Yesterday we posted the Design Sheet for new Primalist armor models which will be included as part of ...
Read moreYesterday we posted the Design Sheet for new Primalist armor models which will be included as part of ...
Read moreHey there,
Could you please post your .ini file so we can check your graphics settings?
https://support.lastepochgame.com/article/31-the-graphics-ini-file
@Felk Could you please confirm whether you’ve a 4:3 monitor? The information I requested previously would also be helpful. This is not the same issue. We do need more information.
Our art team are continuing to work on additional 3d models for equipment. The next armor set implemented for the Primalist will be low tier armor. Today we’re posting the Design Sheet for the new models, and tomorrow we’ll be ready to show you the models themselves!
Our art team are continuing to work on additional 3d models for equipment. The next armor set implemented for the Primalist will be low tier armor. Today we’re posting the Design Sheet for the new models, and tomorrow we’ll be ready to show you the models themselves!
Primalist_T1_Design_Sheet.jpg3340×2325 2.6 MBJust to clarify, we’re not planning on widespread shortening of levels.
We’re only adjusting the Shattered Valley and its Imperial Era equivalent, Welryn Outskirts, to focus on the part of the map that has unique terrain so that it’s more evident when playing that the two zones are the same part of the world, but in different eras. The change will also mean that their transitions to Welryn itself are in the same place.
Updated the OP to add the following;
Highlights
After This Patch
Something else we are currently working on is beginning the process of having voice acting recorded for the game. The first VA has been recorded, and we’re in the process of looking at voice actors for additional characters. Please note this will take a long time.
We’re getting closer to patch day and wanted to provide the alternate views of the item tooltip design coming in Patch 0.7.1. We’ve also included a screenshot of the rarity glow feature.
I’ve updated the OP, but I’m also posting these separately as our forum skips past posts you’ve already seen. Hope these help tide you over until we release the patch next week!
Item Comparison
Social_Tooltip_1.png752×715 442 KB...
Read moreMultiple sources of Increased Damage are additive, not multiplicative.
The base damage for Ignite is 40, so an increase of 130% would be an increase of 52.
Looking at your screenshots;
Sorry to hear about this!
Could you please upload a log file? We have a guide concerning this here.
If you create a new character, are you able to log in and play on that one?
Hey there,
So, to clarify: Last Epoch will not be a Free To Play game, and the game is currently in a closed beta. If you’ve purchased a supporter pack that contains beta access, could you please e-mail [email protected] so we can investigate further?
Last month an audio engineer, John, joined our sound team.
Today we’d like to show you a video he prepared of his work on a new sound effect for the skill Lightning Blast. It uses the sound of a stun gun, granular audio effects, and equalization to create the sound of lightning flying through the air to strike your foes!
Hey everyone!
Some solid feedback here so I’ll quickly run through some of the points you’ve raised;
We do plan on many other improvements to the user interface - and just yesterday we had a session where we took stock of where we are on the game graphically. This entailed looking at UI elements, textures, shaders, lighting, general level design, and more to see what needs to be improved and to make sure that these improvements are ‘budgeted for’ timewise in our internal roadmap. If you’d like to make specific suggestions, I’d suggest creating a new thread in the ...
Read moreThank you so much for taking the time to post to reddit. I know the forums see more activity, but it's very nice to be browsing reddit and see frequent official posts. So thanks!
No worries! :)
We've no doubt that Reddit will be one of the best places to bring news to the community, so we plan to stick with it.