Last Epoch

Last Epoch Dev Tracker




04 Apr

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What level are you? Skills have a massive slowdown if they are pushed high relative to your level.

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Its identical.

There are a couple practical differences. Usually high synergy teams can go faster together, also if someone kills something out of range, you don't get xp for it. You can also gift gear to each other so you can reach get sightly more appropriate stuff if you are playing diverse builds.

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We’re aware and are planning to add lore collectibles, random events, “one-shot” caches, and more mini-bosses. It may take a bit to get that where we’d like it to be but it’s on our radar.

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    Mike_W on Forums - Thread - Direct

There is an underground river.


03 Apr

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Originally posted by IOnlyLieWhenITalk

With warlock seemingly focusing more on curses and whatnot are there any plans for a cultist style class in the future to bring a demonic and/or lovecraftian influence into the game?

All information regarding specific abilities of the missing masteries is out of date. We haven't released details of their abilities.

We don't have specific plans for a lovecraftian style class at the moment.

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We had to update a lot of this for server authority. Left click binding options are in QA review atm!

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It's not currently sorting like the offline characters do. We have it in our dev tracker!

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Originally posted by ItsSnuffsis

How well does the game play with using big picture mode in steam and it's text input methods?

No idea, haven't tried it or heard of anyone trying it. The game doesn't have built in alternate text input. I'm just not if big picture will stimulate a keyboard automatically or not.

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https://youtu.be/UXChjI21ifo?t=4 (jk)

We have a lot planned for the Monolith and end-game systems. 1.0 is just kickoff for the game and then we plan to add additional content every 3-4 months for years - much of it will be expanding the end-game. We actually have the first two LARGE monolith expansions already planned!


02 Apr

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Love to hear it! Yes, we already have lots of additions to the end game planned. We know we need things like - random events - very challenging static boss content - more incentives when you level past 100 - more axis of progression when you reach end-game - more item types that are not main-slot items

We still have plenty of polish to get into the core game experience, the remaining masteries, item factions (trade systems | bazaar) and then we have some awesome things planned for further end-game expansion.

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Originally posted by cooldods

This is a pretty disappointing response. The comment in question has a slur and is joking about the murder of school children. Surely you can do better than "we're not sure whether this needs moderation yet"

That's not what I said at all. I'm not someone who sets those rules. Personally I don't think that was appropriate at all. I can't speak for the whole team on this but I don't think it will be a hard sell to convince anyone else that it was inappropriate. I can't do anything about it myself. Especially while I'm on vacation. I want it dealt with so I directed them to the method by which they could report it. Please do not try to read into what I'm saying. Please read what I'm actually saying.

Edit: and I see several other replies to this effect now so this was probably unnecessary.


01 Apr

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If you see something in chat that doesn't get moderated which you think is inappropriate for the game, please submit a report via the contact form on the support site. There is a specific option for reporting chat messages.

We are still working on our moderation rules and processes.

Edit: due to significant quantities of inappropriate replies, I have locked this thread. Please try to at least pretend like you respect each other next time.

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Yes, look in the skill tree.

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    Trasochi on Forums - Thread - Direct

It will be turned back on. It was disabled because we couldn’t fix it in time for 0.9.

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Can you post a screenshot of the passive tree? Are you talking about the big vertical chain line that splits the passives? Which mastery did you pick? What nodes are locked?

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We have a new auto mod system that we’re still training. Sometimes the false positives it flags are silly but we check through the rejections and allow-list anything that it catches that it shouldn’t. 95% of the stuff that it does catch is it doing it’s job well but there are some things we’ve either had to loosen the restrictions on or allow list that don’t make sense. 1pt, afaik, isn’t a term we’d want to block, haha!