
With Eco 9 a year in development, it came with a long list of new features. With 9.1, we’re iterating on that giant upda... Read more
Originally posted by Valck:Read moreOriginally posted by SLG-Dennis: Eco needs to be exited gracefully at all times due to using databases.
Not trying to be snide or clever, I'm just going to drop atomic transactions[en.wikipedia.org] and ACID for anybody interested. Something that, along with database normalisation, opened ...
Originally posted by valenti_scott: Thanks for the replies. I have been putting the best possible modules in all my machines ASAP.Eco needs to be exited gracefully at all times due to using databases. By default we create backups every 30 minutes, though.
How do you lower the resource requirements?
It looks like the game file for this SP world has been corrupted. My machine crashed the last time I did a disconnect.
If your in the EU, Hetzner kicks ass and has great prices.
They indeed do.
Originally posted by Valck:That's very possible - I was talking of Windows. The linux server is still early development.Originally posted by SLG-Dennis: No, the world generation is actually the only thing in eco that makes use of all CPU cores with 100%.It certainly only used one core on my Linux box. Granted I didn't use the dedicated server but generated a "hosted" world from within the regular client, although I'd have expected both to use the same code base...