I didn’t plan to write something like this but due to an overwhelming response from friends around the industry and folks from this great community it has become clear to me proper closure requires a real goodbye. Today is my last day at ArenaNet, so here goes nothing…
Eleven years ago ArenaNet took a chance on me. The company’s very first ever game: Guild Wars (Prophecies) needed a game designer to build the bulk of the quests with just a few months left till ship. The offer came on a Friday and required I fly to Seattle from Virginia and be there by Monday morning to start working. On a recommendation from my friend Lewis who was a coder at ArenaNet - I quit my job and jumped on that plane. I flew with what clothes I could bring in a few suitcases and a sleeping bag. I rented an apartment I didn’t have time to furnish and with my sleeping bag as a bed, I set to work banging out the quests. One of the first quests I got to work on involved a little girl named Gwen who need...
Read more External link →