Eco

Eco Dev Tracker




22 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
As a workaround you can try the following?

Go to /Steam/steamapps/common/Eco/Eco_Data/Server/Storage and rename the .db and .eco file of the savegame you are currently playing to Game.db and Game.eco (note the capitalization!) respectively.

Then start the server manually via the EcoServer.exe (in /Steam/steamapps/common/Eco/Eco_Data/Server/). You will then be able to start the game and in Your Worlds, at "LAN Servers" you should be able to join it.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Thank you. To all of you as well: Do you use Steam only accounts or have you linked your Steam accounts with an SLG account?
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
I'm really sorry for anyone affected, we are not able to reproduce the issue ourselves yet. Hence we need as much as information as any possible what is different for the affected people vs. the non-affected. Could you help us out with the following:

Do you start the game just normal via Steam? Have you set any parameters in the Properties (Right click)?

Do you start the world via ingame, e.g. "Your Worlds" -> Local Worlds -> Load? Or any other way? If you start the server via ingame means, can you try to manually start by executing /Steam/steamapps/common/Eco/Eco_Data/Server/EcoServer.exe, do you get the same issue then?
Post
Hey Citizens,
we're releasing our first of at least two main releases for our 9.7.x Performance Update series. Please note that this update is only the start, laying groundwork for future updates that will contain a lot more optimization than this one. Next to a bunch of optimizations for both client and server we also have a bunch of gameplay changes and bug fixes. Let's jump right into it:

Client Performance

To improve client performance we made several different optimizations:

  • We optimized the recycling of unused views. Views are used for data synchronization between client and server, but when specific data is no longer needed on the client these views should be recycled to save memory and avoid useless synchronization. Until now it was possible to have lag spikes during that recycling...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Maybe it helps to know that we actually had never intended to have any official servers to begin with. The only reason we actually introduced them was because some players in negative reviews had issues with admin abuse on some private servers - we still took an approach to manage them at least somewhat like community servers as that is where we think people should experience Eco.

Official server White Tiger for example was my private community server before. I just continued it as an official server, but nothing really changed - it even has many people of the former resident community.

We provide official servers in a economically viable world-central region that makes it acceptable for the vast majority of players to play on them and design them by having different setups, rules and target groups, incentivizing different regions playing there instead of splitting them up by region. That worked very well so far and the interest in additional servers has not bee... Read more
Comment

Originally posted by TheDu42

nah, 9.7 is right on the horizon and the next update after that is 10.0. could see it being 6-9m but if they expected it to be longer 9.7 would have introduced some of the new mechanics instead of being a straight performance update.

I tell you a secret: 9.7 uses the 10.0 codebase.


21 Nov

Comment

Originally posted by Kyxoan7

This is why you the boss :). I only play with a few friends. as such we don’t do civics and just build and advance tech. I use g-portal personally. never had lag as their hardware scales on demand but I prolly do very barebones pull on the server

G-Portal is a great provider, just as Ping Perfect. I've worked with them in the past and all GSPs will provide sufficient power for your game with friends and small servers.

But once you go into the area of community forming with a server I would strongly recommend to get a dedicated server (that excludes virtual servers as well) for that - you will have better performance for the lower price and a lot more options. We do craft custom builds for servers to fix issues or improve performance for example that these communities can then use, until we can test it there and release in a hotfix. Such stuff is typically not possible on a GSP. (Though Ping Perfect might make that possible for you on request, they're really great guys)

I also cannot recommend using clouds, we have tried that for our own hosting system and it didn't work well as the CPU power of most cloud providers is insufficient, due to be made for multi-core, not high single-thread. Amazon did two years a...

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Comment

Originally posted by Divinion

I will remove it. Will point out that stating that you have no affiliation with something never equates to anyone claiming they have affiliation with something. The entire reason for it being stated is to prevent any confusion.

I would like to share my overall thoughts based on the communications from SLG in this particular thread. It really seems that there are some snide remarks that are done with the intent to belittle the people that are being replied to without any sort of negativity to warrant the need for such behaviors. They have certainly gave me the impression that SLG, if the company's views are the same as those posting here on reddit, has no care in the world for any American, specifically. This is not because that you personally said no to the Official server idea, but all of the follow up comments to myself and others in regards to their respectful wishes being presented. This whole thing about the company would not someone claiming affiliation to their com...

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I'm really sorry you got that impression, it was not intended. I just tried to honestly explain in as much detail as I am allowed why US official servers are not currently a thing and won't be other than if there is a sufficient need displayed that makes it a economically senseful thing for the company, which I am not deciding. This is nothing against americans either (just as it is nothing against Oceania or Asia for which we also do not intend any official servers at this point, aside of a potential limited china version), our CEO is one and the company, even though full remote and all over the world is registered there.

