Thanks guys!!
We want the game to be the best it can be! :)
Thanks guys!!
We want the game to be the best it can be! :)
Thanks for the post!
Moving to Bug Reports.
Visibility is also a priority and darker enemy names proved difficult to see in some areas. Unique enemies still have a different style of health bar that helps distinguish them from rare enemies.
Our next update, Patch 0.7.3, will include the following improvements;
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Read moreI've posted the 2d art created for each of these unique items. (Link)
Our art team has created 2d art for each of these unique items;
It should say “Archmage Wand” rather than “Mage Wand” (which is the dev name for the Archmage Wand).
A fix for that bug will be included in 0.7.3
We previously posted the Design Sheet for an upcoming enemy, the Fallen Osprix. We’ve since been working on the models, animations, and skills for this upcoming enemy and wanted to give you an update on how its looking! Here’s a render of one of their models;
There are both melee and ranged Fallen Osprix - though none fly, as t...
Read moreCould you see if this support article on Microsoft’s website helps?
The file won’t be in the same directory as the game’s executable file.
Looks very cool, I like the idea of modifiers of skills. Are uniques=legendaries and if not what will be the difference between them?
Uniques and Legendaries will be different item rarities.
Legendary items are due to be released as part of Phase 3 of our Early Access Forecast. They've gone through some iteration internally, and we'll be discussing our plans for them closer to their release.
Just to clarify - there is a bug affecting how Cinder Song’s base type displays. We have fixed this internally and it won’t affect the item once it has been implemented. The item is not Mage-only.
We’re excited to announce that Leroy will be attending TwitchCon Sept 27th-29th! He will be walking the floor meeting new streamer personalities. Make sure you say hi if you see him!
TwitchCon2019.png867×600 653 KB
The ability to have negative Mana is intentional.