Would you tell us what was your role in the dev team?
I'm a 3d artist! I work on a variety of things including: weapons (and legendary weapons), backs (and legendary backs), gliders, chairs, minis, props (objects that you see used to decorate the maps), and rarely, a couple armor pieces. My work on these consists of modeling, texturing, animating, rigging (setting up the skeleton for them to animate with), setting up the physics for parts that wiggle, and some minor fx. I've made a million different models over the 15 years I've been here - way too many things to list! But some of my favorite things I've worked on have been legendaries and my Zharra cape/hood (named after my main character!)