Originally posted by :): 1. Optimization (Urgent task)Read more
-Too much frame drop and disconnection make it difficult to play the game.
2. Consideration for solo players.
-It's too hard for a solo player to film all these characteristics.
3. A bug when hunting animals while swimming.
-If you catch a swimming animal with a headshot, the screen is full of water as if I had submerged after the kill cam came out.
4. The unnaturalness of tools.
- Using the C key, it's good to take out the tool in the third person, but when you put it back in, the tool disappears.
5. Oxygen furniture.
- The first oxygen bag to be constructed has the same number of oxygen stones randomly. It doesn't go in at 40, it doesn't go in at 30.
6. Korean version. (Korean)
- Expectations for this game are very high in Korea.
If Koreanization is too hard, ask for help! Many people will help yo...
Originally posted by danderskoff: Hello,Read more
Here is why I am refunding the game:
Major bugs have not been fixed after 3 beta weekends. Major bugs being - Dropping an oxygen bladder makes it disappear forever, you can't fully mine ore without it being stuck in the ground, deer and other animals spawn inside of your house and often get trapped in the door, wood often drops through the ground and disappears, any fire on any point of the map makes the hills to be alive with the color of fire, animals often spawn but do not react to you and are not able to be interacted with - so basically ghost animals
Major gripes about the game - iron is scaled to be way too important in the game - you need somewhere around 600 iron ore to build one gun from the beginning of the game and that's NOT including making iron tools or stone architecture for base building, a lantern should not take 12 sheets of glass to make, a...
Originally posted by LittleDog:Read moreOriginally posted by loriipops: Hey everyone, please try to be respectful when talking about topics such as this. There are median earnings in each country, but there are still those that earn more or less than that.This tool then works horribly wrong.
I might be wrong but I believe we put in our price for Icarus in USD and let Valve's pricing tool calculate all other foreign market prices. Their tool is what most developers use and is recommended.
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