Exhaustion timer is off by default and can be configured in Balance.eco.
No, that is not possible, at least not without a lot of unsupported savegame editing.
so by building more you mean just have multiple of them in a single building? or can i just break it and put it back down to reset.
Yes, doesn't even have to be the same building.
I'd like to argue that the number of slots need to be proportional to the size requirement of the item.
What ends up happening instead of what you describe, is that people squish multiple laws into one to save space, which just creates a mess.
Demographics table would be fine with 2-3, but court should have 5 or so IMO.
I also quickly looked into modding this and it's not super simple, but probably doable.
Yeh, people squishing multiple laws into a single one is something I fear as well, could be solved by maximum amount of clauses, but that would limit lawmakers, especially such as on White-Tiger. I'm not sure if people wouldn't still squeeze multiple laws into a single one, because this basically is the typically "border" problem:
"Okay, now I got three laws and just need one more, let's squeeze it into the third".
The same also does happen with the sixth, when you can place 5 though.
It's like when companies offer a timeframe where purchasers of version X of a software can get a free or discounted upgrade to the new version released shortly after. No matter where you place the border, there will be a person being just one day over it and feeling bad about it.
You're supposed to create multiple of these objects, to represent the increasing size of your government through increased room needs and building size. You might be able to mod the tables to allow more slots, but it's not something currently supported via configuration and given the goals I don't know if that is something we might provide for in the future.