Last Epoch

Last Epoch Dev Tracker




27 Jan


26 Jan

Comment

I can see the removed post about that third party selling site. I'm not sure if it works or not but just to be super clear, it is a steam account with the game already activated on it. This tells me that they probably activated it through our website and you'll have to get the email credentials associated with the Epoch account along side the steam account or else you'll have problems down the road.


25 Jan

Comment

Originally posted by AndyBarolo

Does Harvest now scale with attack speed?

It has always scaled with attack speed. You might be thinking of Tempest Strike which doesn't.


23 Jan

Comment
    Mike_W on Forums - Thread - Direct

Yea, I’m just the worst sometimes eh?

Comment
    Mike_W on Forums - Thread - Direct

Well this has backfired horribly. I was attempting to gather information on exactly where the line was for them, not spark a debate on the topic. I think it’s safe to say that it’s at least a little bit a subjective term in certain contexts. Yes it can be taken literally and as soon as you have two players involved, it’s technically multiplayer but we often used terms to describe games that fit into general genres that aren’t quite literal.

Take ARPG for example, it’s a different genre than Action RPG even though ARPG means Action RPG. These subtle differences in terminology tell us a lot about the game. In this case, most notably, the camera angle is generally completely different.

I’m sorry to have thrown this so far off topic.


21 Jan

Comment
    Mike_W on Forums - Thread - Direct

Yes, 1.0 won’t have 12 chapters.

This isn’t news, I’m not sure where the info is but we have said it many times.

Comment
    Mike_W on Forums - Thread - Direct

Llama has the story straight on this one. We do have more campaign story chapters planned that will launch post-1.0.

And I can’t tell who it is on mobile but judging on the topic and picture, I suspect Andrew is about to have all the details.

Comment
    Mike_W on Forums - Thread - Direct

Could you define “other stuff” for me please?

I would also just like to confirm that this means that Diablo 1/2/3 are all not multiplayer games right?

Comment
    Mike_W on Forums - Thread - Direct

I’ve seen this idea that “coop != multiplayer” in a few places now and I’m really interested to know how you would define multiplayer.

If you were to list out the minimum requirements to call any game a multiplayer game, what are those requirements?


20 Jan


19 Jan

Comment

There isn't any type of regex style search functionality or tricks you can use to find specific combinations of properties.

This is something we will be looking to do at some point but it's likely not going to happen before 1.0


18 Jan

Comment

Originally posted by CoachHelp

Reviving enemies

I'm sorry to be the bearer of bad news but we hit a very hard wall when trying to implement this a while back. It's not impossible forever but we have sidelined it until at least post-1.0

Comment

Originally posted by ASIAN_GIRLS_PM_ME

The f**k does ICDRS mean?

Increased CoolDown Recovery Speed

It's a slightly different stat than the typical CDR is so we use a different acronym.


17 Jan

Comment

I mean, it's not a great on the ICDRS but that's a sweet 4LP item! I've been running a decoy bomber for a while now and it's a ton of fun. This is the key item for that.

Comment

The only thing cast speed affects is the time between pressing the use spell button and the spell existing.


16 Jan

Comment

Originally posted by Father_Toast

They have not provided much (if any) info about trading post-0.9, so no confirmation one way or the other.

This is the right answer to the actual question asked. No post 0.9 info.


14 Jan