You’ve got some really good insights in there Darkquake. Most of your attribute points are going to come from 2 places, passives and gear. We aren’t creating the system with no golden path as the primary goal. I think that as long as there are multiple things that you really want and you can’t get all of them then it’s going to keep things interesting. I’m sure that general builds will emerge. My hope is that people can put their own flair on those builds and still have fun with them. I can tell you the exact perfect amount of stats for 99% of all D2 characters with a very simple formula and that makes their attribute system a low point in character customization. Skills are a pretty similar story. The way you customize your character to make it your own in D2 is through gear. We are absolutely going to have fun and interesting gear decisions that will play very heavily into your build.
So much of these systems are still theoretical because we are actively making the systems ...
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