Last Epoch

Last Epoch Dev Tracker




29 Aug

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    Mike_W on Forums - Thread - Direct

Was great to meet you too heavy. I had so much fun at the convention and the people are what was the highlight of the trip for me.


27 Aug

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    Mike_W on Forums - Thread - Direct

Yes, the booth will still be open. I’m not sure who will be there but it is likely Steve, Lizard, McFluffin, Karv and possibly some others. I just left to prep for an interview tonight.

Edit: I expect you’ve already found it by now but if you haven’t, head to hall 10.1, row B, all the way to the back, across from the Focus movie theatre.


26 Aug

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Glad you’re enjoying it. Welcome to the community - Judd


25 Aug

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    EHG_Kain on Forums - Thread - Direct

Hello there Bobster12! We’ve restored your character and stash tabs. This was a result of the game session taking place during the extended maintenance rather than dungeons, so should not happen again as we’ve addressed what went wrong during the maintenance period. You mentioned your friend also experienced issues with missing items. Could either you or your friend provide their information (account name) so we can investigate for missing data?


24 Aug

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Originally posted by Night-Sky

Don’t forget all the items missing 3D art when equipped.

That's not going to be completed by 1.0. We said the weapon and off hand slots done by 1.0.

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Originally posted by noother10

Each patch doesn't mean they've only worked on that patch and nothing else. Any patches we're seeing are to keep us interested, remind us the game is still there, give us more things to play with and help bug test and balance test. It's quite possible that a lot of the 1.0 changes/content won't show up in any patches leading up to 1.0.

I'm very interested in seeing the faction system patched in before 1.0 though as they said it would show up during 0.9 somewhere. It's a significant system that is unique to LE, very different to other games. It'll need a bunch of testing to ensure it's working as expected and produces the results they want. If they withheld it until 1.0 and it didn't work properly, it'd potentially be a big disaster, as it impacts one of the core systems of any ARPG, loot.

If you watch the opening night Live segment for last epoch from Gamescom. It says item factions coming at 1.0


23 Aug

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Originally posted by Aurorac123

Im just not sure how difficult it is for someone to login to their dev account on the forums, go to announcements and post 'Hey everyone! It's been quiet for a bit while we work on stuff, but as announced at gamescom, 0.9.2 is coming on sept 7th! The update will also include one of the 3 remaining masteries, in the Warlock! <Insert tease of some other stuff thats being teased at gamescom.

I found out about gamescom stuff from the remains of the race community, and then we've had to look at mobile footage of screens at gamescom, and try and find random articles talking about teases and stuff. Im sorry but 'Gamescom is about more than last epoch' makes literally no sense. You arent running gamescom lol. At the very best all you're saying there is that you value new people who might comeinto the game, way more than those of us who have been around (not to beat a dead horse, but looking at the race community, would be unsurprising ngl)

For all the speak of community, it...

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I certainly understand the frustration that a convention has access to press information before we get into our normal blog posts for 0.9.2. That's part of the differences in release of information with taking part in a convention just before a patch release. Hearing of those things at the convention and wanting the in depth looks of them.

What I mean by them being separate is that at Gamescom, we're trying to introduce players to Last Epoch, and of course we want to show our latest and greatest for that. However, it doesn't contain a lot of information about 0.9.2 beyond Runemaster: There's a couple little tidbits hidden in the playable demo, but there's other features coming as part of 0.9.2 which aren't at Gamescom - at all. This is because it's a Game Demo of Last Epoch first, which then features the Runemaster, rather than a 0.9.2 early access.

We haven't yet gotten into 0.9.2 news which will be our Dev Blog posts coming - Gamescom Trailer was just the patc...

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That’s a separate issue.

However, I’ve just tried on the latest version and I was able to ignite the kindling just fine. First you need to attack the wall and destroy it, then you need to press D to throw the light source at the kindling.

If you’re still having this problem I’d recommend creating a new thread with more details. Thanks.

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Gamescom has made things a lot different for 0.9.2, as we have an appearance at Gamescom, where we also released the news that 0.9.2 is coming Sept 7th, with a preview of the new Runemaster Class! There's a lot of news floating about from Gamescom, including that of Runemaster - however Gamescom is more about "Last Epoch" and getting out there with all the people that don't know us yet, rather than being a "promotion for 0.9.2".
We will absolutely be doing Forum Blog Posts for the various features coming in 0.9.2 as we continue to approach the patch date!

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All of the information you’re seeing here is actually placeholder: meaning the game failed to load its proper text.

I recommend verifying your game’s files.

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We’ve just now re-deployed the last hotfix, which should resolve this issue. Please let us know if you still have any issues after downloading the update.

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We’ve just now re-deployed the last hotfix, which should resolve this issue. Please let us know if you still have any issues after downloading the update.

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We’ve just now re-deployed the Windows client build for this update to resolve some issues causing Dungeons to not work properly.

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Originally posted by Deenman23

I can't believe i missed that wtf,im sure i was watching closely for sales on a bunch of games...sadface

There has never been an official sale for more than 25% so that would have been from a key reseller.

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In 2 weeks there will be a really flashy new mage mastery, Runemaster. If you like elemental spellcasting, this is a big class. Announcement just went out and we are showing it off at Gamescom so you'll be seeing more info about it as people get their hands on it.


22 Aug

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Originally posted by Skate0700

Any patch notes anywhere yet?

Not yet. Full notes are usually very close to patch day.

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Originally posted by xDaveedx

But what if it IS coming this patch??

It's not, trade info wasn't on screen very long but it said 1.0 on the screen when that was up.

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Originally posted by ButcherInTheRYE

Devs said on numerous ocassions they will release the last 3 masteries with the final release of the game 1.0

Furthermore, they said they will try (not guaranteed) to release 1.0 before the end of the current year.

So, what do I understand from all of this?

They release runemaster now because they will delay 1.0 again.

We realized that we couldn't do all 3 masteries in a single patch cycle and we didn't want to sit on the runemaster for a whole patch cycle so we are releasing it early. This has no negative implications for 1.0.

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Originally posted by Radulno

Wait isn't the point of solo that it's offline and so characters can't be transfered (to avoid cheating)?

Solo online characters can be transferred to normal online.

Offline characters can't be transferred to online. (and won't be able to)

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Online play is back up now. Apologies for the lack of updates in the meantime, we weren’t able to give an accurate estimate in the middle of it.