Please also give me the doubt of not being a native english speaker. I in no way intended snide remarks or any belittling, but I do not grasp the effect my words have to the extent a native speaker has. I am sorry for what I appeared as. I assume you might have gotten that impression due to me stating that the US is not actually the majority of players as...

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Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Strange Loop Games is a full remote company - we have no office, most of our staff is from Europe and Russia, good bunch in Australia, some in USA and some in other countries. It's registered as company in the USA, where it started out very long ago as a company with office.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That should not happen, but we'd need more detailed information and the world save to investigate that. (Maybe space requirements were no longer met after registrar was placed with other stuff in tight room? - I don't know out of my head on if they have some, though.)
Comment

Originally posted by Divinion

Please let me know if the one I set up should be changed. I'm not trying to get into trouble. I did clearly state "Unofficial" in the title and included that it is NOT hosted by SLG in the description to prevent any confusion at the same time letting it be known that it is Official server settings.

I'd recommend to remove the line about Strange Loop Games completely. People overread single words really easy. Basically you should not claim any affiliation or relation to our name at all without explicit approval.

Comment
    RemonRamy on Steam Forums - Thread - Direct
Hello KevlaKevlon,

I'm sorry to hear you've been experiencing such issues. I'd love to help you get this sorted out as well as fix the cause so neither you nor anyone else have to go through this in the future.

Do you think you have the time to help me out with a few extra details? If so, please follow the instructions listed here [github.com] to create a new issue and attach your player log files as well as the server you're experiencing the issue on if any, and your in-game name.

Alternatively, you can also simply send us an email with the same information above at s... Read more
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Registrars should not affect your government at all, as it's just appointed titles. They also cannot edit any titles you made, but titles you made can be edited at any registrar you open in the world.
Comment

Originally posted by BinniesPurp

I may have asked three times in a row after being asked to stop lol it was deserved don't worry

That would have been a wrong decision nontheless, in that case a temporary mute is due first. A kick is generally only used for people that were active on the Discord before but are now spamming (potential hacked users that can come back without needing to write to support when they sorted it out). A ban requires at least a mute and a clear warning having been done before. So offer still stands, mistakes in moderation happen.

Comment

Originally posted by BinniesPurp

Haha have they released that boat update yet or is this game dead

I got kicked off the discord last time I asked, I just assumed they were giving up when they went silent and the servers started dropping 🤣

We don't kick people for asking for boats, when that update comes or if the game is dead. (All of this happens daily, boats probably 5 times) If you want me to look up the actual reason, feel free to start a private chat. Rules on Discord are pretty identical to the ones here on Reddit.

Comment

Originally posted by Divinion

Costing me under $50 with all the upgrades available. So it looks like it's an Unofficial Official server for us NA folk. I posted the info in the Server Advertisement Megathread.

See my answer to Kyxoan7 above, whenever people just state dollar amounts and some "upgrades" instead of rough hardware pieces I'm not sure what they are actually buying and assumption goes to being at a GSP, so saying anything concrete would just be speculation.

Feel free to keep me updated on user numbers, though. Unfortunately this reddit post didn't get a lot of upvotes either, which could have been a measure of interest as well. (Plus make sure that you don't mimic the official server names and description too closely, that is violating our ToS and has gotten servers removed in the past that tried to deceive people)

Comment

Originally posted by Kyxoan7

It is weird that the price is so expensive for you. I can host a 4 player server for 5$ a month. scale that to 100. $125 a month if you even needed that many slots. Not really expensive, unless I’m missing something?

That calculation seems off, it seems to assume we could use some Game Server Provider that offers 'slots' - we do generally advise against using such GSP's, but rather use some that give you guaranteed hardware. The best offer that PingPerfect for example has (which caps out at 8 GB memory) will be able to host - free of issues - about 30 people online at the same time on a medium sized world, if people don't use a lot of civics - it costs around 100 € already. Unfortunately it doesn't allow us full server access, which we need, as we do use custom builds and settings for official servers.

Our official servers are hosted on dedicated bare metal servers with Ryzen 5950X Processors, PCIe 4 NVME SSDs and lots of memory. White Tiger uses around up to 32 GB of memory typically, when it's 100 people, mid-game and lots of civics it can easily be another bit more. That's numbers a GSP - especially offering slots - does not give you, they share much weaker servers with multiple peop...

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Comment
    SLG-Dennis on Steam Forums - Thread - Direct
If it says that, your Steam account was indeed already linked to a different SLG account.

19 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Disappearing objects (it does actually not only affect stockpiles) has been a super plaguing issue for us. The problem with it is that we cannot reproduce it till today, even if we join on a server where the owner currently has it - cause the stockpile for us is there. We'd need to be at the players computer that just experiences it and have the development environment open to debug, which is extremely hard to do. Hence we try different approaches to fix such cases by idea and extending logging, but that has not brought ultimate success yet, unfortunately. We continue to work on it.