Last Epoch

Last Epoch Dev Tracker




13 Apr

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We talked about the dagger’s scaling during internal testing. We are happy with the state of the dagger in its current implementation. It has a fairly low level requirement, high flat melee damage roll that compensates for the lack of scaling in MM tree and a fair chance to get LP to customize more in endgame. If we were to make an adjustment, we would have to go back and readjust the design of the dagger, this could happen in the future just not anytime soon.

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This has now been fixed internally and the fix will be included in the next hotfix, which I expect to be this week.

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Originally posted by Spellmystery

Is there any chance we will see this feature revisited?I mean after every character (especially alts) whenever i kill lagon , that's it for me and the story , no need to go further so i start monos.are you considering of adding rewards for doing later acts?

Majasa actually already has a unique reward, +1 all attributes.

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The nodes say their requirement and they say that you need to be mastered to use them.

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Yes, we are working on it. High priority.

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Originally posted by RMHaney

Excuse me sir this is a direct nerf to the sell price of this item how will we be compensated?! /s

A finger on the monkey's paw curls, level requirement is set to 233.

Number goes up = buff right?

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Originally posted by DeTalores

I made a comment that the gold cost should change to 144 that only got ten upvotes and they changed it! Soooo they definitely come to Reddit and read even the low upvote comments too haha.

Yup, I snagged that from you.

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Only minion stats affect minions. If the stat doesn't say minion on it, it doesn't help your minions.

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There is a new bug with channeled abilities in offline mode. Is this offline?


12 Apr

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Looks like the bug happens when you hide tooltips then drop an item. Unfortunately, the only work around I think of not hide tooltips till we can address the problem.

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Serpent Strike has a Spear requirement. It will not work properly without one. Thank you for the report.

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I was able to reproduce this internally. This bug is under investigation. Thank you for the report.

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There is a bug that is causing channeled abilities to not work most of the time in Offline mode. We’ve narrowed down what is causing the problem, but we haven’t quite found a fix yet. We will put out a hotfix once we’ve resolved the issue, as soon as we can.

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‘Hand of Judgement’ didn’t scale Consecrated Aura

This is intentional. Consecrated Aura already has a number of ways to scale its damage. The gloves are designed to give the hit version of Judgement some love.

‘Jelkor’s Blast Knife’ didn’t feel good to play due to low range

We are aware of this and will discuss this more internally.

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This should be fixed as of 0.9i which is out now.

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We’re aware of channeled abilities not always working in Offline mode. We are investigating.

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    EHG_Kain on Forums - Thread - Direct

Lagon requires a bit more than a quick fix unfortunately. He’s certainly on our list of things to address.