Diabotical

Diabotical Dev Tracker




10 Sep

Post
    Trello on Trello - Thread - Direct

Maps - The Ranked Wipeout map pool has changed from [Arcol, Furnace, Habibi, Toya Fortress, Wellspring], Ancient, Morpheus, Prod, Sunken, to [Arcol, Furnace, Habibi, Toya Fortress, Wellspring], Caliburn, Forty Two, Melting Point, Neon Soul. - Added Grenade Launcher to Bioplant, Raya, Skybreak (with the Mega room Rocket Launcher moving to the Smoke Weeball’s position and the Smoke Weeball moving to a new position). - Added Grenade Launcher to the Brawl versions of Alchemy, Crystal Cove, Furnace, Hurt Locker, Marina, Oxide, Refinery, Starport, Wellspring. - Collision fixes to Cathedra, Dynamo (released in a minor update) and Pavilion X.

Performance

  • Fixed a long freeze when clicking the leave match button while having client-replay recording enabled (released in an earlier minor update).

Gameplay

  • Fixed an issue preventing self-damage in duel (released in an earlier minor update).
  • ...
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Post

Maps

  • The Ranked Wipeout map pool has changed from [Arcol, Furnace, Habibi, Toya Fortress, Wellspring], Ancient, Morpheus, Prod, Sunken, to [Arcol, Furnace, Habibi, Toya Fortress, Wellspring], Caliburn, Forty Two, Melting Point, Neon Soul.
  • Added Grenade Launcher to Bioplant, Raya, Skybreak (with the Mega room Rocket Launcher moving to the Smoke Weeball’s position and the Smoke Weeball moving to a new position).
  • Added Grenade Launcher to the Brawl versions of Alchemy, Crystal Cove, Furnace, Hurt Locker, Marina, Oxide, Refinery, Starport, Wellspring.
  • Collision fixes to Cathedra, Dynamo (released in a minor update) and Pavilion X.

Performance

  • Fixed a long freeze when clicking the leave match button while having client-replay recording enabled (released in an earlier minor update).

Gameplay

  • Fixed an issue preventing self-damage in duel (released in an earlier minor update).
  • ...
Read more External link →

07 Sep

Comment

This has been fixed in version 0.20.469e which is available now.

Comment

Originally posted by felres

same happened to me

This has been fixed in version 0.20.469e which is available now.

Comment

Originally posted by DickChaining

Anyone figure out a fix? Can't get past this point.

This has been fixed in version 0.20.469e which is available now.


03 Sep

Comment

Originally posted by k4ktuZ

No self-damage in duel?

This is fixed in 469b, going out now.

Comment

We are still talking to people and there's some work required before we can launch on Steam, it is not certain that it will be in 2024.

Post
    Trello on Trello - Thread - Direct

Season 5

  • Season 5 has now started and a new Battlepass is available, this time it’s free, as it has been a while since the last season and in order to celebrate the second anniversary of Diabotical’s release. You can go to the Shop and buy it for 0 coins to be able to unlock all of the rewards and be able to download server replays during the current season.
  • Skill ratings from Season 4 have been preserved, showing up on a leaderboard requires 25 matches played in the specific leaderboard mode.

Gameplay

  • Fixed issues with penetrating shots and consecutive damage: In friendly-fire modes (ie. TDM) hitting any teammate, or not hitting any enemies, will both reset consecutive damage. In non-friendly-fire modes (ie. Wipeout) consecutive damage only resets if no enemies are hit.
  • Fixed an issue in Freeze Tag where a penetrating shot that scores a point caused the last fragged player to res...
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Post

https://preview.redd.it/x8khkrc3gol91.png?width=1920&format=png&auto=webp&s=c6e67683135d051c207bc4ed39c3e438ec90666a

Season 5

  • Season 5 has now started and a new Battlepass is available, this time it’s free, as it has been a while since the last season and in order to celebrate the second anniversary of Diabotical’s release. You can go to the Shop and buy it for 0 coins to be able to unlock all of the rewards and be able to download server replays during the current season.
  • Skill ratings from Season 4 have been preserved, showing up on a leaderboard requires 25 matches played in the specific leaderboard mode.

Gameplay

  • Fixed issues with penetr...
Read more External link →

27 Aug

Post

September 3rd, 2022 (August 34th, 2022) will be the second anniversary of Diabotical's release.

On that day there will be a stream with James at 19:00 CEST on https://www.twitch.tv/2gd and after that Season 5 will start.

19:00 CEST (UTC+2) in your timezone...

Read more External link →

27 Jul

Comment

When the screen is black are you able to press Escape to return to the menu or open the console with ~ or the button above Tab to the left of 1?

Which video mode are you using in Settings-Video-Display Mode, and have you tried others (requires a game restart)?

