Yikes I didn't know about the Arbalast collections issue! Are players with all the dlc able to obtain it from collections? Cause I infused mine.....
Yea, if you have the Annual Pass you are fine. If you don't, you have to wait for the fix.
Yikes I didn't know about the Arbalast collections issue! Are players with all the dlc able to obtain it from collections? Cause I infused mine.....
Yea, if you have the Annual Pass you are fine. If you don't, you have to wait for the fix.
These beats are so fresh
Snap
:)
The Revelry Triumphs will be awarded, but be unable to collect because they’ll be hidden. Just like the Crimson Days Triumphs.
Calling it now. See you back here on Tuesday.
We've tested this in development builds. Triumphs should appear, and players should be able to complete them once the change is live.
Jubilant Engrams: In the week following Update 2.2.2, players who were erroneously awarded duplicate items from the Revelry’s Jubilant Engram will receive an in-game message informing them how this issue will be resolved for their account.
u/cozmo23 u/dmg04 Do we need to do anything special for this; such as submitting a report?
We're able to identify players in this state on the backend. Stay tuned for an in-game message.
When we start sending out messages, it may take a day or so for everyone to be notified. If you've been impacted by the error and don't receive a message, submitting a post to the #Help forum is what we'd ask you to do.
Can we get a pass on activities for clan exp? Things like Forges don't give clan exp and it's a little frustrating.
I'll bring it up, thanks.
Are you serious? This can't be the first time the 'team' has been made aware of this.
Didn't say it was.
Well, I mean it's probably the first time this specific list of feedback would be presented in this format, but yea they are already aware of many of those suggestions.
Squeak Squeak
This is a great list of feedback. Thanks for putting it together. I'll make sure the team sees this.
FWDing a reply that I just posted on Bungie.net concerning Blackout in Reckoning:
We've been monitoring completion rates and general community feedback. At this time, there are no plans to remove Blackout from Reckoning. I've seen a few strategies to overcome this modifier throughout feedback threads, ranging from weapon loadouts to specific subclasses being used against melee enemies. That, paired with teamwork, can lead to success.
We'll continue to pass along thoughts from the community to the team. Whether it leads to a change in this activity, or the team applies these learnings to future activity, it is greatly appreciated that many of you have taken the time to give feedback!
Serious question, and if it's been asked before then I have not seen it:
Could you reverse the change that made invitations only count on the planet specified?
That way we could visit Nessus/Mercury, finish the Invitation, then it could be changed back when a better resolution is found.
Thanks for the update too!
EDIT: I'm not 100% what all goes into developing, hence the question.
This issue impacted more than just the Invitations of the Nine quest steps. Reverting the global fix would break a few other things, and not address the actual issue that's impacting this quest.
Fixing the actual bug here will prevent future issues if we have quests like it in the future. We fully understand the bummer of being delayed a week on this step - I'm right there with you. We should have a fix pretty quick.
If mods take this down, they’re clearly apart of her cunning plan
Protection 100
What if /u/KentuckyBourbon94 is actually Savathun?
Illusion 100
Hey all,
At this time, we are unable to auto-complete this step of the quest. Ultimately, all players on this step will be delayed until a hotfix is issued.
Stay tuned to @BungieHelp. We’ll have details on the next hotfix within the next few days. Just finalizing the details.
Baby back baby back baby back emblems
WITH BARBEQUE SAUCE!
Please, we need to know this feedback is being seen. A large portion of the population is being affected by this imbalance and the silence is deafening at this point. I'm fairly sure everyone knows the process it takes to get a meaningful change takes a fairly long time, so it would be nice to hear that the ball is rolling in that direction.
Sure thing. It's been seen. The team is well aware of the feedback on Titans and I'll continue to share the communities suggestions with them. :)
I'm just here for that low key Chilis advertising.
Take my upvote and leave.
I'm just here for that low key Chilis advertising.
You'll need some butter to smooth it up.
I think you meant Taken Butter?
Luna is awesome in PVE for killing tough enemies since you can trigger magnificent howl and unload a bunch of magnificent howl crits into the enemy doing great damage as long as you're precise.
I would strongly recommend removing the change to magnificent howl and critical hits. This would allow the guns to be better than they used to be in PVE (150 damage will be better for ad clear) while still having a rare situational and skill intensive ttk boost in PVP. 2 crit kills were never a problem in PVP because of their rarity so this change is really only having a significant impact on how they perform in PVE.
I will pass along this feedback. Thanks.