Eco

Eco Dev Tracker




11 Mar

Comment

Your Ad was not posted in the Server Advertisements Megathread as required by the rules. You can only post ads there, ADDITIONALLY until April 1 on the main page. I removed your post. Feel free to repost after you put the Ad into the Megathread as well.

Comment

Originally posted by Skasi

To be frank I consider economy and government and social organization to be the same thing. To manage, to govern, to rule, to regulate. It's all politics, ie sometimes making rules or guidelines as a group, that are occasionally enforced through power.

Also "Governance" doesn't start with "Eco" and as such the word is not part of the name, which is what my comment was about. :P

But yes, it is indeed a separate word on a separate pillar/branch and I do like that your game's design goals are all about topics on things that are easy to break / hard to get right / cause a lot of conflict, etc. It's a good opportunity to collect experience and play around with something that would otherwise be difficult to experiment on.

I just told you what our internal three pillars are, as it's not just two. That's all.


09 Mar

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    SLG-Dennis on Steam Forums - Thread - Direct
No, that is not possible.
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    SLG-Dennis on Steam Forums - Thread - Direct
There currently is no way to see more in-depth economic statistics, that's something we'll definately expand. You can see the history of your bank account by hovering over it, though.
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    SLG-Dennis on Steam Forums - Thread - Direct
There is a known issue with picking up stuff for some people that needs a client restart to fix. We're trying to reproduce it.
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    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Johnsen: The "Below the surface", is it from the point i break ground with shovel/minepick, or is it from the bottom up? the cord 0 and up ?
From the highest natural block, e.g. from where you break ground.
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    SLG-Dennis on Steam Forums - Thread - Direct
It's just a delivery contract, you choose what you want and where to place it. The access to that single storage will automatically be given for only that purpose.
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    SLG-Dennis on Steam Forums - Thread - Direct
We do not release dates for updates until shortly before the specific update is ready to be released. So a release date for 9.3 will be given about a week or two before it releases.
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Removed as it was not posted in the server ads megathread, as the rules require.

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Originally posted by badwords

Overcrowding is disabled right now. What it's supposed to do is increase the mineral consumption of crops in a give claim, reduce the viability rating and yields.

Right now all that matters is the viability % should be somewhere above 60% so things don't die and you have your minerals as close to 100 as possible for maximum yields.

That's about it, with the exception that overcrowding for non-player-placed plants, including trees, is still active.

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Originally posted by Skasi

Pretty sure the name Eco was picked for both and for other Eco- words as well. It's about analyzing the planet's ecosystem to gather resources and producing means to handle the meteor and climate threat, but at the same time asks / offers players to cooperatively manage these things and to come up with their own ideas / implementations.

Resources, the climate threat and surviving are part of ecology. Managing of groups, resource distribution and laws is part of politics and economy. Ecology and economy are both on the Eco Tree and the game tries to provide a platform to teach both:

In order to build a thriving society and prevent catastrophe, they’ll need to obtain and apply STEM skills, using their understanding of science, statistics, civics, economics, ecology and more.

source: https://play.eco/education

Plus Governance, the third major design pillar.

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Originally posted by donald12998

To be fair when I first heard of this game I thought it would be super political, borderline propaganda. But instead it never feels like its forcing a message at all, it just presents a realistic world with realistic rules you have to face.

Thanks for noticing that.

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Originally posted by DonaIdTrurnp

Lots of people think that it means Eco(logy), but I think it's more of an Eco(nomy).

It means both.


08 Mar

Comment

As of the rules, Server Ads need to go into the Server Advertisement Megathread and can additionally until April 1 be posted on the main page. You will also find that servers there have a much more detailed description. I'm removing this post. Feel free to post your Ad again, after you posted it into the Server Ads Megathread.

Comment

As of the rules, Server Ads need to go into the Server Advertisement Megathread and can additionally until April 1 be posted on the main page. You will also find that servers there have a much more detailed description. I'm removing this post. Feel free to post your Ad again, after you posted it into the Server Ads Megathread.

Comment

As of the rules, Server Ads need to go into the Server Advertisement Megathread and can additionally until April 1 be posted on the main page. You will also find that servers there have a much more detailed description. I'm removing this post. Feel free to post your Ad again, after you posted it into the Server Ads Megathread.


06 Mar

Comment

Originally posted by meanielee2000

Yeah but I’m talking about an option to walk up to a tier 1 building and click like upgrade all to tier 2 to have it do the work for me. Or at least mass removal for old.

We won't do that, that removes the whole part of work from the game, which is incredibly cheap-out. It's intended that stuff takes work and time in Eco - that allows you to hire someone to do it for you as well.

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Originally posted by SatsukiShizuka

The economy expands and people's demands get created as new objectives are established. They DO have to work at it to get the resources, and if the target market is half a world away, without a decent trading network it'll mean diddly squat. Also if the demand exceeds supply, there'll be space for others who produce (at a higher price, albeit more convenient for other reasons, such as being closer or have stock now) to have their products sell.

This is the time when importing the technology and leapfrogging does wonders.

We don't call people fool here. For no reason.

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/unstuck does that in most cases, as it's supposed to teleport you to the nearest surface area.

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    SLG-Dennis on Steam Forums - Thread - Direct
That vastly depends on the other people and their willingness to overcome challenges.