Clarifying question you mean the Settlements Enabled False - setting is a legacy setting that may go away at any time?
It was educated to use this exact setting as most recently 3 months ago here on reddit by you - so I'm confused at this point.
It would be helpful if the wiki had specific step by step instructions on how to make it so that server creators who didn't want to use the settlements/culture system could set things up to make a global settlement and the configuration and admin actions required - we fumbled our way through it last time we were forced to before the information was out about the settlements false but I still don't see anything on the wiki that describes how to do it without issue. If settlements false is going away people are going to need to understand how to do that successfully. I understand that the wiki is being overhauled atm but this is pretty important information for server set up, if SLG has done it and I've just missed it on the w...
Yes. The post you refered to was before the mentioned settings were introduced (I noted that was a few weeks after release) and as such at that time the only way to achieve what you wanted to achieve. Additionally the post didn't hint at singleplayer / local world usage either, as it specifically talks about "setting up a server", hence I assumed your group is hosting a public server for a cycle - there was no need for a warning given that assumption, there was no plan to remove the setting within the forseeable lifetime of a server. Communication only included incentivization of everyone (including servers, like here) to not use that setting after introduction of the claim settings, because as of then all things players were used to were possible with settlements on. Before we only warned singleplayers specifically that this makes the world unsupported. Sorry for that. I obviously cannot guarantee that every single response was the same in that regard either, in the end I'm not us...
Read more