Last Epoch

Last Epoch Dev Tracker




22 Oct

Comment

Originally posted by bleedingpenguin

Any plan for macOS support?

No.

It's not impossible that we might bring back our macOS support but we have no plans for it at the moment.

Comment

Originally posted by CromagnonV

Oh rip, if you could do local coop on console that would be freaking amazing! There is simply not enough good couch coop games available these days.

Local co-op is an entirely different kettle of fish and is even more work than just a console port. It is possible that it might be considered to be maybe worked on sometime in the far future...maybe. We have no plans to do a local co-op mode yet.

Comment

Originally posted by hilltownhash

Thank you for having it on GeForce now, please keep it there the game is great.

It is great that some of these platforms like GeForce Now and Steam Deck work automatically. I just want to be super clear that these are technically unsupported platforms still and they do have bugs that we don't have on our to-do list.

They are just naturally really good which is awesome but we just don't test new builds on those platforms yet. They will be part of our additional platform planning and might become officially supported.

Comment

Originally posted by Leo_Heart

Are there any plans for bettering controller support before 1.0? As it stands it’s pretty hard to aim abilities or play a lot of classes

Yes, every major patch for as long as I can remember has had controller updates. Controller support is a 1.0 feature.

Comment

No.

We have not started console development at all.

After 1.0 we will begin to evaluate which additional platforms we want to bring the game to. PlayStation and Xbox are likely to be at the top of that list.

We do not have a set timeline for the release of Last Epoch on console.

We do plan to bring it to console.


21 Oct

Comment

Do you have a passive node which limits you to one companion? This would make your squirrel limit 2.

Comment

Originally posted by LetsGoHome

Hey thanks for the response. Don't worry I won't take as scripture haha. Best of luck with the lead up to 1.0.

Ps: spoil a falconer skill xoxoxo

Falconry :)


20 Oct

Comment

Originally posted by fl4nnel

I backed this game almost day 1 on Kickstarter, and I haven't been disappointed yet. So excited we're finally getting 1.0! Good luck guys, hoping for a good launch!

Thank you for your early support 🍻

Comment

Originally posted by LetsGoHome

Exciting! I'm hyped for the Warlock and Falconer to come out. I was hoping you could confirm either way if there will be any expansion to Endgame content before/with 1.0?

No big end game system expansion at 1.0, though the item faction system will certainly mix into the end game loop. Don't worry - we have big plans post 1.0 and will be regularly releasing content. I've spoken to it a bit before, but it's worth reiterating in this response: We want and have plans for the following end-game content for post 1.0:

- Very high difficulty static (non-scaling) boss content
- More system layers to Monolith
- more itemization chases

This is of course a very quick, off-the-cuff list, so don't read into something not existing or anything like that.

Comment

Originally posted by FkDenverFkRmods

Im glad to hear that. I made that big post last week about it and i really hope it portrayed my love and passion for this game! Feel like you guys chose a great timeline and sending the team all our energy we believe in yal!!

Edit: also i didnt think about it before but it really is amazing and very rare in gaming community for a playerbase to welcome and even encourage a delay in release for the betterment of the game instead of selfishly just wanting to play it sooner. Shows how much we truly love this game!

Cheers

Comment

Originally posted by FkDenverFkRmods

thank god! so glad they listened to us and pushed it back. i think thats enough time to fix some of the glaring bugs wooooo hyped

I will say that people's posts prompting us to push back gave us a lot of comfort in doing so. I very much appreciate everyone looking out for the best interest of the game/studio!

Comment

Originally posted by EBass360

Ohhh, That's on my Birthday! :D

We have a surprising amount of birthdays in the studio that week, including mine on the 18th. Will be a fun birthday!

Comment

Originally posted by bguitarify

Great decision to push the game back, gives the team breathing room to prioritize without crunch or scramble (hopefully). Excited for 1.0?

Extremely excited. Getting to go through and make things nice is already a ton of fun this development cycle.

Post

Travelers,

I’m thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access… we’re confident in saying that we’ve made something truly special.

Last Epoch's 1.0 launch will mark a new beginning for Eterra, and will set a new bar for quality, polish, gameplay feel, and visual excellence. Beyond 1.0, Eleventh Hour Games will bring substantial new content to Last Epoch every few months in what we call "Cycles". These releases will contain additions and refinements to many aspects of the game, such as end-game content, skills, unique items, gameplay systems, quality-of-life features, etc.

We u...

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Comment

We're knocking out bugs very quickly internally now in preparation for 1.0. Keep an eye on socials today.


19 Oct

Comment

Originally posted by Megane_Senpai

f**k I level 8 characters to lvl 80 yet havent known that.

You do get a +1 all attributes if you beat the final campaign boss so it's not all wasted.

Comment

It's good enough to be linked inside of the studio's slack with people talking about it ;)

Make sure you save room to use a Rune of Creation at the end of the FP use!

Comment

Please open a support ticket and we may be able to help Support.lastepoch.com. Have you verified game files via Steam already?

Comment

Originally posted by LadievESO

Missed opportunity to name it Spoonmaster

That's the name that it got sent to me with.


18 Oct

Comment

Originally posted by omguserius

Are you going to fix the error or the problem?

It has already been fixed internally.

Edit: this is why I can't quickly check to see if it is working or not on live.