Last Epoch

Last Epoch Dev Tracker




12 Sep

Comment

Originally posted by mautobu

Thanks guys!!

We want the game to be the best it can be! :)

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    Sarno on Forums - Thread - Direct

Thanks for the post!

Moving to Bug Reports.

Comment
    Trasochi on Forums - Thread - Direct

Visibility is also a priority and darker enemy names proved difficult to see in some areas. Unique enemies still have a different style of health bar that helps distinguish them from rare enemies.

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    Sarno on Forums - Thread - Direct

Our next update, Patch 0.7.3, will include the following improvements;

  1. Companions will now teleport to you when you respawn after dying.
  2. Enemies will now have color-coded names above their health bars;
    • Normal enemies will have white names.
    • Magic enemies will have blue names.
    • Rare enemies will have gold names.
    • Unique enemies will also have gold names.
      • The names of unique enemies are paler than the names of rare enemies.
  3. Hardcore characters will now be converted to non-Hardcore characters on death.
  4. It will now be possible to abandon challenge modes (e.g. Solo, Masochist) after character creation. Please note that it won’t be possible to re-activate them for that character.
  5. Skill trees which receive substantial changes in a patch will now sometimes be flagged for free respecs. The decision on whether to grant one will be made on a case-by-case basis.
     

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11 Sep

Comment

I've posted the 2d art created for each of these unique items. (Link)

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    Sarno on Forums - Thread - Direct

Our art team has created 2d art for each of these unique items;
 

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    Trasochi on Forums - Thread - Direct

It should say “Archmage Wand” rather than “Mage Wand” (which is the dev name for the Archmage Wand).

A fix for that bug will be included in 0.7.3

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    Sarno on Forums - Thread - Direct

We previously posted the Design Sheet for an upcoming enemy, the Fallen Osprix. We’ve since been working on the models, animations, and skills for this upcoming enemy and wanted to give you an update on how its looking! Here’s a render of one of their models;

There are both melee and ranged Fallen Osprix - though none fly, as t...

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10 Sep

Comment
    Sarno on Forums - Thread - Direct

Could you see if this support article on Microsoft’s website helps?

The file won’t be in the same directory as the game’s executable file.

Comment

Originally posted by RockxTonic

Looks very cool, I like the idea of modifiers of skills. Are uniques=legendaries and if not what will be the difference between them?

Uniques and Legendaries will be different item rarities.

Legendary items are due to be released as part of Phase 3 of our Early Access Forecast. They've gone through some iteration internally, and we'll be discussing our plans for them closer to their release.

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    Sarno on Forums - Thread - Direct

Just to clarify - there is a bug affecting how Cinder Song’s base type displays. We have fixed this internally and it won’t affect the item once it has been implemented. The item is not Mage-only.

Comment
    Sarno on Forums - Thread - Direct

TwitchCon Announcement

 
We’re excited to announce that Leroy will be attending TwitchCon Sept 27th-29th! He will be walking the floor meeting new streamer personalities. Make sure you say hi if you see him!

 

TwitchCon2019.png867×600 653 KB

09 Sep

Comment
    Sarno on Forums - Thread - Direct

The ability to have negative Mana is intentional. :slight_smile: