Closed duplicate topic.
Read moreClosed duplicate topic.
Read moreThis is correct, Player-to-player trade with Merchant’s guild is an option. Both parties do still need to pay the Favor cost, and need to meet the Rank Requirements for the transaction, but other than that, it’s fair game.
Yes, but these kinds of trades would be something we will be monitoring very closely. We could...
Read moreThat’s why you also have the Faction option of Circle of Fortune, which is a competitive option for gearing your character that doesn’t use trade! This is the very heart of the Item Factions system, in that everyone can individually decide if you want your gearing to be acquired through the utilization of a trade market, or not, without one side being left far behind, or limiting who you can play with.
No. An item purchased through the Bazaar will have a Merchant’s Guild Rank Requirement to equip the item. Changing back to Circle of Fortune means you will no longer meet that Merchant’s Guild rank requirement.
Read moreNo, if there was prophecies for each specific item base and affix, there would be far too many types of prophecies to be able to navigate or acquire them.
Read moreThe Bazaar search functions are intentionally more powerful than the loot filter.
The video was recorded prior to the latest version where it provided 50% favor. As mentioned, changes are still occurring, and specifics are subject to change with feedback. This was one of those things with the aforementioned loop.
There is a field to search for specific unique or set item (checklist).
Read moreNot rank, but the player’s faction is shown as an icon next to their name above their heads.
To prevent item flipping, market manipulation, monopolies, and prevent progressing just by sitting in town (in combination with Favor requirements); We want the main way to progress in Last Epoch to be getting out there and killing enemies.
Yes, Item Factions will be available in offline play - though as you mentioned joining Merchant’s Guild offline wouldn’t be very advantageous.
If we count them using specificity (each type of enemy killed that can trigger a prophecy): A lot, I don’t know the exact number off the top of my head. It’s also created in such a way we can continue to expand on prophecies in the future as well.
You spend Favor, not Reputation.
You’d need to farm the favor cost of listing each item.
Basically as you mentioned - The time required to play directly alongside another player to get a resonance would make this a sub-optimal route.
Hello Travelers, and welcome to our deep dive into our Trade and Item Faction systems arriving February 21st, 2024, with the Full Release of Last Epoch! We’ve got many exciting features to share with you today, so we’re providing a Table of Contents just below to help you navigate the post.
While we feel confident in what we are sharing with you today, these systems are being actively tested in our Community Testing program, and the details below are still subject to balance changes.
... Read moreWill each cycle have a different mechanism, like POE seasons has.
Yes, this one will add item factions.
Will armour scale better so sentinels can actually be tankier/as tanky as a dancing man in leather tights with glancing blows?
I'm sorry I can't share any details about what balance changes are coming in 1.0