sending shivers down the spines of many Guardians who’ve been with us since Destiny 2 launched all those years ago. The Comedian Shotgun and Shadow Price Auto Rifle are dropping from Nightfalls this week. If you’d like a shiny Adept version, Grandmaster is the difficulty for you. Shattered Real... Read more

14 Oct

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This week at Bungie, we celebrate Festival of the Lost 2021.   

It’s officially the spookiest time of year and we have begun our celebration of fright-filled fun with our annual celebration and remembrance of those we've lost. This year we kicked things off with a rawr.
 


Yeah, #TeamDino is the hottest costume this year, but that’s not all we’ve got up our sleeves. If you're up for a scary fun activity, check out the new Haunted Sectors playlist. There are spooky stories, exploding pumpkin heads, and loot galore. Don’t forget about getting lots and lots of candy now that you have extra-long sweet tooths... teeth? Go check out our ... Read more

12 Oct

Activities 


The Corrupted 
  • Reduced the knockback buff from the "Sedia's Durance" activity modifier on Nightfall difficulty from +40% knockback to +20% knockback, which may help a few of you complete Grandmaster difficulty.  
  • Removed an Unstoppable Phalanx Champion from the Ransack Ogre encounter.  
      • During the Ransack Ogre encounter, an Unstoppable Phalanx Champion would spawn in the Ascendant Plane when the Ogre boss reached 50% health.  
          • That Champion was easy to miss, and you couldn't backtrack there to defeat it once you killed the Ogre.  
          • After this Champion ruined hundreds of Platinum completion attempts, we’ve snapped it out of existence.  
          • It’s gone.  
          • Dust.  
          • Destroyed.  
          • It will never see the light of day again.  
          • That’s what it deserves.  
  • Fixed an issue that blocked completion of The Corrupted Nightfall scor...
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07 Oct

Last summer we introduced the Destiny Content Vault (DCV) as part of our commitment to the future of Destiny 2. The DCV was created to help us achieve our vision for the game through our trio of upcoming expansions and beyond. By cycling select content into the DCV, the team has been able to focus on bringing you new activities and adventures at an incredible pace, with weekly updates that introduce new gameplay wrinkles, new activities to enjoy, and that push the Destiny narrative forward.
The impact of the DCV can be seen throughout Destiny 2, from very popu... Read more
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This week at Bungie, preparations for Festival of the Lost begin! 
Welcome back to another weekly installment of the TWAB. There’s been quite a bit going on, hasn’t there? We’ve got teatime with Savathûn. Trails to trek in the Shattered Realm. Astrals to align in Astral Alignment. Fikrul and his hoard of mini-Screebs also kicked off our Seasonal offering of Grandmaster Nightfalls with The Hallowed Lair. Maybe you’re simply looking for some sweet loot, decoding Umbral Engrams for the perfect double-double perk roll on the Stasis Fractethyst Shotgun. If you took a couple weeks off, no better time to catch up! 
Outside of gameplay, we’ve also provided an update on our plans for the ... Read more

30 Sep

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This week at Bungie, we introduced our new D&I club. 

The TWAB must go on. We are deep into Season of the Lost now. New secrets are unfolding in the Shattered Realm each week and the plot is thickening up real nice. We don’t want to spoil anything here but make sure you are keeping up with Seasonal quest and give Crow a hug for us. 
This week the Iron Banner rages on. In case you missed it or haven’t played this week. We increased the score target from 125 to 150 to match the base Control mode. We also adjusted the Mercy threshold to try and reduce the number of games that end shortly before a team reaches the score target. Let us know how these new changes feel. With Iron Banner being live this weekend we are giving Trials the weekend off. But we wanted to give one more update on how week three went. 

Clinical Trials Debrief 

Last weekend was the third weekend of our ongoing “test and learn.” The two big changes this week... Read more

29 Sep

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Hello everyone. I’m Pete, Bungie’s CEO. My day-to-day purpose is to invest in the people who make magic here at Bungie. I want to enable and empower them to serve, nurture, and support a positive player community. I also want to help those in need by leveraging our fortunate and privileged position as a studio that has been working in entertainment for three decades.       These past few months have been a sobering reminder for all of us as we hear and listen to the multitude of stories highlighting how good people across our industry have been mistreated. At Bungie, we are committed to fostering a safe and welcoming environment for everyone, and to making conscious and constant improvements through listening, self-awareness, improving our workplace and our systems, and by acting on behalf of our people.       Inside Bungie, recent news and conversations related to Diversity & Inclusion (D&I) in our industry have opened an honest conversation about how we can be better, bo... Read more
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Here at Bungie, we build worlds that inspire friendship, and our goal is to build those worlds for everyone. We want to make everyone feel welcome in our games and at our company, and believe that everyone should be able to participate in our games regardless of their ability or if they identify as having a disability. Not only does that include crafting fun and accessible games for all of our community to play, but it extends to building a welcoming and inclusive environment for Bungie’s own team and our guests. To help build that world we want to see, we’re happy to announce Bungie’s newest Inclusion Club, Accessibility at Bungie. 

