Thanks for the report! I’ve tried to reproduce this but haven’t been able to so far. If it happens again, could you post your log file?
Thanks for the report! I’ve tried to reproduce this but haven’t been able to so far. If it happens again, could you post your log file?
Which panel are you referring to? If you’re trying to store the items (into the Crafting Items tab for Runes or the shards list in the Crafting Window) you should use the “Stash Materials” button in the Inventory.
If you’re trying to move those items to the Modifier Item slot in the Crafting Window, I believe we put out a fix for that-- what game version are you on?
We made a general fix for these kinds of issues in 0.7.5 and I can’t reproduce either of these, so I believe they’re fixed. Let us know if you encounter any further issues!
Mental Aegis is working for me, though it may be difficult to tell due to the amount of ward you gain by using Flame Ward. Barrier isn’t working properly, so we’ll look into that. Thanks!
I’ve fixed this for 0.7.5d. Thanks!
Hey there!
Thanks so much for being interested in supporting us further.
If you contact us directly through here we’ll be happy to discuss this with you.
Thanks for the report! We believed a change we made in 0.7.5b would fix this issue so a bit more info would help (since you have those fixes downloaded).
I’ve had a look at the build you posted, and this is working as intended. The Icarian Poison node increases the rate that you poison yourself (or in this case armor shred) by 5% every second, so its effects increase endlessly.
The node appears to be working just fine for me-- if you’re still experiencing this issue a screenshot of your Teleport and Volcanic Orb trees would help. Also, make sure you’re casting Volcanic Orb within 4 seconds of using Teleport, and that you don’t cast any other spells in between.
Thanks, I’ve fixed this bug.
Thanks, the totem summoned by Storm’s Aid should also benefit from the Storm Totem tree. The expected behavior is that the totem from Storm’s Aid will override a totem that you place and vice versa, so that will be fixed as well.
Thanks, this is a bug. The Storm Totem summoned by this node is intended to benefit from your specialization tree.
Thanks, I’ve fixed #2 and #3. I can’t reproduce #1, it seems to be adding flat damage as described. Where are you seeing that it grants a lot of increased damage instead?
Thanks, the bug here is just the tooltip visually showing you have the 3 piece bonus when you don’t actually.
Sorry about this! Please post your log file if this happens again (or if you haven’t restarted the game since it last happened), and some screenshots of your skill trees, passives and gear would also be helpful.
Thanks, I’ve confirmed this internally and made a note of it. It seems to me that the health, mana and position aspects do not go back 4 seconds, but Warped Time and Catching Up last 4 seconds.
Warpath is supposed to reduce movement speed, but you are correct that this isn’t mentioned on the tooltip so I’ve made a note of that.
There does look to be some strangeness going on there, thanks for the report.
Thanks, I’ve confirmed this internally.
Thanks, I’ve taken a look and it does appear to be granting 1% increased melee elemental damage per 2% missing mana.
Thanks, this was a typo which we corrected in 0.7.5.