Gems of War

Gems of War Dev Tracker




04 Nov

Post
    Jeto on Forums - Thread - Direct

Originally published at: A New Mythic Approaches – Consort of Darkness (Nintendo Switch) – Gems of War

New Mythic Troop: Consort of Darkness Consort of Darkness will be the only Mythic Troop available in Glory, Gem, Guild & VIP Chests for the next 7 days.

Post
    Jeto on Forums - Thread - Direct

Originally published at: https://gemsofwar.com/new-faction-fire-rift-nintendo-switch/

Join Luther, as you explore the burning Lands of Fire Rift! We have a new Faction to delve, as well as lots of new troops, lead by the Mamga Dragon! To celebrate the release of this new Faction, we will be running a Faction event over the weekend for Fire Rift.

Post
    Jeto on Forums - Thread - Direct

Originally published at: https://gemsofwar.com/a-new-mythic-approaches-sagittarian/

New Mythic Troop: Sagittarian Sagittarian will be the only Mythic Troop available in Glory, Gem, Guild & VIP Chests for the next 7 days.

Comment
    Kafka on Forums - Thread - Direct

The stores perform QA on our builds before approving it to go live. We have our game on 7 stores, so it takes a little time for us to get the go ahead to press the release button.

Basically that means that for client fixes, like this hotfix, there is always a gap between when we’ve finished the work and when the update is released.

If it’s a server fix then we can release it as soon as we’ve finished our testing as it doesn’t involve the stores, but for this hotfix, it’s a client fix.

We’ll be working out what we can do regarding compensation once the issues are fixed. We always wait until after the issue is fixed to sort out comp so we can have the entire picture of how the issue affected the player base and how long the issues went on for.

If you would like a refund, please contact the store you made the purchase through. On our end we can only compensate in game, I don’t have the capability to process monetary transactions as we don’t handle the money ...

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Comment
    Kafka on Forums - Thread - Direct

Hey, it’s not in The Vault yet, when it is we’ll include that info in the weekly blog.


03 Nov

Comment
    Kafka on Forums - Thread - Direct

Hi everyone, just an update as it’s now Friday here:

We’ve finished the hotfix but we’re not going to be able to push it live this week.
It’s now looking like early next week. We had hoped to get it to you all before the weekend but it hasn’t been possible.

We’re very sorry we couldn’t get it to you sooner and thank you so much to everyone for their patience.

Comment
    Kafka on Forums - Thread - Direct

Sorry, I only just saw that a post was flagged here. I’ve deleted the post as it breached community guidelines, I’ve also cleaned up some of the posts that followed that were just about the same topic/in direct reply to it.

Tag me if you need anything else in here.

Comment
    Kafka on Forums - Thread - Direct

Hi folks, this issue is known by the team but I don’t have any update yet sorry.

When we have more information we’ll let you know.

Comment
    Kafka on Forums - Thread - Direct

Hey, unfortunately, this is a known issue which the team are looking into at the moment.

In the meantime if you unlock the next Kingdom: Zhul’kari, you’ll be able to continue with the Zhul’kari Questline and you’ll be able to come back to Khaziel once we’ve fixed the bug.

Sorry about this!

Comment
    Kafka on Forums - Thread - Direct

It’s intended to work the way Fourdottwoone described with only one pet image showing on any particular bonus box.

It was designed this way to future proof. We currently have over 1000 Troops, as time goes on who can tell how many Pets there will be in the game and it would be unweildy to show them all in the same bonus box or give them all separate boxes.

I’ve updated the thread title for the bug report linked above as well.


02 Nov

Comment
    Kafka on Forums - Thread - Direct

It was actually Melbourne Cup Day here. A sport related holiday.
It’s a controversial one but whether we celebrate it personally or not, it’s a bank holiday :woman_shrugging:

Unfortunately Halloween isn’t big here despite what the retailers say, that would be much more fun for me though honestly haha.

We used to trick or treat before everyone got too anti-american to humour the kids, then as a teenager I used to host the funnest Halloween parties even if I say so myself :joy: nowadays I just make spooky snacks and watch a scary movie with my partner :slight_smile:...

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Comment
    Kafka on Forums - Thread - Direct

Oh no, I’ll re-open the bug :frowning:

Comment
    Kafka on Forums - Thread - Direct

One post I can answer without any assistance from the team.

The other I have to poke someone else and wait for an answer :slight_smile:

Comment
    Kafka on Forums - Thread - Direct

For further insight into how replacing existing art works:

You name the file the same way the old file was named. Delete or rename the old art in the project. Then drag and drop the new art into place. This way you keep both versions in our files but the new version will replace the old version in the game project when the next builds are done.

So it’s basically a drag and drop to replace art. The person who does the builds is already doing the builds so it doesn’t add more work to their plate as they’re already doing the thing.

No programming knowledge necessary for this.

However, our artists are also experienced in using Unity (the game engine we use) so if they need to implement new art they can also do that, again without needing to know how to program.

We do have technical artsists who are hired to bridge the divide between programming and art, but their jobs are more technical art like optimisation which requires being able to program and kno...

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