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When we were developing ICARUS we reached out to many publishers, manufacturers, and platform owners but were unable to really get any traction with nearly everyone... except NVIDIA.
Despite being a massi...
Icarus has always been a good-looking but deadly environment, but now it will kill you faster.
Working with our friends at NVIDIA we have upgraded Icarus to support DLSS 3.0. The result was a 2.6X on average increase in performance enabling max setting, ray-traced gameplay on many GeForce RTX 40 Series systems.
If you are running Icarus in Direct X 12 mode and have a GeForce RTX 40 Series GPU, turn on Frame Generation in the Graphics Settings to take advantage of the improved frame rate.
NVIDIA DLSS 3 is the next revolution in neural graphics. Combining DLSS Super Resolution, all-new DLSS Frame Generation, and NVIDIA Reflex, running on the new hardware capabilities of GeForce RTX 40 Series GPUs, DLSS speeds up frame rates while still providing image quality similar to native resolution.
Benchmarking in NVIDIA’s labs found a that DLSS 3 boosted Icarus’ performance by 2.6X on average.
Originally posted by MorePopPunkThanPizzaTTV: Is there any word on more tamable animals atm?Yes, in fact we have a new animal almost ready to go. We plan to significantly iterate on how mounts are in the game, as well as introduce new mounts. A new mount might be next weeks update (not this week, but the week after). Note this plan might have to change.