Guild Wars 2

Guild Wars 2 Dev Tracker




15 Apr

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Hello all and happy Monday! I wanted to make sure I bring this morning's news post to the attention of this thread. It begins with the introduction of the Cosmetic Inspect feature, but the rest of the post has a lot of behind-the-scenes info for those of you interested in QOL improvements. As I've mentioned before, I round up a list of the newest QOL requests every week and share them with the rest of the studio, including the Live Team, so they have an ongoing view of what you all are discussing. So thank you for continuing to share your thoughts on this front!
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    on Forums - Thread - Direct
Hello all and happy Monday! I wanted to make sure I bring this morning's news post to the attention of this thread. It begins with the introduction of the Cosmetic Inspect feature, but the rest of the post has a lot of behind-the-scenes info for those of you interested in QOL improvements. As I've mentioned before, I round up a list of the newest QOL requests every week and share them with the rest of the studio, including the Live Team, so they have an ongoing view of what you all are discussing. So thank you for continuing to share your thoughts on this front!
Post
    on Forums - Thread - Direct
Hello all and happy Monday! I wanted to make sure I bring this morning's news post to the attention of this thread. It begins with the introduction of the Cosmetic Inspect feature, but the rest of the post has a lot of behind-the-scenes info for those of you interested in QOL improvements. As I've mentioned before, I round up a list of the newest QOL requests every week and share them with the rest of the studio, including the Live Team, so they have an ongoing view of what you all are discussing. So thank you for continuing to share your thoughts on this front!
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    on Forums - Thread - Direct
Tomorrow's game update will introduce the new Cosmetic Inspect feature! Check out our latest news post to learn more.
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Tomorrow's game update will introduce the new Cosmetic Inspect feature! Check out our latest news post to learn more.

12 Apr

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Game Update Notes: April 16, 2024 04/16/2024—April 16 Release Notes Note to users of third-party programs: Due to possible incompatibilities, the game may not launch or work properly after we release a new build if you use a third-party program. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here. Super Adventure Festival Moto's world-renowned Super Adventure Box returns again! Explore two worlds (and one test zone) of excitement, peril, and educational entertainment to earn holographic weapons and a variety of loot. Travelers can visit the Super Adventure Box in Rata Sum—temporary portals have been placed in each major city to facilitate easy travel to the scenic hub of asuran culture! Complete the festival's meta-achievement, (Annual) Super Adventure Box Nostalgia, to earn the new Powered Shoulders armor! Last y... Read more

04 Apr

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gasp༼ ◕ヮ◕ ༽ Yay! I never see anyone using that one! I'm really happy you're enjoying it! (I designed that weapon set)


03 Apr

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Hey folks. As always, I'm so grateful to all the fans who continue to listen and support the music of GW2. I can't believe we keep getting to put out this kind of thing, and it wouldn't happen without your support!

I'm obsessed with the way this thing looks, and keep in mind it's just a mockup. If the other three collections are anything to go by, it's going to look even more incredible in person.

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Originally posted by st00pkage

Do you think maclaine cares about my opinion?

Be nice, please.

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Bug Fixes: Fixed an issue that could prevent players from completing achievements when the Mouth of Mordremoth was slain in Dragon's Stand. Fixed an issue that prevented the Defeat the Claw of Jormag World Boss or Complete Events in Frostgorge Sound objective in the Wizard's Vault from being fully completed by defeating the Claw of Jormag.
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That may have been true of the core Personal Story, but we've definitely tried to add a bit more nuance such that it's not as black and white. Granted, you're always playing a heroic character who is trying to do the right thing, but our villains (and friends!) should have enough depth to make them feel more realistic and have shades of gray. Sometimes we hit the mark and other times we don't. Often that depends on how much "runway" we have to introduce and develop a character, including how much time you spend with them, where/when you encounter them, etc. Also, allowing the Commander to fail and/or make mistakes has always been part of the player's journey.
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Originally posted by Lon-ami

SotO's world and story feels like it should have been at least three mini-expansions, a trilogy of sorts, maybe even more, up to six expansions.

SotO's premise and background lore is fantastic, and as much as some people hate SotO's story, I will die on this hill, and feel forever sad it got rushed and butchered so bad :'I.

I'm definitely curious to see what folks think once the next expac is announced and they can see what threads will continue, etc.

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Fornax's videos are great. Always thoughtful in their critique.


02 Apr

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The Searing Cauldron hero challenge in Iron Marches has been temporarily disabled so that we can address an issue. We’ll re-enable the event after the issue has been corrected.
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The Searing Cauldron hero challenge in Iron Marches has been temporarily disabled so that we can address an issue. We’ll re-enable the event after the issue has been corrected.
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I was out of office all last week so I am just now seeing this, but this series is so good! Thank you for sharing!
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Well, okay. 😄

01 Apr

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Originally posted by Servel85

and it stack with embiggement tonic too - so you can be even bigger

And this... is to go even further beyond!

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I just shared this thread with the team to take a look at, thank you for flagging it!