Does the same behavior happen if you go to Practice-Practice Range, or if you open the console with ~ or the button above Tab to the left of 1 and type /edit and then press Enter

Have you tried verifying the game files in the Epic Games Launcher-Library-3 dots button next to Diabotical-Manage-Verify Files

Are you able to play other games and are you using the latest drivers for your graphics card?


29 May

...

Comment

Originally posted by Searealelelele

Idk why they removed ..... "iT IsNt As PoPuLaR as OtHEr mods" - ur game isnt popular in the first place

To play a game mode that is based on using the Shaft it's possible to select the game mode called Shaft Arena when creating a custom game or when creating a pickup. If you would like to play Wipeout with Shaft as the only weapon, you can create a Wipeout custom game and inside the more settings button place the command game_weapons: shaft 999; in the commands box, additionally you can use this command if you want unlimited ammo game_unlimited_ammo: 1;


11 Apr

Comment

It's possible to do it manually with files, you settings are saved to settings.txt and your bindings are saved to bindings.txt in C:\Users\Username\AppData\Roaming\Diabotical you can get there by pasting %appdata%/Diabotical in the Windows explorer address bar or by typing the command /homedir in the console in-game, then you can move those files to another folder or rename them to something other than "settings" and "bindings" such as "settingsbrother", "settingsme", then make a copy of one of those depending on who is playing and rename it to "settings" so that it's read by the game when you launch it afterwards.


21 Feb

Comment

Originally posted by hadriel1989

Dallas

Are you able to launch a custom match on that map in any server?

Try verifying the game if you can't load the map anywhere (click the 3 dots button next to Diabotical in the Epic Games Library)

Comment

Originally posted by hadriel1989

there seems to be an issue with wipeout pickups on the map Arcol. Just had a queue pop and everyone got an "invalid version of map" error

What was the server of that pickup?

Post
    Trello on Trello - Thread - Direct

Gameplay

  • Fixed an issue that disabled PNCR knockback (released in an earlier minor patch).
  • Fixed projectiles becoming stuck in moving props like doors or weapon clipped props when fired from within.
  • Increased the Rocket Launcher’s secondary attack (grenades) ammo usage from 2 to 3.
  • Increased the time before being able to switch to other weapons or fire primary after firing rocket launcher secondary to match the old stand alone Grenade Launcher values.
  • Decreased the horizontal radius of rocket and grenade projectiles from 2 to 1 unit for hit detection.

Audio

  • Added impact sounds for the Shotgun’s secondary attack.
  • Added a hum sound to the Void Cannon like the Shaft and PNCR have, which is audible to other players nearby.

Visual changes

  • Fixed an issue causing a part of the Cyclops shell to be rendered inc...
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Post

Gameplay

  • Fixed an issue that disabled PNCR knockback (released in an earlier minor patch).
  • Fixed projectiles becoming stuck in moving props like doors or weapon clipped props when fired from within.
  • Increased the Rocket Launcher’s secondary attack (grenades) ammo usage from 2 to 3.
  • Increased the time before being able to switch to other weapons or fire primary after firing rocket launcher secondary to match the old stand alone Grenade Launcher values.
  • Decreased the horizontal radius of rocket and grenade projectiles from 2 to 1 unit for hit detection.

Audio

  • Added impact sounds for the Shotgun’s secondary attack.
  • Added a hum sound to the Void Cannon like the Shaft and PNCR have, which is audible to other players nearby.

Visual changes

  • Fixed an issue causing a part of the Cyclops shell to be rendered incorrectly in maps.
  • Fixed the PNCR beam’s visuals not...
Read more External link →

29 Jan

Comment

Originally posted by Yashicafanboy

Great patch!

One thing I noticed: LG beam is broken (not visible) while spectating.

We've fixed this in 467b.


28 Jan

Post
    Trello on Trello - Thread - Direct

Matchmaking and matches

  • The Birthday Mapping Contest has concluded and the winning maps are being added to the official lists (Announcement: https://www.reddit.com/r/Diabotical/comments/s3upbm/birthday_mapping_contest_results/ ):
  • The Duel ranked map list is now Axiom, Cathedra, Darkness, Machine, Pavilion X, Restless, Sanctum.
  • The Wipeout pickup map list is now Ancient, Arcol, Caliburn, Dynamo, Furnace, Rekiem, Sunken, Toya Fortress, Wellspring.
  • Axiom, Cathedra, Darkness, Machine, Prism have been added to the Duel custom game map list.
  • Caliburn, Rekiem, Gloria, Dynamo, Coyote have been added to the Wipeout custom game map list.
  • Rekiem has been added to Freeze Tag, Freeze Tag Classic, FFA, and Warmup map lists.
  • Wreckage and Myshell have been added to the...
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