Eco

Eco Dev Tracker




15 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
We called that "Towns & Nations" before, basically multiple government per world.
Post
Hello Eco Citizens,
today we'd like to give you an update on where we’re taking Eco after our 9.6 release. As an Early Access title, we’re always looking to balance adding features with polishing existing ones, and we’ve decided to have a final Eco 9 update that is focused solely on performance - Update 9.7.

A major part of our team will be focused on both client and server performance, fixing some long standing issues that should make the game a much smoother experience, especially on lower end machines. Our CTO Alex will tell you a bit of the details on how we plan to make it work:



Our strategy is to compare profiling snapshots we collect from QA and players on public test servers after hours of gaming. There are no obvious reasons we can easily fix, but one thing we noticed is greatly increased transform update... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Nov

Comment

Given I don't see it mentioned by others: You cannot play it offline, as in with no internet connection, you can play it solo on a locally hosted server, but need a internet connection.


10 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That's no longer necessary, there is a global growth modifier in the difficulty settings :)
Post
Hey Eco Citizens,
today we release Update 9.6.6 to fix a major issue with civics. We expect this to be the last update before 9.7.

  • Fixed: Certain conditions in civics were ignored, leading to all types of civics to not work properly in specific circumstances.
  • Improved: Adjusted glass to have a bit more opacity, based on your feedback.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Nov

Comment

Originally posted by DonaIdTrurnp

What’s the reasoning for making tool tier for farming implements basically irrelevant?

Area of Effect?


08 Nov

Post
Hey Eco Citizens,
we're releasing 9.6.5 to address the issue with holding the interaction key to pick up materials, thanks for reporting!

  • Fixed: Holding down the interaction key to continue picking up materials until the key is released didn't work.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

At least from our side there is no plans for that as that would be pretty opposite of our goals in regards to everything in Eco being done by real players and the interaction coming from that.


07 Nov

Post
Hey Citizens,
we have just released Update 9.6.4 with a collection of fixes for issues you've been reporting. At the same time we're working on Update 9.7, for which we'll have news soon as well. Enjoy:

Audio
  • Fixed: Tools could stop creating sounds after using them for a long time.
  • Fixed: Tools could stop creating sounds after eating food.
  • Fixed: Tools could stop creating sounds when switching to it from a torch.

Avatar
  • Fixed: The avatar of the player could duplicate and exist twice.
  • Fixed: When scrolling through empty hotbar slots the avatar animations would reload.
  • Fixed: The held tool would not display on the avatar after login if another tool of the same type is in the hotbar.
  • Fixed: The camera would rotate around the global z axis in third person view.
  • Fixed:...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Please send your client logfiles directly after you experienced a crash to [email protected]: https://github.com/StrangeLoopGames/EcoIssues/wiki/Getting-the-Eco-game-log-file
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
It's the folder where the EcoServer.exe is in. Mod files itself should go to /Mods/UserCode/ folder in most cases, but make sure to follow the instructions the modder gave.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
It's an issue with unsupported size of FoV and addressed in 9.6.4.

30 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
If using GeForce Experience you might need to press CTRL additionally.

28 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Boats are part of the next update.