Last Epoch

Last Epoch Dev Tracker




17 Jun

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There are definitely learnings we have from D4 already. I’ve got my animation team in there taking notes as fast as possible as an example! Haha.

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Every affix has which slots it can appear on selected very carefully. If any exalted could go with any unique, this would bust wide open and we would have to start doing some silly things like nerf cooldown and mana regen affixes by 75%.

As others have said, it doesn't need to match sub types. The base type has to match and they can't have conflicting class requirements.

Also, if you can put them in the cache together at all, it worked. It checks if they are compatible right when you place them in. I suspect that you might not have done the last step of time traveling.

If they are incompatible, it will tell you why.

Also, julra always drops a pair of items which can be used to make a legendary item.


16 Jun

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If you’re having loading issues, verifying the integrity of game files in Steam should fix it. Very sorry for the inconvenience.

I’m working on tracking down why this happens sometimes; there might be an issue with how Steam applies patches in some situations. I’m not sure.


15 Jun

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Originally posted by acbro3

Hi, things that might help you stay engaged are: - farming blessings to push a build further - try to beat T4 bosses - push to x00 corruption - try out different void knight builds and level further in the process. It is really easy to Respec. I sometimes try out new builds on the daily. - try to collect different uniques

Otherwise, also leveling up another class or mastery or build around a particular powerful unique or item you found.

This is what I would have said, so thank you for the helpful response Acbro. Additionally there’s arena. We have multiple end game updates planned but some of the larger additions to Monolith may take a while longer. Glad you’ve enjoyed it thus far!

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Bug Fixes

  • Fixed a race condition introduced by 0.9.1d which caused players to sometimes be disconnected after loading a zone.
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Originally posted by wicked_reddit

Reported here and the official forums

Thanks for reporting there. We do see it

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We’ll check this internally. I haven’t played a Drain Life build on gamepad

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Originally posted by CheesePudge

None atm. Iirc Devs said more will come and there are total 12 Acts. We just dont know if they will come in 1.0 or after 1.0. probably gonna be some season/league/cycle thing im guessing

The final story chapters will come after 1.0


14 Jun

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Ah, yeah it’s fair to point out that I didn’t mention Towns.

We are still working on the technical details and making progress, but there’s no estimate I can give yet. We’re planning to re-launch them before our next major patch.

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If you’re not seeing the update in Steam, please restart your Steam client. Thanks!

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Changes

  • Improved how dynamic Solar Invaders (archers) are in combat:
    • Increased how much and how frequent they move between attacks.
    • Added another short fleeing state that can happen more often, not just after taking a lot of damage.
    • Reduced their kick damage by 25%.
    • Reduced their arrow damage by 11%.
  • Majasa’s Blood Pools tick 4 times per second from 5 and deal 10% more damage per tick (resulting in 12% less damage per second). The ticks now always show damage number and hit vfx, so that it’s clearer that they’re dangerous
  • Immobilized enemies no longer start using movement skills (immobilizing an enemy will not interrupt a movement skill in progress).
  • Improved internal performance telemetr...
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13 Jun


12 Jun

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Originally posted by Solidux

https://www.lastepochtools.com/builds/

Would this place be a good place to follow builds?

Yea, great place, it's linked in the side bar. The site's creator is actively developing it too.

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Originally posted by eds444

Or bowmage (multishot + reign of winter bow) = to mimic ice shot w greater projectiles. Just not the 'explodes in a cone of shards behind the target part'

Yea, Bowmage is probably best. Was just trying to find skills that were the same base functionality.

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  • Detonating Arrow (converted to cold)

  • Warpath

  • Multishot