Its mission is to educate everyone in the company on identifying barriers, to improve workplace accessibility, to make material improvements to the playability of Bungie’s games, and to partner with organizations within the gaming industry who are dedicated to game accessibility. Accessibility at Bungie is proud to have representation ... Read more

23 Sep

Activities 

Trials of Osiris 

  • Special ammo no longer refreshes upon resurrection 
  • Added hold to purchase functionality to gear purchasable from Saint-14 in order to prevent accidental purchases. 
  • Weapons received from the Trials of Osiris Reputation Rank Reward track on Saint-14 will now have their Masterwork Slots active. 

Crucible 

  •  Added tooltip to Glory and Elimination playlists to indicate that their matchmaking prefers skill. 

Seasonal 

  • Fixed an issue where some players were unable to complete Wayfinder’s Voyage I if Petra didn’t appear after interacting with the compass. 
  • Fixed an issue where Tracing the Stars II quest could not be completed if Atlas Skews were picked up before picking up the quest. 

Strikes 

  • Fixed an issue where the Proving Grounds strike would not appear on Nessus for players if they didn’t...
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This week at Bungie, we are heading to the lab. 

Tomorrow, we are kicking off our first Trials Labs. These experimental weekends will allow us to test out targeted changes to the game mode and collect data and feedback on what works and what should remain an abomination of science. In keeping with our Trials revamp this Season, we are sticking to our “test and learn” mindset not only with Labs, but also with matchmaking, rewards, and other quality of life improvements. 
This week, the normal Trials of Osiris playlist is replaced with Trials Labs: Capture Zone. This new mode is still Elimination, with the following changes: 
  • 30 seconds after the round starts, a capture zone is enabled. Players can capture this zone to win the round – or just eliminate the other team like normal. 
      • The capture zone has a waypoint from round start, including a countdown timer, so everyone will know exactly when and where it will be. 
    ...
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16 Sep

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Gameplay and Investment  

Armor 

  • Fixed an issue where Precious Scars was not correctly restoring player shields on matching weapon kills.
  • Fixed an issue where Prometheum Spurs would not consistently spawn combination rifts on kills while rift energy is full.
  • Fixed an issue where Dawn Chorus no longer extended burn damage.
  • The issues regarding Wormgod Caress and Radiant Dance Machines have been resolved and these armor pieces have been re-enabled in all activities.

Weapons 

  • Increased the effect of both the impact and detonation of Explosive Light on Rocket Launchers to now increase damage by 25%. 
  • Fixed an issue where Danger Zone was not functioning correctly on Rocket Launchers. 
  • Increase the cooldown of Shoot to Loot to four seconds.  
  • This is a temporary measure to prevent shooting a brick that can't be picked up to trigger the auto-reload. 
  • Fixed an i...
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This week at Bungie, we sent you out on a new quest. 

It’s a new week and we kicked off a brand-new quest. Ager’s Scepter is a weapon worthy of a king, errr a prince. Either way it’s yours for the taking. Sorry Crow, no hard feelings since you did... you know. 


This new Exotic Stasis Trace Rifle is sure to chill your enemies out. I was going to start listing off Mr. Freeze quotes, but I’ll spare you this time. If you have purchased Season of the Lost, you can start this quest by speaking with the Queen, Mara Sov. If you’ve already obtained the weapon, nice job! You can start hunting for the catalyst after the reset on September 21. 
That is not all that is going on this week. We’ve heard some chatter around some new discoveries in the Shattered Realm. We don’t like spoiling secrets though, so you’ll need to go investigate. Or just go check YouTube, we aren’t the boss of you.   We also released a new calendar this week to ... Read more

09 Sep

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“Unfortunately, it looks like we’ve got a man down…” Joe Staten chuckles on stage during E3 2013. Jason Jones, Bungie’s founder, sounds more nervous. Unknown to him — to all of us really — a technician below the stage inadvertently severed the connection to Jason’s monitor. He stared at the crisp text on the display that simply read “No Signal.” What our team did know, however, was that “man down” meant something had gone south with this demo. The crowd watched as Jason’s character waved and walked forward a little. Moments later, the feed the crowd was watching switched over to a pre-recorded video and the show carried on. 

Destiny’s reveal to the world was an auspicious debut. And while over the last seven years the ride hasn’t always been smooth (for you or us), it has been memorable, and we endeavor to keep it that way. 
This is Destiny’s seventh anniversary. 
You might be wondering why we are celebrating the seventh-year milestone of a vide... Read more