The Elder Scrolls Online

The Elder Scrolls Online Dev Tracker




08 Jun

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Hi everyone! Apologies for the confusion here - just confirming as others have stated that we did add a new UI setting that allows you to automatically track a quest when you accept it, and the default is set to "Off". If you're on a quest and accept a new one, it will keep tracking the quest you were working on unless you switch this new setting to "On". The setting can be found in the Interface Settings under "Automatic Quest Tracking". We'll also retroactively add this to the U38 patch notes so it's properly documented.

07 Jun

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This is the official discussion thread for, "Celebrate The Necrom Chapter's Launch With These New Wallpapers!"

"The Elder Scrolls Online: Necrom is now live on PC/Mac, and we’re celebrating this year’s big Chapter release with three all-new wallpapers."

*We'll move this to the news section in a few days.
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Hey all! Thanks for tagging. We have passed this thread on to the dev team for their review and investigation. We'll follow up once we have more info.

06 Jun

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Hi all! We've investigated this and confirmed what you're reporting. We've got a bug in for it. Thank you!
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Hey all. Wanted to follow up here. We have been passing the feedback from players regarding Bastion Nymic to the dev team for them to address. We'll follow up as we get more information. However, please continue to provide your feedback here on your experience in Bastion Nymic. We'll continue to pass feedback and bugs on to the team as they work to address issues. Thanks, all.
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Just posted in another thread, but wanted to let you all know we pinpointed what is causing this issue and are targeting a fix for the next incremental patch. This is only a UI/display issue and you are not actually losing any buffs.
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Just to update here, we pinpointed what was causing this issue and are working on a fix that we'll plan to include in the next incremental patch. Again, this is a UI/display issue and you are not actually losing your buffs.
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Hi All, just confirming the timer change was intended, as highlighted in our patch notes. The change is meant to get all timers consistent, with a one-time adjustment to any campaigns which would have reset sometime in June. They will instead reset on the first of July. Again, this reset is meant to get all timers on the same reset schedule. Rewards will be issued out during the next reset as normal.

However, we are passing this feedback on to the dev team so they can evaluate and factor in for any future changes.